Player Matchup

Sun Wukong
Sun Wukong
DrThunDurr420
Sun Wukong
Level 126
God Stats
3W - 3L
1,283 SR
Queue Stats
153W - 132L
1,447 Elo+
Party 2
Xbalanque
Xbalanque
Insanity51
Xbalanque
Level 67
God Stats
2W - 3L
1,545 SR
Queue Stats
113W - 129L
1,377 Elo+
Party 2
Thoth
Thoth
Pompai6
Thoth
Level 22
God Stats
2W - 0L
1,702 SR
Queue Stats
52W - 26L
1,763 Elo+
Party 2
Chiron
Chiron
booty69bandit
Chiron
Level 123
God Stats
10W - 8L
1,581 SR
Queue Stats
386W - 417L
1,407 Elo+
Solo
Ah Puch
Ah Puch
vFALL3Nv
Ah Puch
Level 145
God Stats
6W - 4L
1,573 SR
Queue Stats
198W - 171L
1,413 Elo+
Party 2
Team Averages
Level 97
1,537 SR
1,481 Elo+

VS

Team Averages
Level 84
1,429 SR
1,600 Elo+
Izanami
Izanami
NazgûI
Izanami
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 9L
1,705 Elo+
Party 1
Heimdallr
Heimdallr
PockeyVeto
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,705 Elo+
Party 1
Janus
Janus
RaptureGoddess
Janus
Level 104
God Stats
2W - 7L
1,257 SR
Queue Stats
343W - 371L
1,448 Elo+
Solo
Thanatos
Thanatos
ToxicLavender_
Thanatos
Level 103
God Stats
0W - 3L
1,385 SR
Queue Stats
58W - 52L
1,697 Elo+
Solo
Hercules
Hercules
Xi__WiCkeD__iX
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrThunDurr420
Sun Wukong
18
2 / 3 / 15
10,611
758
12,922
16,547
22,549
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Insanity51
Xbalanque
19
4 / 5 / 10
11,178
798
6,110
13,995
6,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Pompai6
Thoth
13
2 / 2 / 2
9,437
674
1,949
2,529
600
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 3 / 9
13,011
929
22,691
16,094
8,714
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
vFALL3Nv
Ah Puch
18
4 / 3 / 10
10,980
784
17,791
11,982
5,659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NazgûI
Izanami
20
5 / 6 / 7
11,242
803
16,006
17,299
8,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
PockeyVeto
Heimdallr
17
1 / 7 / 6
9,605
686
10,792
17,115
9,266
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 2 / 0
6,811
487
384
2,198
344
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
15
3 / 8 / 7
9,752
697
5,748
12,205
5,484
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
19
6 / 3 / 6
10,679
763
12,580
20,025
21,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
25
Kills
15
16
Deaths
26
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DrThunDurr420
Sun Wukong
2
3
15
3.17
W
Xbalanque
Insanity51
Xbalanque
4
5
10
1.8
L
Izanami
NazgûI
Izanami
5
6
7
1.42
L
Heimdallr
PockeyVeto
Heimdallr
1
7
6
0.57
W
Thoth
Pompai6
Thoth
2
2
2
1.5
L
0
2
0
0
L
Thanatos
3
8
7
0.81
L
Hercules
6
3
6
3
W
13
3
9
5.83
W
Ah Puch
vFALL3Nv
Ah Puch
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,463
Damage
45,510
61,147
Taken
68,842
44,316
Mitigated
45,075
20,851
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DrThunDurr420
Sun Wukong
12,922
723
962
3,640
16,547
22,549
0
0
16,088
0
21,548
W
Xbalanque
Insanity51
Xbalanque
6,110
3,322
842
1,596
13,995
6,794
5,432
0
13,555
0
18,826
L
Izanami
NazgûI
Izanami
16,006
7,445
456
3,176
17,299
8,653
733
5,009
11,895
0
49,071
L
Heimdallr
PockeyVeto
Heimdallr
10,792
4,029
94
1,260
17,115
9,266
675
3,867
12,850
0
22,929
W
Thoth
Pompai6
Thoth
1,949
474
218
83
2,529
600
0
0
2,482
8,565
0
L
384
0
0
15
2,198
344
0
931
1,267
384
0
L
Thanatos
5,748
624
8
1,796
12,205
5,484
0
3,684
8,319
0
7,068
L
Hercules
12,580
1,123
1,380
7,566
20,025
21,328
147
6,249
13,386
0
17,904
W
22,691
5,214
3,382
4,503
16,094
8,714
2,603
0
15,960
0
42,525
W
Ah Puch
vFALL3Nv
Ah Puch
17,791
738
2,899
2,726
11,982
5,659
426
384
11,342
39,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,217
Gold Earned
48,089
154
Minions Killed
131
0
Camps Cleared
0
1,124,172
Distance Traveled
856,259
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,611
758
9
1
0
327,932
0
W
Xbalanque
11,178
798
34
2
0
239,045
0
L
Izanami
11,242
803
86
6
0
216,322
0
L
Heimdallr
9,605
686
27
2
0
217,603
0
W
Thoth
9,437
674
8
1
0
70,652
0
L
Janus
6,811
487
0
0
0
20,937
0
L
Thanatos
9,752
697
5
0
0
134,699
0
L
Hercules
10,679
763
13
1
0
266,698
0
W
Chiron
13,011
929
46
3
0
252,095
0
W
Ah Puch
10,980
784
57
4
0
234,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role