Player Matchup

Bastet
Bastet
CrImSoNKiNg6o8
Bastet
Level 149
God Stats
2W - 1L
1,681 SR
Queue Stats
92W - 57L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
MikeOxmaul211
Nu Wa
Level 19
God Stats
3W - 2L
1,325 SR
Queue Stats
43W - 14L
1,655 Elo+
Party 2
Zhong Kui
Zhong Kui
Savagetesteees
Zhong Kui
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,709 Elo+
Party 2
Horus
Horus
TheGorger
Horus
Level 160
God Stats
8W - 8L
1,510 SR
Queue Stats
269W - 213L
1,574 Elo+
Party 2
Neith
Neith
XxBEASTnBULLxX
Neith
Level 149
God Stats
7W - 0L
1,595 SR
Queue Stats
183W - 134L
1,581 Elo+
Party 2
Team Averages
Level 97
1,522 SR
1,604 Elo+

VS

Team Averages
Level 99
1,644 SR
1,593 Elo+
Ra
Ra
Jblah2
Ra
Level 156
God Stats
16W - 14L
1,593 SR
Queue Stats
328W - 279L
1,654 Elo+
Party 1
King Arthur
King Arthur
VvgamergodvV
King Arthur
Level 144
God Stats
10W - 7L
1,717 SR
Queue Stats
238W - 189L
1,648 Elo+
Party 1
Ne Zha
Ne Zha
crazy_pupusero4l
Ne Zha
Level 131
God Stats
0W - 2L
1,457 SR
Queue Stats
43W - 35L
1,504 Elo+
Party 3
Chernobog
Chernobog
jazzpatch311
Chernobog
Level 47
God Stats
0W - 1L
1,633 SR
Queue Stats
39W - 38L
1,545 Elo+
Party 3
Ao Kuang
Ao Kuang
manjushri2332
Ao Kuang
Level 18
God Stats
1W - 1L
1,821 SR
Queue Stats
18W - 14L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 9
12,172
507
8,615
21,504
9,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
5 / 3 / 15
12,565
524
22,262
18,071
8,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Zhong Kui
Savagetesteees
Zhong Kui
20
10 / 6 / 6
14,000
583
21,632
23,444
20,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
TheGorger
Horus
17
2 / 1 / 20
11,113
463
8,245
24,781
22,717
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
12 / 2 / 8
14,181
591
25,674
18,547
8,681
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
1 / 8 / 4
10,989
458
12,917
23,243
10,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
VvgamergodvV
King Arthur
18
4 / 6 / 2
11,641
485
14,962
26,511
27,077
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 6 / 1
9,301
388
6,389
23,602
17,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chernobog
jazzpatch311
Chernobog
16
1 / 7 / 1
10,243
427
10,433
16,371
4,905
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ao Kuang
manjushri2332
Ao Kuang
19
9 / 6 / 3
12,411
517
23,800
27,493
11,619
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
26
33
Kills
15
16
Deaths
33
58
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
Ra
1
8
4
0.38
W
5
3
15
4.17
W
Zhong Kui
Savagetesteees
Zhong Kui
10
6
6
2.17
W
Horus
TheGorger
Horus
2
1
20
12
L
King Arthur
VvgamergodvV
King Arthur
4
6
2
0.83
W
12
2
8
8
L
0
6
1
0.08
L
Chernobog
jazzpatch311
Chernobog
1
7
1
0.21
L
Ao Kuang
manjushri2332
Ao Kuang
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,428
Damage
68,501
106,347
Taken
117,220
69,945
Mitigated
71,477
44,518
Healing
27,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,615
2,663
0
10,478
21,504
9,840
597
8,837
12,667
0
93,402
L
Ra
12,917
888
1,552
6,442
23,243
10,004
88
8,724
14,121
123,096
0
W
22,262
7,275
0
1,150
18,071
8,362
1,478
8,805
9,266
106,174
0
W
Zhong Kui
Savagetesteees
Zhong Kui
21,632
2,422
0
9,270
23,444
20,345
1,597
6,410
17,034
102,099
0
W
Horus
TheGorger
Horus
8,245
3,159
8,097
11,006
24,781
22,717
437
7,065
17,716
853
26,296
L
King Arthur
VvgamergodvV
King Arthur
14,962
1,838
0
3,166
26,511
27,077
0
13,921
11,653
406
89,760
W
25,674
10,702
0
4,517
18,547
8,681
5,267
6,998
11,549
47
116,632
L
6,389
958
0
4,278
23,602
17,872
0
10,334
12,747
0
44,206
L
Chernobog
jazzpatch311
Chernobog
10,433
4,878
0
1,597
16,371
4,905
0
3,180
12,985
0
80,744
L
Ao Kuang
manjushri2332
Ao Kuang
23,800
5,031
0
10,739
27,493
11,619
0
6,568
20,633
114,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,031
Gold Earned
54,585
609
Minions Killed
651
0
Camps Cleared
0
2,232,571
Distance Traveled
2,124,405
28
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,172
507
108
5
0
503,514
7
L
Ra
10,989
458
184
8
0
399,649
2
W
Nu Wa
12,565
524
155
6
0
415,981
9
W
Zhong Kui
14,000
583
180
8
0
395,623
3
W
Horus
11,113
463
24
1
0
497,131
7
L
King Arthur
11,641
485
135
6
0
413,610
3
W
Neith
14,181
591
142
6
0
420,322
2
L
Ne Zha
9,301
388
61
3
0
460,124
6
L
Chernobog
10,243
427
138
6
0
416,991
3
L
Ao Kuang
12,411
517
133
6
0
434,031
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role