Player Matchup

Zhong Kui
Zhong Kui
BloatedDolphins
Zhong Kui
Level 102
God Stats
39W - 32L
1,446 SR
Queue Stats
191W - 185L
1,373 Elo+
Solo
Zeus
Zeus
Lukeantor2101
Zeus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 254L
1,305 Elo+
Party 2
Arachne
Arachne
SuperSayainSai
Arachne
Level 41
God Stats
18W - 16L
1,414 SR
Queue Stats
173W - 177L
1,247 Elo+
Solo
Danzaburou
Danzaburou
ccurlyheadd
Danzaburou
Level 24
God Stats
10W - 26L
1,247 SR
Queue Stats
45W - 73L
1,263 Elo+
Party 2
Geb
Geb
lemon_alpha384
Geb
Level 88
God Stats
6W - 11L
1,440 SR
Queue Stats
216W - 281L
1,298 Elo+
Party 2
Team Averages
Level 69
1,409 SR
1,297 Elo+

VS

Team Averages
Level 100
1,591 SR
1,437 Elo+
Ymir
Ymir
 
Ymir
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
IICRAKII1
Cerberus
Level 129
God Stats
5W - 5L
1,822 SR
Queue Stats
118W - 120L
1,416 Elo+
Solo
Ullr
Ullr
KojiTheGhost
Ullr
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 13L
1,441 Elo+
Solo
Loki
Loki
starfighte
Loki
Level 99
God Stats
14W - 10L
1,528 SR
Queue Stats
49W - 41L
1,435 Elo+
Solo
Nu Wa
Nu Wa
xZYHFYx
Nu Wa
Level 99
God Stats
2W - 0L
1,607 SR
Queue Stats
18W - 12L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BloatedDolphins
Zhong Kui
9
0 / 2 / 0
5,275
480
4,969
9,193
6,999
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
0 / 6 / 1
5,395
490
2,822
6,979
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 1 / 0
5,847
532
1,939
7,692
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Danzaburou
ccurlyheadd
Danzaburou
9
0 / 2 / 0
5,275
480
6,286
7,561
2,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 1
4,765
433
2,907
9,914
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 0 / 1
6,462
587
4,647
7,349
3,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cerberus
IICRAKII1
Cerberus
9
0 / 0 / 6
5,458
496
5,100
9,676
3,615
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
4 / 1 / 1
5,861
533
4,882
4,860
1,587
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
4 / 1 / 2
6,107
555
4,178
7,158
2,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
xZYHFYx
Nu Wa
12
6 / 1 / 4
7,388
672
6,955
6,310
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
15
15
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
0
1
1.5
L
Zhong Kui
BloatedDolphins
Zhong Kui
0
2
0
0
W
Cerberus
IICRAKII1
Cerberus
0
0
6
3
W
4
1
1
4.5
L
0
6
1
0.08
L
2
1
0
2
L
Danzaburou
ccurlyheadd
Danzaburou
0
2
0
0
L
0
4
1
0.13
W
4
1
2
5
W
Nu Wa
xZYHFYx
Nu Wa
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
25,762
41,339
Taken
35,353
19,719
Mitigated
13,669
9,913
Healing
12,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,647
1,550
0
2,240
7,349
3,933
245
4,174
3,175
41,535
0
L
Zhong Kui
BloatedDolphins
Zhong Kui
4,969
779
0
3,995
9,193
6,999
135
5,045
4,148
36,410
0
W
Cerberus
IICRAKII1
Cerberus
5,100
687
133
4,616
9,676
3,615
474
2,000
7,676
29,748
0
W
4,882
2,833
0
964
4,860
1,587
960
496
4,364
0
27,090
L
2,822
454
0
216
6,979
2,197
47
3,651
3,328
35,113
0
L
1,939
1,520
0
1,408
7,692
2,677
0
2,096
5,596
0
25,482
L
Danzaburou
ccurlyheadd
Danzaburou
6,286
3,558
0
3,201
7,561
2,621
48
2,176
5,385
0
36,557
L
2,907
480
166
927
9,914
5,225
0
3,734
6,180
16,288
692
W
4,178
1,332
204
2,542
7,158
2,213
0
1,579
5,579
0
30,129
W
Nu Wa
xZYHFYx
Nu Wa
6,955
1,822
66
1,920
6,310
2,321
1,020
2,268
4,042
44,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,557
Gold Earned
31,276
253
Minions Killed
334
0
Camps Cleared
0
925,423
Distance Traveled
914,882
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,462
587
77
7
0
151,578
5
L
Zhong Kui
5,275
480
58
5
0
171,241
0
W
Cerberus
5,458
496
87
8
0
185,773
1
W
Ullr
5,861
533
37
3
0
182,266
1
L
Zeus
5,395
490
63
6
0
153,342
6
L
Arachne
5,847
532
48
4
0
234,619
1
L
Danzaburou
5,275
480
60
5
0
174,880
0
L
Geb
4,765
433
24
2
0
191,341
0
W
Loki
6,107
555
52
5
0
216,103
3
W
Nu Wa
7,388
672
81
7
0
179,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role