Player Matchup

Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
 
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 64
1,500 SR
1,500 Elo+

VS

Team Averages
Level 83
1,432 SR
1,479 Elo+
Nu Wa
Nu Wa
Groxeil
Nu Wa
Level 149
God Stats
8W - 5L
1,399 SR
Queue Stats
170W - 131L
1,597 Elo+
Party 1
Bacchus
Bacchus
Gsamu04
Bacchus
Level 37
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 38L
1,526 Elo+
Party 1
Skadi
Skadi
SashimiChan
Skadi
Level 63
God Stats
2W - 2L
1,396 SR
Queue Stats
6W - 12L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
3 / 0 / 1
8,538
657
9,807
12,189
7,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

King Arthur
 
King Arthur
12
1 / 4 / 2
7,978
614
6,793
16,155
9,939
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zeus
 
Zeus
11
1 / 6 / 2
7,788
599
6,836
9,543
2,633
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Groxeil
Nu Wa
15
5 / 3 / 4
9,538
734
16,759
11,695
5,057
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bacchus
Gsamu04
Bacchus
13
2 / 1 / 8
9,599
738
6,703
8,936
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 1 / 6
8,682
668
7,590
7,468
2,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
9
10
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
0
1
3.5
L
King Arthur
 
King Arthur
1
4
2
0.5
L
Zeus
 
Zeus
1
6
2
0.33
W
Nu Wa
Groxeil
Nu Wa
5
3
4
2.33
W
Bacchus
Gsamu04
Bacchus
2
1
8
6
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,436
Damage
31,052
37,887
Taken
28,099
19,886
Mitigated
17,124
3,799
Healing
5,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,807
2,278
0
1,233
12,189
7,314
0
8,249
3,940
0
35,909
L
King Arthur
 
King Arthur
6,793
1,068
0
1,783
16,155
9,939
8
9,344
6,811
0
17,409
L
Zeus
 
Zeus
6,836
1,212
0
783
9,543
2,633
216
6,421
3,122
27,222
0
W
Nu Wa
Groxeil
Nu Wa
16,759
5,693
249
2,980
11,695
5,057
20
2,760
8,549
52,932
0
W
Bacchus
Gsamu04
Bacchus
6,703
625
0
1,733
8,936
9,079
0
2,838
5,905
13,191
0
W
7,590
3,709
0
538
7,468
2,988
1,117
1,554
5,747
0
25,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,304
Gold Earned
27,819
127
Minions Killed
142
3
Camps Cleared
9
650,129
Distance Traveled
686,319
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,538
657
51
4
1
250,851
0
L
King Arthur
7,978
614
24
2
1
208,580
0
L
Zeus
7,788
599
52
4
1
190,698
4
W
Nu Wa
9,538
734
73
6
6
222,135
4
W
Bacchus
9,599
738
10
1
0
239,269
1
W
Skadi
8,682
668
59
5
3
224,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role