Player Matchup

Skadi
Skadi
Arthur1111
Skadi
Level 69
God Stats
6W - 8L
1,478 SR
Queue Stats
287W - 266L
1,537 Elo+
Solo
Arachne
Arachne
DeVilFeaRSM32
Arachne
Level 17
God Stats
16W - 22L
1,278 SR
Queue Stats
38W - 53L
1,226 Elo+
Party 1
Zhong Kui
Zhong Kui
KatiZ
Zhong Kui
Level 103
God Stats
1W - 2L
1,469 SR
Queue Stats
223W - 246L
1,390 Elo+
Solo
Ra
Ra
Rubberduck2
Ra
Level 39
God Stats
4W - 11L
1,427 SR
Queue Stats
43W - 65L
1,390 Elo+
Solo
Amaterasu
Amaterasu
Zolarix
Amaterasu
Level 32
God Stats
8W - 12L
1,134 SR
Queue Stats
40W - 67L
1,131 Elo+
Party 1
Team Averages
Level 52
1,357 SR
1,335 Elo+

VS

Team Averages
Level 61
1,388 SR
1,394 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Dokinou
Poseidon
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,352 Elo+
Party 2
Bacchus
Bacchus
Eäma
Bacchus
Level 18
God Stats
1W - 2L
1,297 SR
Queue Stats
6W - 8L
1,331 Elo+
Party 2
Neith
Neith
Makka93
Neith
Level 106
God Stats
33W - 40L
1,458 SR
Queue Stats
369W - 419L
1,369 Elo+
Solo
Lancelot
Lancelot
Trepan
Lancelot
Level 38
God Stats
1W - 1L
1,187 SR
Queue Stats
80W - 88L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
0 / 3 / 0
4,666
467
2,853
4,089
1,312
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
6
2 / 2 / 1
4,788
479
3,064
7,739
2,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
KatiZ
Zhong Kui
9
0 / 2 / 0
4,974
497
3,023
5,872
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 5 / 0
5,422
542
2,525
7,724
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Zolarix
Amaterasu
2
0 / 2 / 0
3,713
371
358
4,104
1,175
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
2 / 0 / 1
5,902
590
3,488
5,551
2,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
Dokinou
Poseidon
10
2 / 1 / 3
6,029
603
3,004
4,003
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Eäma
Bacchus
7
3 / 2 / 4
5,759
576
3,462
6,529
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Makka93
Neith
9
2 / 0 / 3
5,799
580
4,218
3,306
1,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Lancelot
Trepan
Lancelot
11
5 / 0 / 1
6,314
631
4,222
5,931
2,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
3
Kills
14
14
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
2
0
1
2.5
L
Skadi
0
3
0
0
L
Arachne
2
2
1
1.25
W
Poseidon
Dokinou
Poseidon
2
1
3
3.5
W
Bacchus
Eäma
Bacchus
3
2
4
2.5
L
Zhong Kui
KatiZ
Zhong Kui
0
2
0
0
W
Neith
Makka93
Neith
2
0
3
3.5
L
1
5
0
0.2
W
Lancelot
Trepan
Lancelot
5
0
1
5.5
L
Amaterasu
Zolarix
Amaterasu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,823
Damage
18,394
29,528
Taken
25,320
11,768
Mitigated
12,630
3,753
Healing
3,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
3,488
916
0
625
5,551
2,273
798
2,153
3,116
0
34,841
L
Skadi
2,853
1,706
0
0
4,089
1,312
0
993
3,096
0
25,835
L
Arachne
3,064
2,177
0
1,132
7,739
2,589
0
2,318
5,421
0
14,817
W
Poseidon
Dokinou
Poseidon
3,004
215
0
500
4,003
1,472
1,111
1,709
2,294
38,691
0
W
Bacchus
Eäma
Bacchus
3,462
970
0
925
6,529
5,003
0
338
6,185
12,686
0
L
Zhong Kui
KatiZ
Zhong Kui
3,023
152
0
524
5,872
4,054
0
239
5,633
22,839
0
W
Neith
Makka93
Neith
4,218
2,020
0
1,233
3,306
1,457
284
0
3,306
0
38,912
L
2,525
112
51
1,435
7,724
2,638
0
1,912
5,812
39,901
0
W
Lancelot
Trepan
Lancelot
4,222
977
0
153
5,931
2,425
0
998
4,871
0
39,653
L
Amaterasu
Zolarix
Amaterasu
358
197
269
342
4,104
1,175
0
1,004
3,100
0
4,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,563
Gold Earned
29,803
182
Minions Killed
297
0
Camps Cleared
0
765,885
Distance Traveled
1,001,392
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,902
590
56
6
0
209,157
3
L
Skadi
4,666
467
32
3
0
168,382
0
L
Arachne
4,788
479
30
3
0
186,762
0
W
Poseidon
6,029
603
81
8
0
196,475
0
W
Bacchus
5,759
576
18
2
0
197,290
0
L
Zhong Kui
4,974
497
54
5
0
152,920
1
W
Neith
5,799
580
69
7
0
176,930
1
L
Ra
5,422
542
61
6
0
171,346
4
W
Lancelot
6,314
631
73
7
0
221,540
0
L
Amaterasu
3,713
371
5
1
0
86,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role