Player Matchup

Sun Wukong
Sun Wukong
Blitziiii
Sun Wukong
Level 118
God Stats
0W - 2L
1,296 SR
Queue Stats
104W - 112L
1,478 Elo+
Solo
Sylvanus
Sylvanus
Puxxycat
Sylvanus
Level 156
God Stats
3W - 5L
1,366 SR
Queue Stats
359W - 365L
1,548 Elo+
Party 2
Chernobog
Chernobog
ThatGaymer
Chernobog
Level 107
God Stats
0W - 1L
1,690 SR
Queue Stats
40W - 33L
1,549 Elo+
Solo
Cliodhna
Cliodhna
orgija
Cliodhna
Level 96
God Stats
9W - 8L
1,470 SR
Queue Stats
303W - 293L
1,587 Elo+
Party 2
Tyr
Tyr
teomancure05
Tyr
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 189L
1,493 Elo+
Solo
Team Averages
Level 119
1,464 SR
1,531 Elo+

VS

Team Averages
Level 124
1,556 SR
1,519 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Elsch
Merlin
Level 133
God Stats
3W - 4L
1,126 SR
Queue Stats
194W - 211L
1,520 Elo+
Party 1
Atlas
Atlas
MayoSenpai
Atlas
Level 96
God Stats
11W - 4L
1,583 SR
Queue Stats
435W - 432L
1,468 Elo+
Solo
Anhur
Anhur
Serazia
Anhur
Level 157
God Stats
2W - 0L
1,702 SR
Queue Stats
242W - 261L
1,568 Elo+
Solo
Poseidon
Poseidon
lIBlackbirdIl
Poseidon
Level 128
God Stats
4W - 1L
1,869 SR
Queue Stats
155W - 155L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Blitziiii
Sun Wukong
19
2 / 3 / 9
11,269
563
20,570
24,133
21,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sylvanus
Puxxycat
Sylvanus
20
5 / 4 / 6
12,395
620
22,556
28,351
26,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
ThatGaymer
Chernobog
20
3 / 5 / 10
12,363
618
33,463
22,025
10,714
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
orgija
Cliodhna
18
2 / 8 / 5
10,865
543
18,466
25,242
12,339
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 8 / 5
10,932
547
13,825
41,041
37,927
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
4 / 4 / 21
13,751
688
17,093
33,675
57,521
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
Elsch
Merlin
20
10 / 1 / 16
14,458
723
34,680
15,782
8,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
19
0 / 4 / 23
12,902
645
23,355
37,939
63,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anhur
Serazia
Anhur
20
8 / 1 / 17
13,825
691
10,828
20,537
11,464
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Poseidon
lIBlackbirdIl
Poseidon
20
6 / 4 / 17
13,077
654
35,224
17,147
8,414
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
122
14
Kills
28
28
Deaths
14
35
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
4
4
21
3.63
L
Sun Wukong
Blitziiii
Sun Wukong
2
3
9
2.17
W
Merlin
Elsch
Merlin
10
1
16
18
W
Atlas
0
4
23
2.88
L
Sylvanus
Puxxycat
Sylvanus
5
4
6
2
W
Anhur
Serazia
Anhur
8
1
17
16.5
L
Chernobog
ThatGaymer
Chernobog
3
5
10
1.6
W
Poseidon
lIBlackbirdIl
Poseidon
6
4
17
3.63
L
Cliodhna
orgija
Cliodhna
2
8
5
0.56
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,880
Damage
121,180
140,792
Taken
125,080
109,615
Mitigated
149,494
63,006
Healing
63,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
17,093
1,263
27,016
16,357
33,675
57,521
913
7,122
25,820
0
32,145
L
Sun Wukong
Blitziiii
Sun Wukong
20,570
2,894
4,586
7,589
24,133
21,856
215
19,035
5,098
0
37,131
W
Merlin
Elsch
Merlin
34,680
1,293
3,243
2,511
15,782
8,889
2,476
2,230
13,342
60,199
0
W
Atlas
23,355
9,429
1,794
7,600
37,939
63,206
1,069
7,533
29,661
45,424
0
L
Sylvanus
Puxxycat
Sylvanus
22,556
7,821
16,497
11,316
28,351
26,779
272
17,592
10,759
43,854
6,030
W
Anhur
Serazia
Anhur
10,828
3,690
1,635
930
20,537
11,464
2,241
2,284
18,105
0
29,197
L
Chernobog
ThatGaymer
Chernobog
33,463
12,703
0
4,555
22,025
10,714
0
15,358
6,667
0
60,233
W
Poseidon
lIBlackbirdIl
Poseidon
35,224
6,567
1,959
527
17,147
8,414
1,957
1,444
15,310
60,137
0
L
Cliodhna
orgija
Cliodhna
18,466
355
2,038
4,042
25,242
12,339
0
17,831
7,411
0
39,272
L
13,825
901
11
12,372
41,041
37,927
0
23,443
17,598
0
26,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,824
Gold Earned
68,013
211
Minions Killed
239
0
Camps Cleared
0
1,738,826
Distance Traveled
1,840,083
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,751
688
33
2
0
377,926
4
L
Sun Wukong
11,269
563
31
2
0
376,173
0
W
Merlin
14,458
723
58
3
0
359,259
0
W
Atlas
12,902
645
31
2
0
373,404
0
L
Sylvanus
12,395
620
65
3
0
309,995
6
W
Anhur
13,825
691
57
3
0
368,522
0
L
Chernobog
12,363
618
63
3
0
324,725
0
W
Poseidon
13,077
654
60
3
0
360,972
3
L
Cliodhna
10,865
543
30
2
0
361,170
3
L
Tyr
10,932
547
22
1
0
366,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role