Player Matchup

Erlang Shen
Erlang Shen
Anger Llama
Erlang Shen
Level 127
God Stats
3W - 6L
1,331 SR
Queue Stats
149W - 164L
1,492 Elo+
Solo
Hades
Hades
Dusk Jackal
Hades
Level 148
God Stats
1W - 1L
1,742 SR
Queue Stats
99W - 103L
1,499 Elo+
Solo
Ishtar
Ishtar
SpookyCherryUwU
Ishtar
Level 57
God Stats
6W - 8L
1,274 SR
Queue Stats
100W - 124L
1,436 Elo+
Solo
Baron Samedi
Baron Samedi
XxAbundancexX9
Baron Samedi
Level 106
God Stats
36W - 30L
1,596 SR
Queue Stats
232W - 235L
1,488 Elo+
Solo
Kali
Kali
oQWinterWolfQo
Kali
Level 144
God Stats
3W - 3L
1,588 SR
Queue Stats
304W - 336L
1,509 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,485 Elo+

VS

Team Averages
Level 104
1,547 SR
1,478 Elo+
Kukulkan
Kukulkan
Descháin19
Kukulkan
Level 89
God Stats
0W - 3L
1,368 SR
Queue Stats
4W - 5L
1,445 Elo+
Solo
Hachiman
Hachiman
MadeInEastAfrica
Hachiman
Level 88
God Stats
0W - 1L
1,590 SR
Queue Stats
73W - 72L
1,463 Elo+
Party 1
Yu Huang
Yu Huang
ReAl BoI n3rVeZ
Yu Huang
Level 142
God Stats
6W - 1L
1,636 SR
Queue Stats
145W - 165L
1,479 Elo+
Solo
Bakasura
Bakasura
TheStruggler--
Bakasura
Level 100
God Stats
3W - 1L
1,643 SR
Queue Stats
57W - 50L
1,530 Elo+
Party 1
Cu Chulainn
Cu Chulainn
illdieeventually
Cu Chulainn
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 106L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Anger Llama
Erlang Shen
20
5 / 2 / 11
13,040
767
17,885
32,898
31,592
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
12 / 2 / 9
13,511
795
21,149
16,835
13,907
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 2 / 8
11,545
679
10,375
12,519
5,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
XxAbundancexX9
Baron Samedi
20
8 / 0 / 11
14,301
841
18,005
11,109
6,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
1 / 3 / 17
11,597
682
11,435
19,110
9,216
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Descháin19
Kukulkan
17
0 / 7 / 2
10,544
620
8,286
12,427
4,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 2 / 0
10,676
628
13,061
12,048
4,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
16
0 / 3 / 5
10,120
595
6,634
14,053
15,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
19
3 / 4 / 3
12,278
722
16,417
23,191
13,593
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
illdieeventually
Cu Chulainn
17
4 / 10 / 2
11,110
654
21,750
27,852
25,952
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
21
26
Kills
9
9
Deaths
26
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Anger Llama
Erlang Shen
5
2
11
5.25
L
Kukulkan
Descháin19
Kukulkan
0
7
2
0.14
W
12
2
9
8.25
L
2
2
0
1
L
Yu Huang
0
3
5
0.83
W
0
2
8
2
L
Bakasura
3
4
3
1.13
W
Baron Samedi
XxAbundancexX9
Baron Samedi
8
0
11
13.5
L
Cu Chulainn
illdieeventually
Cu Chulainn
4
10
2
0.5
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,849
Damage
66,148
92,471
Taken
89,571
66,797
Mitigated
64,277
31,982
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Anger Llama
Erlang Shen
17,885
7,290
1,519
10,991
32,898
31,592
259
6,430
25,426
7,988
48,753
L
Kukulkan
Descháin19
Kukulkan
8,286
852
0
149
12,427
4,849
0
8,034
4,267
50,347
0
W
21,149
2,033
1,812
4,631
16,835
13,907
1,991
2,807
13,654
59,232
0
L
13,061
8,229
0
1,522
12,048
4,647
306
6,372
5,563
0
40,203
L
Yu Huang
6,634
521
953
1,514
14,053
15,236
10
4,517
9,393
25,611
0
W
10,375
6,210
0
3,206
12,519
5,862
1,918
1,672
10,322
0
43,094
L
Bakasura
16,417
10,485
1,210
6,095
23,191
13,593
0
11,583
11,383
2,650
39,491
W
Baron Samedi
XxAbundancexX9
Baron Samedi
18,005
2,475
1,449
3,744
11,109
6,220
2,644
3,515
7,469
76,042
0
L
Cu Chulainn
illdieeventually
Cu Chulainn
21,750
3,101
0
648
27,852
25,952
0
10,473
17,011
5,711
32,922
W
11,435
5,535
0
4,630
19,110
9,216
141
3,032
15,518
0
33,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,994
Gold Earned
54,728
378
Minions Killed
293
0
Camps Cleared
0
1,722,767
Distance Traveled
1,509,303
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
13,040
767
56
3
0
371,977
1
L
Kukulkan
10,544
620
83
5
0
302,113
0
W
Hades
13,511
795
88
5
0
321,194
6
L
Hachiman
10,676
628
54
3
0
326,721
1
L
Yu Huang
10,120
595
43
3
0
250,109
1
W
Ishtar
11,545
679
78
5
0
360,977
2
L
Bakasura
12,278
722
87
5
0
336,541
0
W
Baron Samedi
14,301
841
122
7
0
338,039
4
L
Cu Chulainn
11,110
654
26
2
0
293,819
0
W
Kali
11,597
682
34
2
0
330,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role