Player Matchup

Atlas
Atlas
Akogu
Atlas
Level 48
God Stats
20W - 11L
1,406 SR
Queue Stats
88W - 107L
1,423 Elo+
Party 1
Baron Samedi
Baron Samedi
Bum_Greatest
Baron Samedi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,152 Elo+
Party 3
Nemesis
Nemesis
Galactic123
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,584 Elo+
Party 3
Cupid
Cupid
MarkoPoIo
Cupid
Level 49
God Stats
7W - 12L
1,309 SR
Queue Stats
189W - 208L
1,443 Elo+
Party 1
Bellona
Bellona
OwiniLinguni
Bellona
Level 46
God Stats
61W - 50L
1,388 SR
Queue Stats
111W - 138L
1,360 Elo+
Party 1
Team Averages
Level 48
1,421 SR
1,392 Elo+

VS

Team Averages
Level 72
1,589 SR
1,461 Elo+
Olorun
Olorun
GayTea
Olorun
Level 87
God Stats
18W - 18L
1,486 SR
Queue Stats
284W - 287L
1,386 Elo+
Party 2
Thor
Thor
JSRZY
Thor
Level 68
God Stats
9W - 1L
1,656 SR
Queue Stats
18W - 9L
1,612 Elo+
Party 2
Geb
Geb
jojothetireman
Geb
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 93L
1,500 Elo+
Party 4
Izanami
Izanami
wardadoo
Izanami
Level 89
God Stats
5W - 11L
1,499 SR
Queue Stats
290W - 322L
1,372 Elo+
Solo
Bellona
Bellona
xKILLA_GT_2000
Bellona
Level 112
God Stats
1W - 1L
1,804 SR
Queue Stats
390W - 379L
1,434 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Akogu
Atlas
18
3 / 1 / 19
13,460
538
15,069
29,222
40,663
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Bum_Greatest
Baron Samedi
20
12 / 1 / 6
14,030
561
28,039
16,020
10,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Galactic123
Nemesis
18
1 / 5 / 8
11,787
471
10,171
19,873
12,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
MarkoPoIo
Cupid
18
9 / 3 / 10
12,592
504
26,423
26,366
13,967
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
OwiniLinguni
Bellona
20
4 / 3 / 4
13,644
546
14,791
24,285
28,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GayTea
Olorun
17
2 / 8 / 3
11,486
459
9,668
26,478
12,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
JSRZY
Thor
19
3 / 4 / 5
12,461
498
15,544
20,369
9,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 6 / 5
9,542
382
6,509
25,243
32,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
wardadoo
Izanami
18
3 / 7 / 3
11,999
480
18,961
20,622
9,104
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 5 / 4
12,672
507
21,098
33,017
38,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
32
29
Kills
12
13
Deaths
30
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
Akogu
Atlas
3
1
19
12.5
W
Baron Samedi
Bum_Greatest
Baron Samedi
12
1
6
15
W
Nemesis
Galactic123
Nemesis
1
5
8
1
L
Olorun
GayTea
Olorun
2
8
3
0.44
L
Thor
JSRZY
Thor
3
4
5
1.38
W
Cupid
MarkoPoIo
Cupid
9
3
10
4.67
W
Bellona
OwiniLinguni
Bellona
4
3
4
2
L
0
6
5
0.42
L
Izanami
wardadoo
Izanami
3
7
3
0.64
L
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,493
Damage
71,780
115,766
Taken
125,729
106,446
Mitigated
102,761
47,920
Healing
30,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Akogu
Atlas
15,069
6,362
1,025
10,740
29,222
40,663
1,163
3,984
25,238
53,446
0
W
Baron Samedi
Bum_Greatest
Baron Samedi
28,039
4,961
3,157
6,822
16,020
10,638
3,084
4,233
11,787
128,088
0
W
Nemesis
Galactic123
Nemesis
10,171
4,633
0
5,896
19,873
12,331
168
2,263
17,610
0
97,365
L
Olorun
GayTea
Olorun
9,668
5,433
98
8,048
26,478
12,790
0
14,606
11,872
80,484
0
L
Thor
JSRZY
Thor
15,544
2,010
0
8,054
20,369
9,820
0
3,523
16,846
0
105,795
W
Cupid
MarkoPoIo
Cupid
26,423
18,332
590
14,098
26,366
13,967
6,293
3,798
22,568
0
96,125
W
Bellona
OwiniLinguni
Bellona
14,791
6,429
0
5,592
24,285
28,847
3,469
2,252
22,033
0
106,127
L
6,509
537
0
1,737
25,243
32,604
0
12,669
12,574
18,375
0
L
Izanami
wardadoo
Izanami
18,961
10,449
0
3,787
20,622
9,104
1,473
5,582
15,040
0
113,112
L
21,098
8,936
0
9,082
33,017
38,443
0
6,728
26,289
0
107,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,513
Gold Earned
58,160
664
Minions Killed
663
0
Camps Cleared
0
2,455,405
Distance Traveled
2,189,873
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,460
538
56
2
0
493,118
0
W
Baron Samedi
14,030
561
159
6
0
481,448
4
W
Nemesis
11,787
471
119
5
0
537,392
2
L
Olorun
11,486
459
133
5
0
357,535
2
L
Thor
12,461
498
146
6
0
469,171
4
W
Cupid
12,592
504
135
5
0
463,549
1
W
Bellona
13,644
546
195
8
0
479,898
0
L
Geb
9,542
382
18
1
0
450,096
0
L
Izanami
11,999
480
192
8
0
460,384
3
L
Bellona
12,672
507
174
7
0
452,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role