Player Matchup

Mercury
Mercury
Gold V
 
Mercury
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver IV
Satlom
Chiron
Silver IV
Level 114
God Stats
4W - 6L
1,476 SR
Queue Stats
37W - 35L
1,387 MMR
Party 1
Shiva
Shiva
Silver I
YoungTruckerDave
Shiva
Silver I
Level 60
God Stats
4W - 4L
1,710 SR
Queue Stats
95W - 92L
1,179 MMR
Party 1
Lancelot
Lancelot
Gold IV
cLaw0007
Lancelot
Gold IV
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 244L
1,378 MMR
Solo
Ullr
Ullr
Gold V
sinann055
Ullr
Gold V
Level 75
God Stats
4W - 3L
1,591 SR
Queue Stats
38W - 42L
1,301 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 85
1,555 SR
1,349 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 127
1,529 SR
1,331 MMR
Jing Wei
Jing Wei
Gold V
ErMachu
Jing Wei
Gold V
Level 146
God Stats
1W - 1L
1,963 SR
Queue Stats
110W - 109L
1,260 MMR
Solo
Ymir
Ymir
Gold V
R3xuz
Ymir
Gold V
Level 157
God Stats
9W - 6L
1,351 SR
Queue Stats
162W - 161L
1,400 MMR
Solo
Thanatos
Thanatos
Silver I
Vizart
Thanatos
Silver I
Level 160
God Stats
24W - 23L
1,474 SR
Queue Stats
489W - 500L
1,171 MMR
Party 2
Ares
Ares
Silver IV
alexInferno666
Ares
Silver IV
Level 33
God Stats
4W - 7L
1,403 SR
Queue Stats
34W - 54L
1,354 MMR
Solo
Poseidon
Poseidon
Gold IV
oloxsanderJW
Poseidon
Gold IV
Level 138
God Stats
12W - 8L
1,454 SR
Queue Stats
143W - 144L
1,470 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 1 / 0
4,317
432
2,395
6,118
1,629
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chiron
Satlom
Chiron
10
0 / 2 / 0
5,326
533
4,530
7,096
2,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 2 / 0
4,616
462
2,789
7,371
3,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
cLaw0007
Lancelot
8
0 / 4 / 0
4,603
460
5,000
10,024
4,356
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
9
4 / 4 / 1
5,884
588
4,832
9,078
3,574
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
NemesisAtlasCupidBellona

VS

Bans
KaliAh Muzen CabScyllaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ErMachu
Jing Wei
7
1 / 1 / 2
4,734
473
4,668
5,305
1,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
R3xuz
Ymir
10
2 / 0 / 3
6,168
617
5,800
7,914
6,622
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thanatos
Vizart
Thanatos
10
7 / 2 / 0
6,397
640
7,086
11,179
5,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

7
0 / 1 / 3
4,983
498
3,013
8,530
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
oloxsanderJW
Poseidon
11
3 / 1 / 3
6,253
625
5,343
2,764
782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
5
Kills
13
13
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
1
0
1
W
Jing Wei
ErMachu
Jing Wei
1
1
2
2
W
Ymir
R3xuz
Ymir
2
0
3
3.5
L
Chiron
Satlom
Chiron
0
2
0
0
W
Thanatos
Vizart
Thanatos
7
2
0
3.5
L
0
2
0
0
W
0
1
3
1.5
L
Lancelot
cLaw0007
Lancelot
0
4
0
0
W
Poseidon
oloxsanderJW
Poseidon
3
1
3
4.5
L
Ullr
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,546
Damage
25,910
39,687
Taken
35,692
15,952
Mitigated
19,233
8,850
Healing
18,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,395
1,001
0
625
6,118
1,629
0
929
5,189
0
15,789
W
Jing Wei
ErMachu
Jing Wei
4,668
3,837
0
2,449
5,305
1,591
408
0
5,305
0
27,442
W
Ymir
R3xuz
Ymir
5,800
2,094
0
3,032
7,914
6,622
0
0
7,914
33,143
0
L
Chiron
Satlom
Chiron
4,530
2,074
464
1,968
7,096
2,686
0
1,944
5,152
0
45,653
W
Thanatos
Vizart
Thanatos
7,086
2,557
0
9,785
11,179
5,353
0
0
11,179
0
42,681
L
2,789
601
240
2,556
7,371
3,707
0
1,993
5,378
0
16,434
W
3,013
220
0
2,803
8,530
4,885
0
0
8,530
12,490
0
L
Lancelot
cLaw0007
Lancelot
5,000
1,258
0
1,490
10,024
4,356
0
5,580
4,444
0
24,932
W
Poseidon
oloxsanderJW
Poseidon
5,343
793
0
730
2,764
782
139
0
2,764
47,015
0
L
Ullr
4,832
1,965
0
1,507
9,078
3,574
0
3,710
5,368
0
30,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,746
Gold Earned
28,535
228
Minions Killed
288
0
Camps Cleared
0
940,664
Distance Traveled
1,003,452
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,317
432
25
3
0
188,000
3
W
Jing Wei
4,734
473
47
5
0
196,783
4
W
Ymir
6,168
617
69
7
0
178,688
0
L
Chiron
5,326
533
85
9
0
186,436
3
W
Thanatos
6,397
640
74
7
0
225,950
2
L
Shiva
4,616
462
26
3
0
167,865
3
W
Ares
4,983
498
16
2
0
191,177
3
L
Lancelot
4,603
460
45
5
0
223,395
2
W
Poseidon
6,253
625
82
8
0
210,854
2
L
Ullr
5,884
588
47
5
0
174,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role