Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Silver I
Felwnter
Chang'e
Silver I
Level 77
God Stats
10W - 9L
1,582 SR
Queue Stats
234W - 233L
1,172 MMR
Solo
Jing Wei
Jing Wei
Silver I
Nova_of_Night
Jing Wei
Silver I
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 200L
1,212 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
SSGSS Boruto
Kuzenbo
Silver I
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 214L
1,189 MMR
Solo
Lancelot
Lancelot
Silver I
jorippakilla
Lancelot
Silver I
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
435W - 443L
1,163 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,516 SR
1,247 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,465 SR
1,263 MMR
Cerberus
Cerberus
Silver I
 
Cerberus
Silver I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Orlandito_507
Neith
Silver II
Level 129
God Stats
4W - 6L
1,465 SR
Queue Stats
218W - 234L
1,026 MMR
Party 2
Pele
Pele
Silver V
XxJoBoSSxX
Pele
Silver V
Level 76
God Stats
2W - 2L
1,492 SR
Queue Stats
4W - 12L
1,191 MMR
Party 1
Ra
Ra
Silver V
XxSpicyIcyxX
Ra
Silver V
Level 88
God Stats
1W - 0L
1,530 SR
Queue Stats
4W - 12L
1,191 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
esparta183
Baron Samedi
Bronze V
Level 65
God Stats
7W - 10L
1,337 SR
Queue Stats
11W - 20L
1,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
3 / 3 / 2
10,638
463
5,966
18,068
7,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Felwnter
Chang'e
19
6 / 2 / 3
11,816
514
15,313
20,415
8,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Nova_of_Night
Jing Wei
16
0 / 4 / 1
9,570
416
10,182
19,644
7,407
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
SSGSS Boruto
Kuzenbo
13
4 / 5 / 4
10,033
436
12,786
26,476
31,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
jorippakilla
Lancelot
13
1 / 6 / 3
9,176
399
10,477
20,937
11,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
BacchusIzanamiKing ArthurKali

VS

Bans
AtlasTyrVulcanIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
3 / 1 / 3
10,736
467
6,603
15,352
16,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 2 / 2
11,617
505
18,390
14,763
6,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
6 / 4 / 4
12,455
542
15,683
25,273
11,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 4 / 7
11,903
518
17,838
17,735
8,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
esparta183
Baron Samedi
18
2 / 3 / 4
11,535
502
10,665
11,860
6,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
14
Kills
20
20
Deaths
14
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
2
1.33
W
Cerberus
 
Cerberus
3
1
3
4.5
L
Chang'e
Felwnter
Chang'e
6
2
3
3.75
L
Jing Wei
Nova_of_Night
Jing Wei
0
4
1
0.13
W
6
2
2
3.5
L
Kuzenbo
SSGSS Boruto
Kuzenbo
4
5
4
1.2
W
6
4
4
2
W
3
4
7
1.63
W
Baron Samedi
esparta183
Baron Samedi
2
3
4
1.33
L
Lancelot
jorippakilla
Lancelot
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,724
Damage
69,179
105,540
Taken
84,983
66,546
Mitigated
49,641
32,123
Healing
33,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,966
1,403
0
3,178
18,068
7,433
1,710
6,804
11,086
0
90,618
W
Cerberus
 
Cerberus
6,603
575
0
4,464
15,352
16,856
0
5,768
9,584
38,948
0
L
Chang'e
Felwnter
Chang'e
15,313
1,027
1,167
7,284
20,415
8,985
28
6,412
13,769
109,124
0
L
Jing Wei
Nova_of_Night
Jing Wei
10,182
8,140
0
7,768
19,644
7,407
130
2,775
16,869
0
92,898
W
18,390
5,792
0
5,678
14,763
6,925
1,194
1,982
12,781
0
111,383
L
Kuzenbo
SSGSS Boruto
Kuzenbo
12,786
4,345
346
4,942
26,476
31,040
161
9,580
16,119
39,110
0
W
15,683
4,779
0
9,414
25,273
11,263
420
8,413
16,860
0
101,370
W
17,838
1,308
1,964
8,211
17,735
8,501
1,371
8,247
9,488
88,108
0
W
Baron Samedi
esparta183
Baron Samedi
10,665
813
386
3,667
11,860
6,096
937
4,817
7,043
92,162
0
L
Lancelot
jorippakilla
Lancelot
10,477
2,033
0
7,438
20,937
11,681
969
8,068
12,195
0
56,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,233
Gold Earned
58,246
548
Minions Killed
650
0
Camps Cleared
0
2,002,214
Distance Traveled
2,197,939
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,638
463
138
6
0
433,188
7
W
Cerberus
10,736
467
74
3
0
424,351
8
L
Chang'e
11,816
514
157
7
0
423,633
5
L
Jing Wei
9,570
416
137
6
0
395,056
0
W
Neith
11,617
505
158
7
0
387,666
7
L
Kuzenbo
10,033
436
37
2
0
410,093
4
W
Pele
12,455
542
129
6
0
515,038
2
W
Ra
11,903
518
156
7
0
451,016
3
W
Baron Samedi
11,535
502
133
6
0
419,868
6
L
Lancelot
9,176
399
79
3
0
340,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role