Player Matchup

Yemoja
Yemoja
BeefBoySupreme
Yemoja
Level 60
God Stats
0W - 3L
1,216 SR
Queue Stats
218W - 195L
1,492 Elo+
Party 3
Anubis
Anubis
Mamamutsuki
Anubis
Level 139
God Stats
2W - 4L
1,377 SR
Queue Stats
205W - 182L
1,510 Elo+
Party 3
Izanami
Izanami
NovaTheRuler
Izanami
Level 48
God Stats
0W - 1L
1,523 SR
Queue Stats
44W - 49L
1,449 Elo+
Solo
Mercury
Mercury
ThePainus
Mercury
Level 27
God Stats
24W - 12L
1,681 SR
Queue Stats
71W - 50L
1,545 Elo+
Party 3
Serqet
Serqet
tanner1924
Serqet
Level 48
God Stats
4W - 7L
1,420 SR
Queue Stats
161W - 180L
1,391 Elo+
Solo
Team Averages
Level 64
1,443 SR
1,477 Elo+

VS

Team Averages
Level 60
1,756 SR
1,670 Elo+
Cthulhu
Cthulhu
AjmKng2014
Cthulhu
Level 44
God Stats
84W - 28L
1,890 SR
Queue Stats
106W - 47L
1,746 Elo+
Party 2
Ishtar
Ishtar
Belvies
Ishtar
Level 122
God Stats
34W - 32L
1,515 SR
Queue Stats
268W - 283L
1,458 Elo+
Party 1
Shiva
Shiva
Slayer71102
Shiva
Level 108
God Stats
164W - 30L
1,949 SR
Queue Stats
1,020W - 230L
1,893 Elo+
Party 2
Ratatoskr
Ratatoskr
ninjagosenseiwu
Ratatoskr
Level 6
God Stats
14W - 0L
1,959 SR
Queue Stats
23W - 2L
1,789 Elo+
Party 2
Discordia
Discordia
reiferchiefer69
Discordia
Level 18
God Stats
44W - 42L
1,469 SR
Queue Stats
214W - 228L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 3
10,210
1,021
6,638
21,525
32,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
15
0 / 8 / 3
9,144
914
13,147
17,702
11,007
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
NovaTheRuler
Izanami
15
1 / 4 / 3
9,316
932
10,967
15,531
8,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
ThePainus
Mercury
15
3 / 11 / 1
9,901
990
16,734
24,750
10,812
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
tanner1924
Serqet
15
1 / 2 / 4
10,501
1,050
9,760
22,866
25,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

70

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AjmKng2014
Cthulhu
17
2 / 1 / 22
11,667
1,167
12,981
18,892
21,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
Belvies
Ishtar
18
8 / 1 / 15
11,996
1,200
21,095
8,598
4,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
0 / 2 / 23
10,337
1,034
21,105
15,276
14,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ratatoskr
ninjagosenseiwu
Ratatoskr
18
15 / 0 / 14
13,365
1,337
27,925
16,313
15,418
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
reiferchiefer69
Discordia
17
5 / 1 / 14
10,763
1,076
12,561
4,007
1,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
118
5
Kills
30
30
Deaths
5
14
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AjmKng2014
Cthulhu
2
1
22
13
L
0
5
3
0.3
W
Ishtar
Belvies
Ishtar
8
1
15
15.5
L
Anubis
0
8
3
0.19
L
Izanami
NovaTheRuler
Izanami
1
4
3
0.63
W
0
2
23
5.75
L
Mercury
ThePainus
Mercury
3
11
1
0.32
W
Ratatoskr
ninjagosenseiwu
Ratatoskr
15
0
14
22
W
Discordia
reiferchiefer69
Discordia
5
1
14
12
L
Serqet
tanner1924
Serqet
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,246
Damage
95,667
102,374
Taken
63,086
88,079
Mitigated
57,323
10,279
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AjmKng2014
Cthulhu
12,981
1,081
3,223
6,798
18,892
21,766
0
7,000
11,590
23,013
0
L
6,638
2,398
1,413
1,650
21,525
32,918
0
6,618
14,714
29,410
0
W
Ishtar
Belvies
Ishtar
21,095
13,042
0
2,598
8,598
4,411
0
3,248
5,350
0
50,040
L
Anubis
13,147
864
0
1,849
17,702
11,007
0
4,724
12,765
31,802
0
L
Izanami
NovaTheRuler
Izanami
10,967
6,476
0
922
15,531
8,025
0
3,958
11,376
0
22,081
W
21,105
3,294
755
2,327
15,276
14,092
0
4,964
10,006
0
35,536
L
Mercury
ThePainus
Mercury
16,734
9,807
0
1,520
24,750
10,812
0
3,841
20,613
0
24,544
W
Ratatoskr
ninjagosenseiwu
Ratatoskr
27,925
5,937
0
5,997
16,313
15,418
0
4,242
11,763
0
41,223
W
Discordia
reiferchiefer69
Discordia
12,561
815
0
0
4,007
1,636
0
398
3,609
24,319
0
L
Serqet
tanner1924
Serqet
9,760
3,032
139
2,786
22,866
25,317
0
6,401
16,099
67
19,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,072
Gold Earned
58,128
163
Minions Killed
200
4
Camps Cleared
11
869,842
Distance Traveled
1,010,737
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,667
1,167
28
3
1
210,705
1
L
Yemoja
10,210
1,021
43
4
0
153,445
0
W
Ishtar
11,996
1,200
74
7
7
184,686
0
L
Anubis
9,144
914
51
5
0
143,640
1
L
Izanami
9,316
932
24
2
1
145,344
0
W
Shiva
10,337
1,034
34
3
1
194,066
0
L
Mercury
9,901
990
24
2
0
207,871
0
W
Ratatoskr
13,365
1,337
36
4
1
236,775
1
W
Discordia
10,763
1,076
28
3
1
184,505
0
L
Serqet
10,501
1,050
21
2
3
219,542
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role