Player Matchup

Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
CelestialRudolf
Vulcan
Level 128
God Stats
1W - 1L
1,433 SR
Queue Stats
81W - 77L
1,562 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hifubae
Cu Chulainn
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
125W - 125L
1,522 Elo+
Solo
Nu Wa
Nu Wa
Malek_7900
Nu Wa
Level 158
God Stats
9W - 7L
1,705 SR
Queue Stats
689W - 758L
1,467 Elo+
Solo
Fenrir
Fenrir
mattia116
Fenrir
Level 139
God Stats
1W - 3L
1,369 SR
Queue Stats
78W - 83L
1,509 Elo+
Solo
Team Averages
Level 135
1,502 SR
1,512 Elo+

VS

Team Averages
Level 130
1,448 SR
1,527 Elo+
Chronos
Chronos
Elsch
Chronos
Level 133
God Stats
2W - 2L
1,713 SR
Queue Stats
194W - 211L
1,531 Elo+
Party 1
Artemis
Artemis
HitsuNabe
Artemis
Level 99
God Stats
9W - 7L
1,665 SR
Queue Stats
434W - 434L
1,451 Elo+
Solo
Pele
Pele
Kynir
Pele
Level 160
God Stats
0W - 2L
1,285 SR
Queue Stats
383W - 445L
1,528 Elo+
Solo
Tyr
Tyr
Shintokx83
Tyr
Level 129
God Stats
4W - 10L
1,261 SR
Queue Stats
459W - 458L
1,572 Elo+
Solo
Sylvanus
Sylvanus
lIBlackbirdIl
Sylvanus
Level 128
God Stats
1W - 2L
1,315 SR
Queue Stats
155W - 155L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
3 / 1 / 19
9,576
798
8,142
15,169
16,846
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 3 / 17
10,023
835
21,502
10,839
6,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Hifubae
Cu Chulainn
15
4 / 3 / 15
10,233
853
10,954
19,621
26,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nu Wa
17
4 / 1 / 17
10,105
842
18,769
10,605
5,656
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
mattia116
Fenrir
17
9 / 3 / 9
10,451
871
13,058
13,883
10,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Elsch
Chronos
17
5 / 3 / 2
9,447
787
14,251
12,831
6,569
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
HitsuNabe
Artemis
14
1 / 6 / 7
8,015
668
13,255
14,396
7,355
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Kynir
Pele
15
4 / 6 / 3
9,033
753
9,507
17,544
8,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 5 / 7
7,421
618
7,460
18,604
20,188
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
lIBlackbirdIl
Sylvanus
14
1 / 3 / 6
7,773
648
6,499
15,933
18,911
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
36
23
Kills
11
11
Deaths
23
77
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
1
19
12.5
W
3
3
17
3.83
L
Chronos
Elsch
Chronos
5
3
2
2
W
Cu Chulainn
Hifubae
Cu Chulainn
4
3
15
3.83
L
Artemis
HitsuNabe
Artemis
1
6
7
0.75
L
Pele
Kynir
Pele
4
6
3
0.92
W
Nu Wa
4
1
17
12.5
L
0
5
7
0.7
L
Sylvanus
lIBlackbirdIl
Sylvanus
1
3
6
1.33
W
Fenrir
mattia116
Fenrir
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,425
Damage
50,972
70,117
Taken
79,308
65,384
Mitigated
61,859
32,919
Healing
27,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,142
197
11,881
7,042
15,169
16,846
578
4,572
10,504
12,238
0
W
21,502
3,422
1,407
748
10,839
6,249
2,229
3,005
7,705
44,774
0
L
Chronos
Elsch
Chronos
14,251
2,056
923
1,748
12,831
6,569
294
6,956
5,684
42,104
0
W
Cu Chulainn
Hifubae
Cu Chulainn
10,954
2,051
3,025
3,796
19,621
26,356
839
6,642
12,681
0
20,308
L
Artemis
HitsuNabe
Artemis
13,255
3,501
1,064
759
14,396
7,355
0
7,878
6,368
0
31,859
L
Pele
Kynir
Pele
9,507
1,440
386
2,927
17,544
8,836
32
11,861
5,599
0
36,627
W
Nu Wa
18,769
8,135
528
666
10,605
5,656
2,718
3,470
7,002
43,185
0
L
7,460
484
1,309
4,353
18,604
20,188
71
11,102
7,298
0
13,087
L
Sylvanus
lIBlackbirdIl
Sylvanus
6,499
1,092
8,376
5,411
15,933
18,911
56
10,616
5,112
11,868
0
W
Fenrir
mattia116
Fenrir
13,058
3,013
1,424
2,402
13,883
10,277
2,131
3,061
10,682
0
18,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,388
Gold Earned
41,689
138
Minions Killed
166
0
Camps Cleared
0
1,102,698
Distance Traveled
1,058,337
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,576
798
11
1
0
231,605
0
W
Vulcan
10,023
835
38
3
0
244,277
0
L
Chronos
9,447
787
49
4
0
227,141
0
W
Cu Chulainn
10,233
853
16
1
0
197,915
0
L
Artemis
8,015
668
44
4
0
190,847
0
L
Pele
9,033
753
53
4
0
218,308
0
W
Nu Wa
10,105
842
64
5
0
204,907
7
L
Tyr
7,421
618
9
1
0
222,693
0
L
Sylvanus
7,773
648
11
1
0
199,348
1
W
Fenrir
10,451
871
9
1
0
223,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role