Player Matchup

Bacchus
Bacchus
Flordah218
Bacchus
Level 6
God Stats
2W - 4L
1,246 SR
Queue Stats
4W - 8L
1,257 Elo+
Party 1
Danzaburou
Danzaburou
Girthquake-69--
Danzaburou
Level 46
God Stats
3W - 8L
1,187 SR
Queue Stats
6W - 21L
1,126 Elo+
Party 1
Poseidon
Poseidon
TheFearlessTrash
Poseidon
Level 106
God Stats
36W - 48L
1,405 SR
Queue Stats
349W - 381L
1,386 Elo+
Solo
Bastet
Bastet
haze_buster1992
Bastet
Level 127
God Stats
18W - 19L
1,486 SR
Queue Stats
314W - 365L
1,383 Elo+
Solo
Chaac
Chaac
umyniece
Chaac
Level 109
God Stats
21W - 16L
1,513 SR
Queue Stats
120W - 114L
1,382 Elo+
Solo
Team Averages
Level 79
1,368 SR
1,307 Elo+

VS

Team Averages
Level 73
1,414 SR
1,334 Elo+
Nike
Nike
GoDogs12
Nike
Level 115
God Stats
5W - 4L
1,864 SR
Queue Stats
118W - 120L
1,318 Elo+
Solo
Ymir
Ymir
Heffe_TheMainMan
Ymir
Level 39
God Stats
2W - 6L
1,210 SR
Queue Stats
97W - 143L
1,302 Elo+
Party 2
Hachiman
Hachiman
Ink_LeMonarque
Hachiman
Level 47
God Stats
2W - 9L
1,153 SR
Queue Stats
140W - 183L
1,298 Elo+
Party 2
Olorun
Olorun
MOOREMOORE99
Olorun
Level 61
God Stats
1W - 2L
1,156 SR
Queue Stats
118W - 123L
1,356 Elo+
Solo
Arachne
Arachne
vSinisterWolfv
Arachne
Level 102
God Stats
6W - 1L
1,689 SR
Queue Stats
24W - 18L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flordah218
Bacchus
11
1 / 6 / 3
6,948
347
5,406
13,326
10,391
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Girthquake-69--
Danzaburou
14
3 / 4 / 1
8,949
447
9,070
12,442
5,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
2 / 1 / 0
8,971
449
3,331
6,325
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 4 / 1
8,333
417
4,960
11,721
4,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
umyniece
Chaac
12
1 / 5 / 2
8,185
409
5,917
15,318
8,841
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
19
6 / 1 / 3
12,456
623
10,232
14,675
18,944
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
5 / 3 / 5
10,151
508
10,765
15,675
10,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hachiman
16
4 / 3 / 2
9,877
494
8,330
12,552
5,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Olorun
18
1 / 0 / 3
10,908
545
4,022
10,262
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
4 / 5 / 7
10,507
525
9,290
15,030
7,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
10
Kills
20
20
Deaths
12
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Flordah218
Bacchus
1
6
3
0.42
L
Danzaburou
Girthquake-69--
Danzaburou
3
4
1
0.88
W
Nike
6
1
3
7.5
W
5
3
5
2.5
W
Hachiman
4
3
2
1.67
W
Olorun
1
0
3
2.5
L
2
1
0
2
L
3
4
1
0.88
L
Chaac
umyniece
Chaac
1
5
2
0.4
W
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,684
Damage
42,639
59,132
Taken
68,194
31,161
Mitigated
47,653
13,557
Healing
20,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Flordah218
Bacchus
5,406
466
0
1,795
13,326
10,391
62
6,983
5,941
11,823
0
L
Danzaburou
Girthquake-69--
Danzaburou
9,070
3,668
0
3,391
12,442
5,124
1,037
3,753
8,379
0
73,067
W
Nike
10,232
1,696
0
2,513
14,675
18,944
3,155
0
14,675
0
92,265
W
10,765
1,774
320
2,599
15,675
10,074
1,341
3,839
11,836
47,798
5,285
W
Hachiman
8,330
2,779
0
3,516
12,552
5,200
810
996
11,556
0
62,283
W
Olorun
4,022
1,082
529
7,265
10,262
6,097
4,480
1,740
8,522
92,285
10,582
L
3,331
322
0
1,230
6,325
2,309
0
1,074
5,251
68,477
0
L
4,960
1,052
249
2,238
11,721
4,496
6
1,202
10,519
0
37,411
L
Chaac
umyniece
Chaac
5,917
1,704
0
4,654
15,318
8,841
0
511
14,763
0
52,911
W
9,290
5,898
0
3,471
15,030
7,338
1,906
2,235
12,795
0
78,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,386
Gold Earned
53,899
408
Minions Killed
575
0
Camps Cleared
0
1,539,051
Distance Traveled
1,882,615
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,948
347
7
0
0
333,505
4
L
Danzaburou
8,949
447
132
7
0
340,780
0
W
Nike
12,456
623
157
8
0
330,798
2
W
Ymir
10,151
508
76
4
0
363,902
2
W
Hachiman
9,877
494
88
4
0
361,967
14
W
Olorun
10,908
545
156
8
0
364,413
8
L
Poseidon
8,971
449
125
6
0
275,289
6
L
Bastet
8,333
417
56
3
0
322,669
4
L
Chaac
8,185
409
88
4
0
266,808
2
W
Arachne
10,507
525
98
5
0
461,535
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role