Player Matchup

Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
Lsis9
Aphrodite
Silver I
Level 139
God Stats
4W - 8L
1,658 SR
Queue Stats
92W - 90L
1,403 MMR
Solo
Nike
Nike
Gold IV
ScottishRoss95
Nike
Gold IV
Level 52
God Stats
4W - 0L
1,839 SR
Queue Stats
47W - 51L
1,274 MMR
Party 2
Neith
Neith
Gold IV
Vinas
Neith
Gold IV
Level 147
God Stats
16W - 17L
1,606 SR
Queue Stats
69W - 74L
1,345 MMR
Solo
Bacchus
Bacchus
Gold IV
djyoum
Bacchus
Gold IV
Level 48
God Stats
4W - 4L
1,291 SR
Queue Stats
47W - 51L
1,274 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,579 SR
1,359 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,621 SR
1,337 MMR
Mercury
Mercury
Silver I
CosmoRock
Mercury
Silver I
Level 126
God Stats
8W - 3L
1,694 SR
Queue Stats
79W - 84L
1,262 MMR
Solo
Cupid
Cupid
Silver II
Frans0015
Cupid
Silver II
Level 154
God Stats
0W - 1L
1,813 SR
Queue Stats
20W - 26L
1,335 MMR
Party 1
Tyr
Tyr
Gold V
Mental43
Tyr
Gold V
Level 145
God Stats
8W - 9L
1,596 SR
Queue Stats
369W - 350L
1,335 MMR
Solo
Cerberus
Cerberus
Silver I
MrWeasley
Cerberus
Silver I
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,419 MMR
Party 1
Kukulkan
Kukulkan
Gold V
TZ17
Kukulkan
Gold V
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
153W - 140L
1,335 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
20
6 / 2 / 11
22,287
544
29,539
35,280
26,124
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Lsis9
Aphrodite
20
7 / 2 / 8
22,301
544
26,202
34,963
21,535
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
4 / 3 / 16
20,648
504
36,317
54,589
78,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
Vinas
Neith
20
11 / 5 / 8
24,098
588
40,183
34,266
21,042
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
djyoum
Bacchus
20
1 / 5 / 20
19,381
473
22,924
42,274
88,581
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
XbalanqueAtlasKing ArthurHades

VS

Bans
IshtarKaliArachneNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CosmoRock
Mercury
20
3 / 3 / 7
21,176
516
30,493
41,884
26,564
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
Frans0015
Cupid
20
5 / 10 / 5
17,844
435
38,446
36,170
17,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 4 / 6
18,430
450
20,640
40,140
59,185
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
MrWeasley
Cerberus
20
1 / 3 / 7
16,683
407
13,978
49,737
82,032
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
TZ17
Kukulkan
20
2 / 9 / 6
18,367
448
33,161
28,294
15,635
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
48
29
Kills
17
17
Deaths
29
63
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
6
2
11
5.75
L
Mercury
CosmoRock
Mercury
3
3
7
2.17
L
Cupid
Frans0015
Cupid
5
10
5
0.75
W
Aphrodite
Lsis9
Aphrodite
7
2
8
5.5
L
6
4
6
2.25
L
Cerberus
MrWeasley
Cerberus
1
3
7
1.5
W
4
3
16
4
L
Kukulkan
TZ17
Kukulkan
2
9
6
0.56
W
Neith
Vinas
Neith
11
5
8
3
W
Bacchus
djyoum
Bacchus
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

155,165
Damage
136,718
201,372
Taken
196,225
235,801
Mitigated
200,761
88,783
Healing
40,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
29,539
6,491
0
4,558
35,280
26,124
6,787
6,411
28,789
52
210,095
L
Mercury
CosmoRock
Mercury
30,493
14,248
0
9,186
41,884
26,564
528
8,121
32,737
89
333,599
L
Cupid
Frans0015
Cupid
38,446
27,564
1,082
8,656
36,170
17,345
2,755
9,773
25,500
0
178,716
W
Aphrodite
Lsis9
Aphrodite
26,202
1,330
19,301
24,675
34,963
21,535
1,460
11,725
23,170
228,378
0
L
20,640
2,255
0
6,710
40,140
59,185
362
9,065
29,435
1,052
124,577
L
Cerberus
MrWeasley
Cerberus
13,978
488
0
13,403
49,737
82,032
318
15,591
33,583
62,597
0
W
36,317
4,660
0
15,619
54,589
78,519
402
16,949
35,965
839
162,047
L
Kukulkan
TZ17
Kukulkan
33,161
2,147
0
1,287
28,294
15,635
1,797
10,422
17,453
192,574
0
W
Neith
Vinas
Neith
40,183
22,643
0
16,074
34,266
21,042
11,883
6,364
27,902
0
265,324
W
Bacchus
djyoum
Bacchus
22,924
3,529
0
8,556
42,274
88,581
142
13,990
28,284
61,971
1,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

108,715
Gold Earned
92,500
1,128
Minions Killed
1,165
0
Camps Cleared
0
4,137,324
Distance Traveled
3,912,082
75
Wards Purchased
73
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
22,287
544
232
6
0
1,000,375
11
L
Mercury
21,176
516
345
8
0
1,051,245
8
L
Cupid
17,844
435
220
5
0
650,954
9
W
Aphrodite
22,301
544
318
8
0
796,408
14
L
Tyr
18,430
450
220
5
0
737,857
13
L
Cerberus
16,683
407
92
2
0
804,663
18
W
Nike
20,648
504
230
6
0
793,435
21
L
Kukulkan
18,367
448
288
7
0
667,363
25
W
Neith
24,098
588
305
7
0
711,320
14
W
Bacchus
19,381
473
43
1
0
835,786
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role