Player Matchup

Khepri
Khepri
ATOMIC ROBO5205
Khepri
Level 27
God Stats
6W - 1L
1,894 SR
Queue Stats
110W - 101L
1,442 Elo+
Party 1
Hun Batz
Hun Batz
Alcatraz 1331
Hun Batz
Level 152
God Stats
2W - 1L
1,719 SR
Queue Stats
135W - 141L
1,542 Elo+
Party 1
Xbalanque
Xbalanque
Aukmi
Xbalanque
Level 96
God Stats
43W - 17L
1,648 SR
Queue Stats
643W - 572L
1,518 Elo+
Party 1
Scylla
Scylla
Bit Unknown
Scylla
Level 103
God Stats
17W - 14L
1,513 SR
Queue Stats
210W - 209L
1,485 Elo+
Party 1
Ne Zha
Ne Zha
xReverantJAGGZx
Ne Zha
Level 153
God Stats
7W - 5L
1,672 SR
Queue Stats
61W - 48L
1,660 Elo+
Party 1
Team Averages
Level 106
1,689 SR
1,529 Elo+

VS

Team Averages
Level 79
1,527 SR
1,331 Elo+
Fenrir
Fenrir
RagedTO
Fenrir
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 53L
1,314 Elo+
Party 2
Cthulhu
Cthulhu
SlootSlyr
Cthulhu
Level 48
God Stats
6W - 8L
1,398 SR
Queue Stats
8W - 13L
1,275 Elo+
Solo
Zhong Kui
Zhong Kui
honeyshakes
Zhong Kui
Level 114
God Stats
14W - 15L
1,421 SR
Queue Stats
320W - 355L
1,347 Elo+
Solo
Cabrakan
Cabrakan
megwasabi
Cabrakan
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 37L
1,314 Elo+
Party 2
Artemis
Artemis
slantingpuma888
Artemis
Level 84
God Stats
6W - 4L
1,817 SR
Queue Stats
58W - 61L
1,406 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 15
11,886
517
4,408
19,863
28,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
Alcatraz 1331
Hun Batz
20
8 / 2 / 3
13,102
570
7,191
18,886
8,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Aukmi
Xbalanque
20
13 / 2 / 7
14,436
628
23,642
20,561
10,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Scylla
20
9 / 0 / 14
13,661
594
20,600
12,325
6,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 4 / 13
12,652
550
21,292
23,907
29,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
RagedTO
Fenrir
14
2 / 9 / 2
8,946
389
4,034
22,828
9,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
SlootSlyr
Cthulhu
2
0 / 3 / 1
4,344
189
0
3,785
962
Zhong Kui
honeyshakes
Zhong Kui
13
1 / 7 / 1
8,643
376
6,799
18,371
12,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cabrakan
megwasabi
Cabrakan
15
1 / 8 / 2
9,364
407
9,114
28,220
21,947
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 10 / 1
11,420
497
20,888
23,148
10,691
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
16
37
Kills
9
11
Deaths
37
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
0
3
15
2.5
W
Hun Batz
Alcatraz 1331
Hun Batz
8
2
3
4.75
W
Xbalanque
Aukmi
Xbalanque
13
2
7
8.25
W
Scylla
9
0
14
16
L
Fenrir
RagedTO
Fenrir
2
9
2
0.33
L
Cthulhu
SlootSlyr
Cthulhu
0
3
1
0.17
L
Zhong Kui
honeyshakes
Zhong Kui
1
7
1
0.21
L
Cabrakan
megwasabi
Cabrakan
1
8
2
0.25
L
5
10
1
0.55
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,133
Damage
40,835
95,542
Taken
96,352
83,508
Mitigated
55,354
33,113
Healing
11,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,408
1,185
1,347
5,467
19,863
28,439
747
1,841
18,022
32,182
0
W
Hun Batz
Alcatraz 1331
Hun Batz
7,191
2,347
0
7,884
18,886
8,984
4,409
1,309
17,354
59
130,269
W
Xbalanque
Aukmi
Xbalanque
23,642
12,824
0
5,302
20,561
10,127
7,032
1,124
19,437
0
142,819
W
Scylla
20,600
677
14
5,789
12,325
6,628
3,641
4,296
8,029
103,607
0
L
Fenrir
RagedTO
Fenrir
4,034
773
0
2,282
22,828
9,403
0
5,418
16,929
0
47,533
L
Cthulhu
SlootSlyr
Cthulhu
0
0
0
0
3,785
962
0
800
2,871
0
0
L
Zhong Kui
honeyshakes
Zhong Kui
6,799
376
0
4,127
18,371
12,351
408
4,756
13,072
51,813
0
L
Cabrakan
megwasabi
Cabrakan
9,114
1,045
0
3,132
28,220
21,947
0
7,840
19,098
58,918
0
L
20,888
10,295
0
2,373
23,148
10,691
0
6,282
16,592
0
76,853
W
21,292
3,940
0
7,310
23,907
29,330
2,690
7,343
15,402
874
88,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,737
Gold Earned
42,717
714
Minions Killed
375
0
Camps Cleared
0
2,119,011
Distance Traveled
1,361,171
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
11,886
517
36
2
0
419,455
3
W
Hun Batz
13,102
570
185
8
0
441,890
6
W
Xbalanque
14,436
628
182
8
0
433,521
2
W
Scylla
13,661
594
183
8
0
439,968
1
L
Fenrir
8,946
389
63
3
0
401,055
0
L
Cthulhu
4,344
189
0
0
0
0
0
L
Zhong Kui
8,643
376
90
4
0
252,796
0
L
Cabrakan
9,364
407
104
5
0
350,126
2
L
Artemis
11,420
497
118
5
0
357,194
1
W
Ne Zha
12,652
550
128
6
0
384,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role