Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Fiishig
Bellona
Level 127
God Stats
2W - 2L
1,513 SR
Queue Stats
28W - 30L
1,335 Elo+
Solo
Geb
Geb
Franklinsteinz
Geb
Level 89
God Stats
13W - 12L
1,418 SR
Queue Stats
282W - 282L
1,468 Elo+
Solo
Izanami
Izanami
SOUL_ADRIFT
Izanami
Level 159
God Stats
4W - 1L
1,484 SR
Queue Stats
395W - 435L
1,405 Elo+
Party 1
Pele
Pele
XxOG_Elite_420xX
Pele
Level 160
God Stats
3W - 3L
1,580 SR
Queue Stats
301W - 307L
1,403 Elo+
Party 1
Team Averages
Level 139
1,499 SR
1,422 Elo+

VS

Team Averages
Level 101
1,476 SR
1,435 Elo+
Gilgamesh
Gilgamesh
AtomicQUOMO
Gilgamesh
Level 158
God Stats
7W - 13L
1,351 SR
Queue Stats
208W - 219L
1,444 Elo+
Solo
Sun Wukong
Sun Wukong
DaddyLugi
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,441 Elo+
Solo
Medusa
Medusa
Keveffect
Medusa
Level 66
God Stats
14W - 13L
1,488 SR
Queue Stats
126W - 143L
1,433 Elo+
Solo
Ymir
Ymir
LordZombiie0
Ymir
Level 108
God Stats
7W - 5L
1,599 SR
Queue Stats
360W - 380L
1,417 Elo+
Solo
Baba Yaga
Baba Yaga
MovingPolecat69
Baba Yaga
Level 134
God Stats
23W - 37L
1,440 SR
Queue Stats
395W - 427L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
3 / 1 / 3
8,855
590
9,928
5,907
2,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Fiishig
Bellona
15
0 / 0 / 5
9,424
628
7,432
9,567
8,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 0 / 9
8,100
540
3,168
10,488
10,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
SOUL_ADRIFT
Izanami
14
2 / 0 / 4
8,877
592
10,953
10,640
5,166
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
7 / 2 / 5
9,272
618
15,050
13,861
6,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AtomicQUOMO
Gilgamesh
8
0 / 3 / 2
5,660
377
4,988
13,431
4,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
DaddyLugi
Sun Wukong
14
0 / 1 / 0
7,468
498
2,944
9,325
5,343
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Keveffect
Medusa
11
0 / 4 / 1
6,396
426
4,678
12,931
3,286
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 3 / 1
6,358
424
3,414
14,832
9,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
MovingPolecat69
Baba Yaga
11
2 / 3 / 1
6,911
461
5,468
12,270
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
14
Kills
2
3
Deaths
14
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
3
4.5
L
Gilgamesh
AtomicQUOMO
Gilgamesh
0
3
2
0.33
L
Sun Wukong
DaddyLugi
Sun Wukong
0
1
0
0
W
Bellona
Fiishig
Bellona
0
0
5
2.5
W
2
0
9
6.5
L
Medusa
Keveffect
Medusa
0
4
1
0.13
L
0
3
1
0.17
L
Baba Yaga
MovingPolecat69
Baba Yaga
2
3
1
0.83
W
Izanami
SOUL_ADRIFT
Izanami
2
0
4
4
W
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,531
Damage
21,492
50,463
Taken
62,789
32,974
Mitigated
26,459
19,587
Healing
22,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,928
5,427
0
1,479
5,907
2,830
883
2,557
3,350
68,294
0
L
Gilgamesh
AtomicQUOMO
Gilgamesh
4,988
1,525
612
3,740
13,431
4,571
0
3,846
9,441
0
28,223
L
Sun Wukong
DaddyLugi
Sun Wukong
2,944
430
0
2,983
9,325
5,343
536
82
8,654
0
58,753
W
Bellona
Fiishig
Bellona
7,432
2,468
0
3,528
9,567
8,495
1,105
784
8,783
0
73,028
W
3,168
639
0
3,201
10,488
10,082
318
2,045
8,443
9,146
0
L
Medusa
Keveffect
Medusa
4,678
1,300
350
4,847
12,931
3,286
0
1,991
10,940
0
45,132
L
3,414
653
618
4,682
14,832
9,757
0
3,445
11,387
22,963
0
L
Baba Yaga
MovingPolecat69
Baba Yaga
5,468
370
379
3,880
12,270
3,502
18
3,732
8,490
45,764
0
W
Izanami
SOUL_ADRIFT
Izanami
10,953
5,999
0
4,654
10,640
5,166
1,489
1,599
9,041
0
85,310
W
15,050
3,036
0
6,725
13,861
6,401
464
2,044
11,817
0
75,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,528
Gold Earned
32,793
526
Minions Killed
353
0
Camps Cleared
0
1,502,783
Distance Traveled
1,426,174
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,855
590
105
7
0
309,211
1
L
Gilgamesh
5,660
377
44
3
0
292,855
3
L
Sun Wukong
7,468
498
113
8
0
280,716
1
W
Bellona
9,424
628
156
10
0
311,404
5
W
Geb
8,100
540
11
1
0
317,603
1
L
Medusa
6,396
426
84
6
0
275,750
6
L
Ymir
6,358
424
24
2
0
290,019
3
L
Baba Yaga
6,911
461
88
6
0
286,834
5
W
Izanami
8,877
592
140
9
0
247,471
4
W
Pele
9,272
618
114
8
0
317,094
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role