Player Matchup

Cerberus
Cerberus
ALLIZRAMSTERS69
Cerberus
Level 71
God Stats
2W - 0L
1,801 SR
Queue Stats
3W - 7L
1,346 Elo+
Party 2
Neith
Neith
Demonangel93440
Neith
Level 4
God Stats
1W - 2L
1,334 SR
Queue Stats
1W - 5L
1,120 Elo+
Party 2
Zhong Kui
Zhong Kui
jimbobgaming1
Zhong Kui
Level 24
God Stats
1W - 0L
1,354 SR
Queue Stats
5W - 7L
1,320 Elo+
Party 2
Team Averages
Level 33
1,496 SR
1,262 Elo+

VS

Team Averages
Level 49
1,452 SR
1,160 Elo+
Hun Batz
Hun Batz
DatBoi Bryce739
Hun Batz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,090 Elo+
Party 1
Nu Wa
Nu Wa
I2EVoLuTol1
Nu Wa
Level 87
God Stats
39W - 58L
1,356 SR
Queue Stats
362W - 545L
1,299 Elo+
Solo
Geb
Geb
OG MLG420
Geb
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 13L
1,090 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
6 / 0 / 9
8,841
884
6,779
12,421
9,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 1 / 12
7,063
706
3,935
4,668
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
jimbobgaming1
Zhong Kui
13
9 / 1 / 7
8,613
861
17,533
10,028
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
9
0 / 7 / 1
5,907
591
6,313
10,524
4,437
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 0
6,739
674
10,612
8,889
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 5 / 2
6,340
634
3,238
13,000
8,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
16
Kills
2
2
Deaths
16
28
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cerberus
6
0
9
10.5
L
Hun Batz
0
7
1
0.07
W
1
1
12
7
L
2
4
0
0.5
L
0
5
2
0.2
W
Zhong Kui
jimbobgaming1
Zhong Kui
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,247
Damage
20,163
27,117
Taken
32,413
18,085
Mitigated
16,558
12,441
Healing
2,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,779
319
202
5,523
12,421
9,027
372
6,445
5,976
31,566
0
L
Hun Batz
6,313
867
0
0
10,524
4,437
0
7,507
3,017
0
14,577
W
3,935
1,425
0
130
4,668
1,857
0
2,545
2,123
0
10,330
L
10,612
6,329
136
705
8,889
3,947
0
8,124
765
30,693
0
L
3,238
573
0
1,804
13,000
8,174
0
9,185
3,815
6,412
0
W
Zhong Kui
jimbobgaming1
Zhong Kui
17,533
2,357
0
6,586
10,028
7,201
641
5,049
4,979
47,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,517
Gold Earned
18,986
152
Minions Killed
80
6
Camps Cleared
3
509,934
Distance Traveled
469,090
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,841
884
72
7
2
182,810
1
L
Hun Batz
5,907
591
23
2
0
155,117
0
W
Neith
7,063
706
21
2
0
159,476
0
L
Nu Wa
6,739
674
47
5
3
159,933
1
L
Geb
6,340
634
10
1
0
154,040
0
W
Zhong Kui
8,613
861
59
6
4
167,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role