Player Matchup

Loki
Loki
Bronze III
La Cucuracha826
Loki
Bronze III
Level 112
God Stats
1W - 0L
1,202 SR
Queue Stats
9W - 12L
1,359 MMR
Party 2
Hera
Hera
Bronze III
OG x WARLORD699
Hera
Bronze III
Level 127
God Stats
5W - 5L
1,543 SR
Queue Stats
9W - 10L
1,389 MMR
Party 2
Odin
Odin
Bronze III
Strwz
Odin
Bronze III
Level 49
God Stats
3W - 3L
1,370 SR
Queue Stats
9W - 11L
1,359 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 96
1,372 SR
1,369 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 81
1,677 SR
1,178 MMR
Heimdallr
Heimdallr
Silver II
BIGX36011
Heimdallr
Silver II
Level 130
God Stats
0W - 1L
1,517 SR
Queue Stats
9W - 13L
1,315 MMR
Party 1
Sol
Sol
Bronze III
StillxPlug
Sol
Bronze III
Level 45
God Stats
0W - 1L
1,934 SR
Queue Stats
14W - 18L
1,364 MMR
Party 1
Guan Yu
Guan Yu
Silver III
Yogi Slxme
Guan Yu
Silver III
Level 67
God Stats
1W - 4L
1,580 SR
Queue Stats
47W - 62L
855 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
10,635
709
9,348
11,159
5,527
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
7 / 0 / 5
11,355
757
20,729
6,722
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Odin
Strwz
Odin
15
2 / 0 / 10
11,273
752
12,893
13,112
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MulanAh Muzen CabGilgameshAtlasGeb

VS

Bans
Baron SamediCabrakanHorusCthulhuAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BIGX36011
Heimdallr
14
1 / 6 / 0
9,152
610
10,426
16,334
8,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 1
8,256
550
2,805
8,855
4,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
Yogi Slxme
Guan Yu
13
0 / 3 / 0
8,380
559
6,677
26,687
27,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
1
1
Deaths
12
22
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BIGX36011
Heimdallr
1
6
0
0.17
W
3
1
7
6.5
W
7
0
5
9.5
L
0
3
1
0.17
W
Odin
Strwz
Odin
2
0
10
7
L
Guan Yu
Yogi Slxme
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,970
Damage
19,908
30,993
Taken
51,876
25,303
Mitigated
40,226
6,524
Healing
13,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BIGX36011
Heimdallr
10,426
5,390
0
1,904
16,334
8,093
0
7,187
9,147
0
52,650
W
9,348
1,709
0
1,630
11,159
5,527
1,834
987
10,005
0
47,920
W
20,729
5,759
279
1,353
6,722
3,085
1,093
958
5,508
67,868
0
L
2,805
424
0
1,643
8,855
4,141
0
3,346
5,509
20,245
1,536
W
Odin
Strwz
Odin
12,893
1,737
0
3,262
13,112
16,691
443
2,130
10,422
0
22,490
L
Guan Yu
Yogi Slxme
Guan Yu
6,677
1,290
2,405
7,063
26,687
27,992
0
10,658
16,029
0
21,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,263
Gold Earned
25,788
168
Minions Killed
140
9
Camps Cleared
4
938,394
Distance Traveled
647,861
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,152
610
82
5
1
218,920
2
W
Loki
10,635
709
55
4
5
341,802
2
W
Hera
11,355
757
94
6
4
302,342
2
L
Sol
8,256
550
34
2
2
141,553
0
W
Odin
11,273
752
19
1
0
294,250
2
L
Guan Yu
8,380
559
24
2
1
287,388
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role