Player Matchup

Discordia
Discordia
Gas_TTV
Discordia
Level 29
God Stats
2W - 0L
1,737 SR
Queue Stats
81W - 14L
2,097 Elo+
Party 2
Osiris
Osiris
Murkee_15
Osiris
Level 145
God Stats
27W - 21L
1,636 SR
Queue Stats
649W - 399L
1,630 Elo+
Party 2
Geb
Geb
VS SNIPER GOD
Geb
Level 148
God Stats
1W - 0L
1,596 SR
Queue Stats
18W - 15L
1,541 Elo+
Party 2
Team Averages
Level 107
1,656 SR
1,756 Elo+

VS

Team Averages
Level 63
1,433 SR
1,260 Elo+
Janus
Janus
aniDiva1
Janus
Level 53
God Stats
1W - 7L
1,055 SR
Queue Stats
70W - 118L
1,264 Elo+
Party 1
Rama
Rama
daytyme
Rama
Level 27
God Stats
0W - 1L
1,815 SR
Queue Stats
31W - 50L
1,288 Elo+
Party 1
Ymir
Ymir
whereyomomat
Ymir
Level 109
God Stats
2W - 3L
1,430 SR
Queue Stats
123W - 167L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gas_TTV
Discordia
17
11 / 0 / 10
12,202
813
25,922
8,552
3,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Osiris
Murkee_15
Osiris
16
5 / 0 / 15
11,554
770
9,865
15,341
18,321
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 2 / 12
12,184
812
7,902
17,819
21,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
aniDiva1
Janus
11
0 / 11 / 0
7,908
527
3,647
14,380
5,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
daytyme
Rama
12
0 / 8 / 0
8,363
558
4,651
16,361
6,879
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 4 / 1
9,215
614
7,160
20,836
18,315
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
2
23
Kills
1
2
Deaths
23
37
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
Gas_TTV
Discordia
11
0
10
16
W
Osiris
Murkee_15
Osiris
5
0
15
12.5
W
7
2
12
6.5
L
Janus
aniDiva1
Janus
0
11
0
0
L
Rama
daytyme
Rama
0
8
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,689
Damage
15,458
41,712
Taken
51,577
43,553
Mitigated
31,032
8,939
Healing
2,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Gas_TTV
Discordia
25,922
1,298
0
1,673
8,552
3,982
1,528
2,177
6,345
69,435
0
W
Osiris
Murkee_15
Osiris
9,865
2,562
980
3,408
15,341
18,321
1,270
5,061
9,984
0
30,200
W
7,902
768
539
2,339
17,819
21,250
222
3,886
13,725
35,410
0
L
Janus
aniDiva1
Janus
3,647
799
0
0
14,380
5,838
0
9,962
3,993
20,632
0
L
Rama
daytyme
Rama
4,651
3,109
0
603
16,361
6,879
0
10,041
5,743
0
25,910
L
7,160
1,434
0
2,117
20,836
18,315
0
12,237
8,017
29,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,940
Gold Earned
25,486
204
Minions Killed
130
13
Camps Cleared
0
869,765
Distance Traveled
694,926
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
12,202
813
111
7
6
280,657
2
W
Osiris
11,554
770
33
2
7
291,489
3
W
Geb
12,184
812
60
4
0
297,619
5
L
Janus
7,908
527
31
2
0
225,951
3
L
Rama
8,363
558
50
3
0
221,928
0
L
Ymir
9,215
614
49
3
0
247,047
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role