Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
A2002HondaCivic
Anhur
Level 29
God Stats
4W - 5L
1,242 SR
Queue Stats
79W - 50L
1,637 Elo+
Solo
King Arthur
King Arthur
KingCurdler
King Arthur
Level 125
God Stats
0W - 1L
1,794 SR
Queue Stats
147W - 107L
1,642 Elo+
Party 2
Sylvanus
Sylvanus
PaleEagle13
Sylvanus
Level 46
God Stats
12W - 4L
1,740 SR
Queue Stats
99W - 71L
1,629 Elo+
Party 2
Agni
Agni
TheCrusher461
Agni
Level 159
God Stats
2W - 6L
1,245 SR
Queue Stats
147W - 100L
1,646 Elo+
Party 2
Team Averages
Level 95
1,504 SR
1,611 Elo+

VS

Team Averages
Level 117
1,528 SR
1,527 Elo+
Thor
Thor
 
Thor
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Batelia
Merlin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,386 Elo+
Party 1
Poseidon
Poseidon
II Unchained II
Poseidon
Level 128
God Stats
14W - 15L
1,551 SR
Queue Stats
107W - 124L
1,558 Elo+
Solo
Awilix
Awilix
RufoCV
Awilix
Level 160
God Stats
4W - 4L
1,588 SR
Queue Stats
129W - 93L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
2 / 4 / 3
6,482
810
5,357
9,162
4,207
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 2
5,952
744
3,151
7,311
3,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
KingCurdler
King Arthur
11
1 / 4 / 5
6,039
755
3,779
12,066
9,821
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
PaleEagle13
Sylvanus
12
2 / 2 / 4
6,474
809
3,303
10,342
8,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
1 / 1 / 3
6,633
829
3,150
5,196
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
7 / 1 / 4
7,891
986
11,229
8,911
3,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
 
Sun Wukong
12
1 / 3 / 8
6,305
788
4,937
8,105
4,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Batelia
Merlin
14
2 / 0 / 6
6,876
860
9,906
3,970
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
13
2 / 1 / 4
6,601
825
4,083
3,835
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
RufoCV
Awilix
13
2 / 3 / 10
6,729
841
8,068
6,860
4,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
7
Kills
14
14
Deaths
8
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
4
3
0.88
W
Thor
 
Thor
7
1
4
9
W
Sun Wukong
 
Sun Wukong
1
3
8
1.67
L
1
3
2
0.67
W
Merlin
Batelia
Merlin
2
0
6
5
W
Poseidon
2
1
4
4
L
King Arthur
KingCurdler
King Arthur
1
4
5
0.88
L
Sylvanus
PaleEagle13
Sylvanus
2
2
4
2
W
Awilix
RufoCV
Awilix
2
3
10
2.33
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,740
Damage
38,223
44,077
Taken
31,681
27,421
Mitigated
14,786
4,879
Healing
6,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,357
480
0
420
9,162
4,207
0
2,204
6,958
0
22,899
W
Thor
 
Thor
11,229
3,469
0
2,620
8,911
3,436
380
2,093
6,818
0
29,112
W
Sun Wukong
 
Sun Wukong
4,937
914
0
951
8,105
4,203
0
1,165
6,940
0
13,078
L
3,151
2,052
0
1,031
7,311
3,242
0
1,393
5,918
0
13,841
W
Merlin
Batelia
Merlin
9,906
692
0
944
3,970
1,624
0
1,128
2,842
35,254
0
W
Poseidon
4,083
789
0
882
3,835
1,443
280
1,284
2,551
24,701
0
L
King Arthur
KingCurdler
King Arthur
3,779
557
0
270
12,066
9,821
0
3,629
8,437
0
8,677
L
Sylvanus
PaleEagle13
Sylvanus
3,303
1,116
948
2,032
10,342
8,018
0
5,629
4,713
7,320
0
W
Awilix
RufoCV
Awilix
8,068
2,965
0
750
6,860
4,080
0
783
6,077
0
16,564
L
3,150
0
0
178
5,196
2,133
0
1,134
4,062
23,536
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,580
Gold Earned
34,402
148
Minions Killed
191
0
Camps Cleared
0
819,030
Distance Traveled
857,572
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,482
810
32
4
0
167,307
2
W
Thor
7,891
986
48
6
0
163,538
0
W
Sun Wukong
6,305
788
16
2
0
176,981
2
L
Anhur
5,952
744
28
4
0
147,861
3
W
Merlin
6,876
860
51
6
0
173,272
1
W
Poseidon
6,601
825
45
6
0
175,444
3
L
King Arthur
6,039
755
13
2
0
170,254
0
L
Sylvanus
6,474
809
7
1
0
152,253
0
W
Awilix
6,729
841
31
4
0
168,337
1
L
Agni
6,633
829
68
9
0
181,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role