Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DrexLozion
Tiamat
Level 124
God Stats
56W - 48L
1,586 SR
Queue Stats
460W - 476L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lunaticombat
Ah Muzen Cab
Level 124
God Stats
7W - 2L
1,658 SR
Queue Stats
298W - 298L
1,450 Elo+
Solo
Athena
Athena
Sandoval__
Athena
Level 145
God Stats
4W - 6L
1,106 SR
Queue Stats
230W - 256L
1,417 Elo+
Party 1
Bastet
Bastet
legolaschar
Bastet
Level 112
God Stats
2W - 0L
1,707 SR
Queue Stats
63W - 44L
1,515 Elo+
Solo
Team Averages
Level 133
1,512 SR
1,476 Elo+

VS

Team Averages
Level 103
1,299 SR
1,424 Elo+
Ymir
Ymir
 
Ymir
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Double-J-2001
Charybdis
Level 67
God Stats
0W - 4L
1,162 SR
Queue Stats
5W - 9L
1,386 Elo+
Solo
Jormungandr
Jormungandr
Dr Mortgage5233
Jormungandr
Level 121
God Stats
1W - 7L
1,232 SR
Queue Stats
143W - 164L
1,376 Elo+
Party 2
Agni
Agni
Leroio
Agni
Level 118
God Stats
5W - 10L
1,358 SR
Queue Stats
272W - 307L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
sandervandon
Sun Wukong
Level 73
God Stats
1W - 5L
1,241 SR
Queue Stats
153W - 176L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
18
7 / 3 / 3
11,470
574
13,980
16,045
6,860
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
DrexLozion
Tiamat
17
4 / 1 / 6
10,963
548
10,333
14,543
11,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
Lunaticombat
Ah Muzen Cab
17
2 / 3 / 3
10,952
548
17,906
24,196
12,862
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
Sandoval__
Athena
14
2 / 2 / 6
9,683
484
7,169
20,882
18,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
18
3 / 2 / 9
10,904
545
12,311
21,199
9,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
1 / 4 / 4
9,278
464
9,959
16,270
9,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Double-J-2001
Charybdis
13
1 / 2 / 1
8,160
408
5,832
11,653
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Dr Mortgage5233
Jormungandr
14
1 / 5 / 2
8,846
442
9,192
19,704
18,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Agni
Leroio
Agni
15
3 / 5 / 1
9,435
472
12,319
14,435
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
sandervandon
Sun Wukong
17
4 / 2 / 0
10,916
546
17,886
26,044
22,600
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
18
Kills
10
11
Deaths
18
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
7
3
3
2.83
L
Ymir
 
Ymir
1
4
4
0.75
L
Charybdis
Double-J-2001
Charybdis
1
2
1
0.75
L
Jormungandr
Dr Mortgage5233
Jormungandr
1
5
2
0.4
W
Tiamat
DrexLozion
Tiamat
4
1
6
7
L
Agni
Leroio
Agni
3
5
1
0.7
W
Ah Muzen Cab
Lunaticombat
Ah Muzen Cab
2
3
3
1.17
W
Athena
Sandoval__
Athena
2
2
6
2.5
W
Bastet
3
2
9
3.75
L
Sun Wukong
sandervandon
Sun Wukong
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,699
Damage
55,188
96,865
Taken
88,106
58,742
Mitigated
62,230
34,760
Healing
24,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
13,980
9,102
0
6,836
16,045
6,860
5,358
5,615
10,430
0
91,819
L
Ymir
 
Ymir
9,959
984
0
4,650
16,270
9,379
34
3,518
12,752
62,989
0
L
Charybdis
Double-J-2001
Charybdis
5,832
2,464
0
3,277
11,653
4,836
1,105
2,706
8,947
0
53,268
L
Jormungandr
Dr Mortgage5233
Jormungandr
9,192
4,626
355
1,966
19,704
18,922
377
2,320
17,384
71,094
0
W
Tiamat
DrexLozion
Tiamat
10,333
476
0
4,263
14,543
11,454
350
7,988
6,555
85,794
0
L
Agni
Leroio
Agni
12,319
568
0
1,811
14,435
6,493
0
5,507
8,928
68,379
0
W
Ah Muzen Cab
Lunaticombat
Ah Muzen Cab
17,906
6,630
0
6,732
24,196
12,862
2,018
5,259
18,937
0
100,665
W
Athena
Sandoval__
Athena
7,169
1,315
0
5,179
20,882
18,313
182
6,881
13,343
37,663
4,966
W
Bastet
12,311
3,547
0
11,750
21,199
9,253
461
5,727
15,472
0
93,006
L
Sun Wukong
sandervandon
Sun Wukong
17,886
4,184
0
12,686
26,044
22,600
192
2,789
23,255
0
101,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,972
Gold Earned
46,635
660
Minions Killed
633
0
Camps Cleared
0
1,928,524
Distance Traveled
1,784,617
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
11,470
574
138
7
0
355,558
5
L
Ymir
9,278
464
104
5
0
366,826
2
L
Charybdis
8,160
408
87
4
0
374,545
4
L
Jormungandr
8,846
442
124
6
0
322,677
5
W
Tiamat
10,963
548
146
7
0
399,927
5
L
Agni
9,435
472
110
6
0
345,101
4
W
Ah Muzen Cab
10,952
548
178
9
0
332,927
4
W
Athena
9,683
484
68
3
0
398,323
5
W
Bastet
10,904
545
130
7
0
441,789
3
L
Sun Wukong
10,916
546
208
10
0
375,468
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role