Player Matchup

Da Ji
Da Ji
Astralyst
Da Ji
Level 17
God Stats
2W - 3L
1,460 SR
Queue Stats
19W - 13L
1,567 Elo+
Party 1
Bacchus
Bacchus
Botmanjr
Bacchus
Level 63
God Stats
3W - 0L
1,695 SR
Queue Stats
44W - 43L
1,557 Elo+
Solo
Mulan
Mulan
IlliyaGrezin
Mulan
Level 28
God Stats
4W - 2L
1,655 SR
Queue Stats
7W - 6L
1,343 Elo+
Party 1
Neith
Neith
lGrub
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,524 Elo+
Party 1
Chang'e
Chang'e
srninstlga
Chang'e
Level 148
God Stats
14W - 13L
1,541 SR
Queue Stats
247W - 230L
1,520 Elo+
Solo
Team Averages
Level 77
1,570 SR
1,502 Elo+

VS

Team Averages
Level 82
1,540 SR
1,491 Elo+
King Arthur
King Arthur
BasicallyBilbo
King Arthur
Level 99
God Stats
0W - 1L
1,070 SR
Queue Stats
14W - 16L
1,511 Elo+
Party 2
Baron Samedi
Baron Samedi
Big_Z_250
Baron Samedi
Level 109
God Stats
0W - 1L
1,720 SR
Queue Stats
9W - 13L
1,466 Elo+
Party 2
Bastet
Bastet
PainalPowers
Bastet
Level 87
God Stats
3W - 3L
1,466 SR
Queue Stats
9W - 9L
1,522 Elo+
Party 2
Sobek
Sobek
Sir_PanCak3b0y
Sobek
Level 48
God Stats
0W - 1L
1,834 SR
Queue Stats
9W - 13L
1,455 Elo+
Party 2
Xbalanque
Xbalanque
slickrick1494
Xbalanque
Level 69
God Stats
6W - 9L
1,611 SR
Queue Stats
22W - 27L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Astralyst
Da Ji
10
5 / 1 / 3
6,499
542
5,018
6,804
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Botmanjr
Bacchus
9
2 / 0 / 5
6,628
552
6,763
11,255
8,862
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
2 / 0 / 2
7,189
599
5,410
9,210
4,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
lGrub
Neith
13
4 / 0 / 3
7,545
629
11,510
6,977
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
srninstlga
Chang'e
12
1 / 0 / 4
7,071
589
5,079
7,740
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BasicallyBilbo
King Arthur
9
1 / 2 / 0
5,989
499
5,988
10,740
7,339
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Big_Z_250
Baron Samedi
10
0 / 4 / 0
5,739
478
3,772
9,266
4,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
10
0 / 3 / 0
5,632
469
2,719
10,654
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 0
5,361
447
2,925
11,651
8,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
slickrick1494
Xbalanque
8
0 / 4 / 0
4,938
412
3,962
8,474
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
1
14
Kills
1
1
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Astralyst
Da Ji
5
1
3
6.5
L
King Arthur
BasicallyBilbo
King Arthur
1
2
0
0.5
L
Baron Samedi
Big_Z_250
Baron Samedi
0
4
0
0
W
Bacchus
Botmanjr
Bacchus
2
0
5
4.5
W
2
0
2
3
L
Bastet
0
3
0
0
L
0
1
0
0
W
Neith
lGrub
Neith
4
0
3
5.5
L
Xbalanque
slickrick1494
Xbalanque
0
4
0
0
W
Chang'e
srninstlga
Chang'e
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,780
Damage
19,366
41,986
Taken
50,785
22,280
Mitigated
26,634
21,810
Healing
12,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Astralyst
Da Ji
5,018
1,406
0
3,080
6,804
2,355
0
247
6,557
0
23,310
L
King Arthur
BasicallyBilbo
King Arthur
5,988
1,351
0
1,425
10,740
7,339
0
1,564
9,176
0
34,170
L
Baron Samedi
Big_Z_250
Baron Samedi
3,772
603
0
2,535
9,266
4,360
0
4,691
4,575
38,445
0
W
Bacchus
Botmanjr
Bacchus
6,763
1,055
0
5,184
11,255
8,862
261
1,465
9,790
23,247
0
W
5,410
1,557
0
5,543
9,210
4,860
0
162
9,048
0
50,974
L
Bastet
2,719
750
0
1,994
10,654
3,589
0
1,208
9,446
0
36,175
L
2,925
338
0
4,012
11,651
8,673
0
2,273
9,378
12,410
0
W
Neith
lGrub
Neith
11,510
4,675
0
2,630
6,977
2,947
747
1,594
5,383
0
68,882
L
Xbalanque
slickrick1494
Xbalanque
3,962
1,807
0
2,261
8,474
2,673
0
2,106
6,368
0
32,720
W
Chang'e
srninstlga
Chang'e
5,079
208
707
4,666
7,740
3,256
216
3,229
4,511
53,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,932
Gold Earned
27,659
381
Minions Killed
259
0
Camps Cleared
0
1,239,995
Distance Traveled
1,169,397
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,499
542
39
3
0
266,686
4
L
King Arthur
5,989
499
58
5
0
237,549
2
L
Baron Samedi
5,739
478
58
5
0
201,218
5
W
Bacchus
6,628
552
30
3
0
243,999
3
W
Mulan
7,189
599
110
9
0
257,172
0
L
Bastet
5,632
469
67
6
0
277,367
0
L
Sobek
5,361
447
18
2
0
252,171
0
W
Neith
7,545
629
110
9
0
222,756
1
L
Xbalanque
4,938
412
58
5
0
201,092
0
W
Chang'e
7,071
589
92
8
0
249,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role