Player Matchup

Awilix
Awilix
Aruanthien
Awilix
Level 147
God Stats
22W - 22L
1,521 SR
Queue Stats
285W - 286L
1,463 Elo+
Party 3
Charybdis
Charybdis
Cryptolyt
Charybdis
Level 96
God Stats
10W - 7L
1,479 SR
Queue Stats
42W - 51L
1,439 Elo+
Party 1
Discordia
Discordia
GRFuego
Discordia
Level 85
God Stats
8W - 9L
1,377 SR
Queue Stats
29W - 34L
1,399 Elo+
Solo
Amaterasu
Amaterasu
RtoisX
Amaterasu
Level 125
God Stats
5W - 4L
1,582 SR
Queue Stats
215W - 215L
1,482 Elo+
Party 3
Horus
Horus
black-sangel
Horus
Level 102
God Stats
3W - 1L
1,426 SR
Queue Stats
87W - 103L
1,415 Elo+
Party 1
Team Averages
Level 111
1,477 SR
1,440 Elo+

VS

Team Averages
Level 102
1,600 SR
1,453 Elo+
Atlas
Atlas
 
Atlas
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Aim__potato
Set
Level 46
God Stats
2W - 1L
1,800 SR
Queue Stats
33W - 36L
1,425 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BlueJay141
Morgan Le Fay
Level 113
God Stats
6W - 10L
1,362 SR
Queue Stats
27W - 35L
1,384 Elo+
Party 2
Rama
Rama
Deus_Vult_Gamers
Rama
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 112L
1,489 Elo+
Party 2
Achilles
Achilles
WxxxNEOxxxW
Achilles
Level 74
God Stats
1W - 1L
1,836 SR
Queue Stats
47W - 37L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Aruanthien
Awilix
17
8 / 1 / 3
10,076
630
13,705
11,966
5,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Cryptolyt
Charybdis
15
2 / 1 / 2
8,819
551
10,832
13,786
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
GRFuego
Discordia
13
2 / 2 / 3
8,152
510
6,597
7,916
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
RtoisX
Amaterasu
16
3 / 0 / 2
9,889
618
9,136
17,112
15,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 2 / 6
8,567
535
4,851
15,008
12,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 2 / 4
6,966
435
9,333
15,791
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 5 / 3
6,705
419
3,004
12,910
5,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
BlueJay141
Morgan Le Fay
12
2 / 5 / 1
7,459
466
6,947
11,597
5,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 2 / 0
8,215
513
6,193
11,360
3,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
WxxxNEOxxxW
Achilles
14
1 / 3 / 0
7,599
475
7,920
13,759
9,481
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
6
6
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
2
4
1
L
0
5
3
0.3
W
Awilix
Aruanthien
Awilix
8
1
3
9.5
L
Morgan Le Fay
BlueJay141
Morgan Le Fay
2
5
1
0.5
W
Charybdis
Cryptolyt
Charybdis
2
1
2
3
L
3
2
0
1.5
W
Discordia
GRFuego
Discordia
2
2
3
1.75
W
Amaterasu
RtoisX
Amaterasu
3
0
2
4
L
Achilles
WxxxNEOxxxW
Achilles
1
3
0
0.33
W
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,121
Damage
33,397
65,788
Taken
65,417
41,582
Mitigated
35,795
23,282
Healing
11,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,333
3,721
237
3,976
15,791
12,103
0
1,920
13,871
33,581
0
L
3,004
1,056
0
85
12,910
5,487
0
1,140
11,770
0
49,935
W
Awilix
Aruanthien
Awilix
13,705
5,303
0
1,307
11,966
5,273
0
2,964
8,860
0
103,211
L
Morgan Le Fay
BlueJay141
Morgan Le Fay
6,947
125
0
343
11,597
5,145
301
3,210
8,387
50,178
0
W
Charybdis
Cryptolyt
Charybdis
10,832
5,201
0
5,891
13,786
5,212
2,508
3,209
10,577
0
93,002
L
6,193
5,051
0
3,225
11,360
3,579
0
327
11,033
0
64,269
W
Discordia
GRFuego
Discordia
6,597
117
0
96
7,916
3,274
493
4,029
3,475
54,181
0
W
Amaterasu
RtoisX
Amaterasu
9,136
3,052
0
8,150
17,112
15,722
0
608
16,504
0
85,274
L
Achilles
WxxxNEOxxxW
Achilles
7,920
3,022
0
4,090
13,759
9,481
0
0
13,759
0
54,411
W
4,851
1,794
2,097
5,741
15,008
12,101
28
4,770
10,092
0
25,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,503
Gold Earned
36,944
570
Minions Killed
427
0
Camps Cleared
0
1,643,509
Distance Traveled
1,477,321
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,966
435
54
3
0
302,194
1
L
Set
6,705
419
82
5
0
321,175
0
W
Awilix
10,076
630
140
9
0
380,144
0
L
Morgan Le Fay
7,459
466
87
5
0
266,682
1
W
Charybdis
8,819
551
153
10
0
287,153
2
L
Rama
8,215
513
107
7
0
279,520
3
W
Discordia
8,152
510
86
5
0
297,645
6
W
Amaterasu
9,889
618
155
10
0
342,492
3
L
Achilles
7,599
475
97
6
0
307,750
7
W
Horus
8,567
535
36
2
0
336,075
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role