Player Matchup

Ares
Ares
 
Ares
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ForAuir
Fenrir
Level 129
God Stats
2W - 1L
1,599 SR
Queue Stats
188W - 177L
1,567 Elo+
Party 1
Scylla
Scylla
Rayn3Ruin
Scylla
Level 160
God Stats
19W - 7L
1,784 SR
Queue Stats
706W - 649L
1,513 Elo+
Solo
Sylvanus
Sylvanus
SirFeedsAlot23
Sylvanus
Level 155
God Stats
442W - 432L
1,534 SR
Queue Stats
487W - 484L
1,518 Elo+
Solo
Izanami
Izanami
Skuzzles
Izanami
Level 149
God Stats
2W - 0L
1,785 SR
Queue Stats
161W - 137L
1,617 Elo+
Party 1
Team Averages
Level 142
1,640 SR
1,543 Elo+

VS

Team Averages
Level 103
1,564 SR
1,570 Elo+
Chaac
Chaac
FragileJony
Chaac
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,647 Elo+
Solo
Ishtar
Ishtar
ImBitties
Ishtar
Level 123
God Stats
6W - 7L
1,435 SR
Queue Stats
627W - 620L
1,493 Elo+
Solo
Merlin
Merlin
Malwerk
Merlin
Level 69
God Stats
3W - 4L
1,584 SR
Queue Stats
82W - 85L
1,602 Elo+
Solo
Set
Set
Slaughterpriest
Set
Level 107
God Stats
17W - 9L
1,700 SR
Queue Stats
143W - 119L
1,581 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Wargos_Gaming
Kumbhakarna
Level 65
God Stats
9W - 8L
1,602 SR
Queue Stats
60W - 59L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
0 / 1 / 4
6,972
536
7,041
10,108
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
ForAuir
Fenrir
13
4 / 2 / 2
7,589
584
5,271
11,644
5,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Scylla
Rayn3Ruin
Scylla
11
0 / 2 / 2
6,253
481
3,835
5,384
2,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
4 / 1 / 3
7,965
613
12,078
11,546
7,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Izanami
Skuzzles
Izanami
14
3 / 0 / 0
7,898
608
4,585
6,375
2,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,240
557
5,599
11,141
7,018
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ishtar
ImBitties
Ishtar
12
0 / 3 / 0
7,225
556
3,177
7,764
2,626
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
Malwerk
Merlin
11
0 / 1 / 2
6,773
521
2,778
6,013
2,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
4 / 4 / 2
6,670
513
9,985
14,284
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
Wargos_Gaming
Kumbhakarna
9
0 / 0 / 2
6,184
476
1,545
9,729
6,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
6
6
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
1
4
2
W
Fenrir
ForAuir
Fenrir
4
2
2
2.5
L
2
4
0
0.5
L
Ishtar
ImBitties
Ishtar
0
3
0
0
L
Merlin
Malwerk
Merlin
0
1
2
1
W
Scylla
Rayn3Ruin
Scylla
0
2
2
0.5
W
Sylvanus
4
1
3
5.5
W
Izanami
Skuzzles
Izanami
3
0
0
3
L
4
4
2
1.25
L
Kumbhakarna
Wargos_Gaming
Kumbhakarna
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,810
Damage
23,084
45,057
Taken
48,931
26,457
Mitigated
24,402
20,689
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,041
346
0
3,116
10,108
8,443
99
1,725
8,252
19,784
950
W
Fenrir
ForAuir
Fenrir
5,271
1,187
0
5,337
11,644
5,545
0
1,592
10,052
0
51,567
L
5,599
784
0
4,319
11,141
7,018
1,686
6,207
4,934
0
46,983
L
Ishtar
ImBitties
Ishtar
3,177
2,387
0
1,698
7,764
2,626
0
1,173
6,591
0
62,829
L
Merlin
Malwerk
Merlin
2,778
355
0
691
6,013
2,279
37
2,641
3,372
56,581
0
W
Scylla
Rayn3Ruin
Scylla
3,835
497
0
250
5,384
2,193
150
452
4,932
45,060
0
W
Sylvanus
12,078
5,261
1,772
7,343
11,546
7,805
349
307
10,667
55,069
15,532
W
Izanami
Skuzzles
Izanami
4,585
3,433
0
2,871
6,375
2,471
823
247
6,128
0
75,252
L
9,985
5,826
0
4,145
14,284
6,017
0
4,603
9,681
0
46,499
L
Kumbhakarna
Wargos_Gaming
Kumbhakarna
1,545
427
0
1,600
9,729
6,462
0
6,049
3,680
8,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,677
Gold Earned
34,092
434
Minions Killed
392
0
Camps Cleared
0
1,287,987
Distance Traveled
1,310,248
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,972
536
27
2
0
262,402
5
W
Fenrir
7,589
584
81
6
0
307,907
6
L
Chaac
7,240
557
91
7
0
276,524
4
L
Ishtar
7,225
556
122
9
0
245,478
3
L
Merlin
6,773
521
103
8
0
246,206
6
W
Scylla
6,253
481
78
6
0
251,889
3
W
Sylvanus
7,965
613
107
8
0
208,494
0
W
Izanami
7,898
608
141
11
0
257,295
5
L
Set
6,670
513
63
5
0
260,201
1
L
Kumbhakarna
6,184
476
13
1
0
281,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role