Player Matchup

Achilles
Achilles
DragoonXLiger
Achilles
Level 160
God Stats
56W - 56L
1,561 SR
Queue Stats
558W - 521L
1,574 Elo+
Solo
Fenrir
Fenrir
OK_W_-
Fenrir
Level 108
God Stats
3W - 6L
1,743 SR
Queue Stats
296W - 266L
1,540 Elo+
Solo
Sylvanus
Sylvanus
Swagjunction
Sylvanus
Level 102
God Stats
2W - 2L
1,322 SR
Queue Stats
5W - 9L
1,252 Elo+
Solo
Discordia
Discordia
ThievesPG
Discordia
Level 69
God Stats
31W - 24L
1,597 SR
Queue Stats
174W - 168L
1,606 Elo+
Party 1
Izanami
Izanami
sincityslumdog
Izanami
Level 129
God Stats
44W - 20L
1,641 SR
Queue Stats
281W - 245L
1,547 Elo+
Party 1
Team Averages
Level 114
1,573 SR
1,504 Elo+

VS

Team Averages
Level 134
1,645 SR
1,546 Elo+
Lancelot
Lancelot
 
Lancelot
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Droid_SDz
Baron Samedi
Level 141
God Stats
48W - 33L
1,633 SR
Queue Stats
235W - 221L
1,575 Elo+
Solo
Ymir
Ymir
NotoriousCheese
Ymir
Level 125
God Stats
22W - 25L
1,506 SR
Queue Stats
436W - 436L
1,549 Elo+
Solo
Amaterasu
Amaterasu
SoulofWolf2
Amaterasu
Level 114
God Stats
15W - 9L
1,738 SR
Queue Stats
181W - 166L
1,557 Elo+
Party 2
Hou Yi
Hou Yi
bobertthepig
Hou Yi
Level 129
God Stats
0W - 1L
1,846 SR
Queue Stats
232W - 233L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DragoonXLiger
Achilles
16
2 / 1 / 5
9,886
582
13,038
13,059
9,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
OK_W_-
Fenrir
15
5 / 0 / 9
9,646
567
11,683
13,701
6,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Swagjunction
Sylvanus
15
6 / 2 / 4
8,893
523
12,152
9,478
5,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Discordia
ThievesPG
Discordia
15
3 / 1 / 4
9,700
571
10,116
8,027
3,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 1 / 1
10,615
624
5,769
11,110
4,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 5 / 0
8,065
474
8,600
19,460
11,219
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Droid_SDz
Baron Samedi
15
2 / 2 / 1
8,638
508
5,024
9,169
4,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 4 / 0
6,925
407
4,122
16,969
11,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
SoulofWolf2
Amaterasu
13
0 / 6 / 1
7,617
448
5,861
15,924
8,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
15
1 / 2 / 2
8,639
508
7,067
11,127
4,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
19
Kills
5
5
Deaths
19
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
1
5
0
0.2
W
Achilles
DragoonXLiger
Achilles
2
1
5
4.5
L
Baron Samedi
Droid_SDz
Baron Samedi
2
2
1
1.25
L
1
4
0
0.25
W
Fenrir
OK_W_-
Fenrir
5
0
9
9.5
L
Amaterasu
SoulofWolf2
Amaterasu
0
6
1
0.08
W
Sylvanus
Swagjunction
Sylvanus
6
2
4
4
W
Discordia
ThievesPG
Discordia
3
1
4
5
L
Hou Yi
1
2
2
1
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,758
Damage
30,674
55,375
Taken
72,649
28,330
Mitigated
39,825
22,146
Healing
18,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
8,600
2,424
0
5,174
19,460
11,219
0
3,026
16,434
0
59,582
W
Achilles
DragoonXLiger
Achilles
13,038
4,830
0
4,461
13,059
9,241
0
603
12,456
0
75,692
L
Baron Samedi
Droid_SDz
Baron Samedi
5,024
421
532
1,981
9,169
4,205
0
4,470
4,457
64,790
0
L
4,122
730
1,776
2,532
16,969
11,052
0
4,340
12,510
25,936
0
W
Fenrir
OK_W_-
Fenrir
11,683
3,576
0
6,425
13,701
6,245
0
2,383
11,318
0
67,214
L
Amaterasu
SoulofWolf2
Amaterasu
5,861
2,208
0
3,774
15,924
8,967
0
5,175
10,535
0
73,364
W
Sylvanus
Swagjunction
Sylvanus
12,152
5,061
1,685
2,992
9,478
5,062
781
3,121
6,357
38,647
9,458
W
Discordia
ThievesPG
Discordia
10,116
521
0
1,888
8,027
3,300
783
1,808
6,219
72,098
0
L
Hou Yi
7,067
3,398
0
3,145
11,127
4,382
0
2,534
8,555
0
73,362
W
5,769
3,182
0
4,695
11,110
4,482
3,359
1,231
9,879
0
103,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,740
Gold Earned
39,884
614
Minions Killed
512
0
Camps Cleared
0
1,672,448
Distance Traveled
1,544,644
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,065
474
102
6
0
289,904
3
W
Achilles
9,886
582
126
7
0
349,107
6
L
Baron Samedi
8,638
508
131
8
0
320,380
6
L
Ymir
6,925
407
33
2
0
305,733
3
W
Fenrir
9,646
567
92
5
0
359,832
4
L
Amaterasu
7,617
448
110
6
0
336,816
4
W
Sylvanus
8,893
523
65
4
0
322,465
2
W
Discordia
9,700
571
135
8
0
336,538
7
L
Hou Yi
8,639
508
136
8
0
291,811
6
W
Izanami
10,615
624
196
12
0
304,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role