Player Matchup

Zhong Kui
Zhong Kui
ItsGroguBud
Zhong Kui
Level 60
God Stats
0W - 4L
1,500 SR
Queue Stats
173W - 163L
1,518 Elo+
Party 3
Jing Wei
Jing Wei
MajorVertigo
Jing Wei
Level 89
God Stats
5W - 7L
1,461 SR
Queue Stats
46W - 44L
1,526 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cupofaquarius
Tsukuyomi
Level 116
God Stats
8W - 2L
1,903 SR
Queue Stats
72W - 67L
1,428 Elo+
Party 3
Sobek
Sobek
frankfurd
Sobek
Level 101
God Stats
11W - 8L
1,671 SR
Queue Stats
21W - 27L
1,471 Elo+
Solo
Ra
Ra
le__monke___
Ra
Level 119
God Stats
1W - 2L
1,666 SR
Queue Stats
191W - 185L
1,593 Elo+
Party 1
Team Averages
Level 97
1,640 SR
1,507 Elo+

VS

Team Averages
Level 103
1,418 SR
1,494 Elo+
Kukulkan
Kukulkan
Baypower
Kukulkan
Level 63
God Stats
6W - 13L
1,604 SR
Queue Stats
80W - 111L
1,511 Elo+
Solo
Mulan
Mulan
GoldenMagicPants
Mulan
Level 108
God Stats
36W - 16L
1,609 SR
Queue Stats
131W - 141L
1,496 Elo+
Solo
Amaterasu
Amaterasu
TruebornP
Amaterasu
Level 113
God Stats
2W - 1L
1,173 SR
Queue Stats
13W - 10L
1,412 Elo+
Solo
Bacchus
Bacchus
XxProdigy80xX
Bacchus
Level 113
God Stats
2W - 2L
1,207 SR
Queue Stats
228W - 242L
1,590 Elo+
Party 2
Sol
Sol
pWmAxBIGPUMA
Sol
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 99L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ItsGroguBud
Zhong Kui
16
2 / 9 / 1
10,337
517
7,898
19,106
12,692
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jing Wei
MajorVertigo
Jing Wei
14
0 / 3 / 0
8,152
408
6,659
13,926
5,522
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
cupofaquarius
Tsukuyomi
14
0 / 7 / 2
8,550
428
8,672
18,248
8,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sobek
frankfurd
Sobek
13
0 / 3 / 1
8,427
421
6,432
21,891
25,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
4 / 5 / 1
11,171
559
7,687
15,663
8,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Baypower
Kukulkan
20
9 / 1 / 4
13,421
671
12,371
8,973
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 3 / 6
11,974
599
21,474
20,807
12,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Amaterasu
TruebornP
Amaterasu
18
5 / 2 / 9
12,407
620
11,557
20,273
16,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bacchus
16
2 / 0 / 7
10,361
518
8,630
14,677
21,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
1 / 0 / 2
9,929
496
10,545
10,489
4,428
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
55
6
Kills
27
27
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Baypower
Kukulkan
9
1
4
11
W
10
3
6
4.33
L
Zhong Kui
ItsGroguBud
Zhong Kui
2
9
1
0.28
L
Jing Wei
MajorVertigo
Jing Wei
0
3
0
0
W
Amaterasu
TruebornP
Amaterasu
5
2
9
4.75
W
Bacchus
2
0
7
5.5
L
Tsukuyomi
cupofaquarius
Tsukuyomi
0
7
2
0.14
L
Sobek
frankfurd
Sobek
0
3
1
0.17
L
4
5
1
0.9
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,348
Damage
64,577
88,834
Taken
75,219
59,717
Mitigated
59,556
26,661
Healing
31,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Baypower
Kukulkan
12,371
1,428
0
2,742
8,973
4,722
576
2,891
6,082
121,308
0
W
21,474
4,400
0
10,386
20,807
12,093
0
7,158
13,649
0
126,644
L
Zhong Kui
ItsGroguBud
Zhong Kui
7,898
1,416
318
4,007
19,106
12,692
0
2,415
16,691
73,790
0
L
Jing Wei
MajorVertigo
Jing Wei
6,659
5,377
0
5,698
13,926
5,522
730
5,408
8,518
0
73,649
W
Amaterasu
TruebornP
Amaterasu
11,557
4,318
0
10,121
20,273
16,861
930
7,853
12,420
0
81,052
W
Bacchus
8,630
1,043
0
2,408
14,677
21,452
51
1,863
12,814
36,406
12,272
L
Tsukuyomi
cupofaquarius
Tsukuyomi
8,672
1,341
0
4,797
18,248
8,024
0
4,544
13,704
0
66,602
L
Sobek
frankfurd
Sobek
6,432
964
0
6,598
21,891
25,473
218
12,872
9,019
32,831
2,048
L
7,687
831
1,006
4,237
15,663
8,006
0
4,975
10,688
101,854
0
W
10,545
5,862
0
5,998
10,489
4,428
1,257
2,819
7,670
85,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,637
Gold Earned
58,092
610
Minions Killed
715
0
Camps Cleared
0
1,863,890
Distance Traveled
1,903,911
19
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,421
671
206
10
0
363,687
5
W
Mulan
11,974
599
154
8
0
408,396
6
L
Zhong Kui
10,337
517
144
7
0
331,766
4
L
Jing Wei
8,152
408
132
7
0
348,319
2
W
Amaterasu
12,407
620
149
7
0
360,438
4
W
Bacchus
10,361
518
54
3
0
404,369
6
L
Tsukuyomi
8,550
428
109
5
0
414,774
4
L
Sobek
8,427
421
40
2
0
391,790
5
L
Ra
11,171
559
185
9
0
377,241
4
W
Sol
9,929
496
152
8
0
367,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role