Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
B0orn_2Kill
Scylla
Level 129
God Stats
3W - 2L
1,560 SR
Queue Stats
33W - 31L
1,559 Elo+
Solo
Pele
Pele
ItTakesYouAway
Pele
Level 140
God Stats
3W - 0L
1,613 SR
Queue Stats
55W - 42L
1,570 Elo+
Party 2
Chang'e
Chang'e
VolcyR
Chang'e
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 12L
1,712 Elo+
Party 2
Chernobog
Chernobog
fakerRayen
Chernobog
Level 160
God Stats
1W - 0L
1,693 SR
Queue Stats
69W - 43L
1,578 Elo+
Party 2
Team Averages
Level 123
1,573 SR
1,584 Elo+

VS

Team Averages
Level 143
1,521 SR
1,533 Elo+
Chang'e
Chang'e
DeepMountain_
Chang'e
Level 156
God Stats
3W - 8L
1,344 SR
Queue Stats
1,011W - 1,001L
1,536 Elo+
Solo
Cliodhna
Cliodhna
Gladax6208
Cliodhna
Level 154
God Stats
5W - 6L
1,433 SR
Queue Stats
366W - 376L
1,547 Elo+
Solo
Pele
Pele
aZ Damnation
Pele
Level 149
God Stats
1W - 1L
1,785 SR
Queue Stats
117W - 129L
1,531 Elo+
Party 1
Merlin
Merlin
aZ Exode
Merlin
Level 99
God Stats
7W - 5L
1,546 SR
Queue Stats
137W - 144L
1,530 Elo+
Party 1
Nu Wa
Nu Wa
beisbol
Nu Wa
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 137L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
20
6 / 8 / 14
13,070
726
25,586
38,103
36,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
20
2 / 6 / 11
12,179
677
15,141
19,307
7,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
7 / 8 / 9
13,329
741
21,635
26,999
23,356
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
VolcyR
Chang'e
20
3 / 6 / 19
12,665
704
11,505
26,446
20,767
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
fakerRayen
Chernobog
20
9 / 4 / 14
14,017
779
30,249
24,419
11,573
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
1 / 5 / 24
11,322
629
13,955
26,504
24,048
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Gladax6208
Cliodhna
17
3 / 7 / 18
11,316
629
20,309
24,832
13,857
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 6 / 14
13,445
747
24,762
30,743
43,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
aZ Exode
Merlin
20
8 / 4 / 11
13,214
734
30,885
17,845
11,411
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
beisbol
Nu Wa
20
6 / 5 / 14
12,587
699
25,062
18,530
9,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
110
27
Kills
29
32
Deaths
27
67
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
8
14
1.63
W
Scylla
2
6
11
1.25
L
Chang'e
1
5
24
2.6
L
Cliodhna
Gladax6208
Cliodhna
3
7
18
1.71
W
7
8
9
1.44
W
Chang'e
VolcyR
Chang'e
3
6
19
2.08
L
11
6
14
3
L
Merlin
aZ Exode
Merlin
8
4
11
3.38
L
Nu Wa
beisbol
Nu Wa
6
5
14
2.6
W
Chernobog
fakerRayen
Chernobog
9
4
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,116
Damage
114,973
135,274
Taken
118,454
100,093
Mitigated
102,324
62,474
Healing
52,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
25,586
1,644
1,298
10,447
38,103
36,649
1,210
18,417
18,434
0
53,270
W
Scylla
15,141
603
2,527
3,540
19,307
7,748
906
9,342
9,358
51,998
0
L
Chang'e
13,955
341
11,672
8,778
26,504
24,048
2,025
5,604
20,444
26,447
0
L
Cliodhna
Gladax6208
Cliodhna
20,309
1,140
2,240
6,099
24,832
13,857
633
5,110
19,541
0
32,660
W
21,635
831
2,200
6,226
26,999
23,356
0
13,856
12,345
0
43,894
W
Chang'e
VolcyR
Chang'e
11,505
733
16,944
9,528
26,446
20,767
206
13,404
12,563
28,420
0
L
24,762
2,027
4,377
5,214
30,743
43,080
197
7,458
22,583
0
33,880
L
Merlin
aZ Exode
Merlin
30,885
471
2,835
4,024
17,845
11,411
1,953
3,164
14,490
61,955
0
L
Nu Wa
beisbol
Nu Wa
25,062
7,382
3,632
3,167
18,530
9,928
2,285
5,310
13,112
36,566
0
W
Chernobog
fakerRayen
Chernobog
30,249
16,362
2,282
7,482
24,419
11,573
6,038
13,149
10,784
0
71,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,260
Gold Earned
61,884
266
Minions Killed
177
0
Camps Cleared
0
1,701,343
Distance Traveled
1,653,047
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,070
726
36
2
0
337,169
0
W
Scylla
12,179
677
78
4
0
321,514
1
L
Chang'e
11,322
629
31
2
0
322,761
0
L
Cliodhna
11,316
629
22
1
0
336,321
3
W
Pele
13,329
741
34
2
0
359,668
0
W
Chang'e
12,665
704
27
2
0
347,877
0
L
Pele
13,445
747
22
1
0
353,483
0
L
Merlin
13,214
734
70
4
0
324,149
4
L
Nu Wa
12,587
699
32
2
0
316,333
0
W
Chernobog
14,017
779
91
5
0
335,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role