Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
GiornoEz
Ne Zha
Level 65
God Stats
3W - 4L
1,883 SR
Queue Stats
43W - 53L
1,600 Elo+
Solo
Hun Batz
Hun Batz
ImAshy
Hun Batz
Level 92
God Stats
2W - 0L
1,535 SR
Queue Stats
114W - 76L
1,696 Elo+
Solo
Team Averages
Level 104
1,639 SR
1,598 Elo+

VS

Team Averages
Level 105
1,692 SR
1,659 Elo+
Horus
Horus
Sephywoot
Horus
Level 65
God Stats
27W - 15L
1,692 SR
Queue Stats
71W - 45L
1,655 Elo+
Party 1
Apollo
Apollo
Spharai
Apollo
Level 122
God Stats
18W - 11L
1,631 SR
Queue Stats
69W - 45L
1,652 Elo+
Party 1
Janus
Janus
XxsusanoGodxX
Janus
Level 127
God Stats
1W - 1L
1,754 SR
Queue Stats
59W - 52L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 1 / 6
8,324
694
14,879
14,645
11,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
GiornoEz
Ne Zha
14
6 / 0 / 3
8,738
728
10,911
10,514
8,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hun Batz
ImAshy
Hun Batz
13
1 / 0 / 8
8,440
703
9,109
12,340
10,420
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Sephywoot
Horus
11
0 / 3 / 1
7,023
585
3,491
15,483
14,408
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Spharai
Apollo
11
0 / 4 / 1
7,174
598
7,228
12,073
5,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 0
7,955
663
18,627
9,936
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
6
5
W
Ne Zha
GiornoEz
Ne Zha
6
0
3
7.5
W
Hun Batz
ImAshy
Hun Batz
1
0
8
5
L
Horus
Sephywoot
Horus
0
3
1
0.17
L
Apollo
Spharai
Apollo
0
4
1
0.13
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,899
Damage
29,346
37,499
Taken
37,492
30,053
Mitigated
24,895
13,807
Healing
10,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
14,879
1,474
0
7,937
14,645
11,176
0
8,782
5,416
40,002
0
W
Ne Zha
GiornoEz
Ne Zha
10,911
2,727
0
1,193
10,514
8,457
0
4,395
5,855
0
30,145
W
Hun Batz
ImAshy
Hun Batz
9,109
1,550
1,648
3,029
12,340
10,420
0
4,730
7,294
0
26,256
L
Horus
Sephywoot
Horus
3,491
1,956
3,224
4,666
15,483
14,408
0
7,199
8,284
0
6,356
L
Apollo
Spharai
Apollo
7,228
4,563
0
527
12,073
5,737
0
4,255
7,818
0
22,735
L
18,627
1,623
0
2,221
9,936
4,750
0
3,667
6,269
51,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,502
Gold Earned
22,152
145
Minions Killed
141
7
Camps Cleared
4
713,236
Distance Traveled
672,918
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,324
694
87
7
1
228,018
4
W
Ne Zha
8,738
728
31
3
5
237,853
5
W
Hun Batz
8,440
703
27
2
1
247,365
4
L
Horus
7,023
585
6
1
0
231,851
4
L
Apollo
7,174
598
39
3
2
216,136
5
L
Janus
7,955
663
96
8
2
224,931
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role