Player Matchup

Nox
Nox
Der-Harmstrong
Nox
Level 118
God Stats
11W - 11L
1,398 SR
Queue Stats
901W - 869L
1,477 Elo+
Party 1
Charybdis
Charybdis
Ecolan
Charybdis
Level 126
God Stats
6W - 4L
1,591 SR
Queue Stats
478W - 504L
1,522 Elo+
Solo
Anubis
Anubis
GeekyGamerDM
Anubis
Level 107
God Stats
2W - 0L
1,617 SR
Queue Stats
50W - 27L
1,640 Elo+
Solo
Cerberus
Cerberus
Techno-freack201
Cerberus
Level 116
God Stats
6W - 0L
1,535 SR
Queue Stats
590W - 614L
1,417 Elo+
Party 1
Medusa
Medusa
The_Ke55e7
Medusa
Level 160
God Stats
41W - 23L
1,672 SR
Queue Stats
1,065W - 995L
1,455 Elo+
Party 1
Team Averages
Level 125
1,563 SR
1,502 Elo+

VS

Team Averages
Level 137
1,501 SR
1,502 Elo+
Ne Zha
Ne Zha
H3d93h09
Ne Zha
Level 132
God Stats
4W - 1L
1,865 SR
Queue Stats
193W - 181L
1,505 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Madhatter99a
Morgan Le Fay
Level 160
God Stats
3W - 6L
1,455 SR
Queue Stats
466W - 483L
1,513 Elo+
Solo
Da Ji
Da Ji
TigerTom90
Da Ji
Level 160
God Stats
2W - 3L
1,598 SR
Queue Stats
172W - 162L
1,539 Elo+
Party 2
Susano
Susano
Torpisoul
Susano
Level 134
God Stats
0W - 2L
1,285 SR
Queue Stats
112W - 120L
1,481 Elo+
Party 2
Thoth
Thoth
chloeKinss
Thoth
Level 97
God Stats
0W - 2L
1,303 SR
Queue Stats
113W - 122L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 14
12,465
779
12,607
13,868
6,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
Ecolan
Charybdis
20
6 / 4 / 17
12,558
785
12,414
16,851
8,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
20
7 / 7 / 16
12,518
782
22,213
21,276
12,625
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 5 / 24
11,381
711
8,772
22,110
27,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
The_Ke55e7
Medusa
20
13 / 7 / 16
13,525
845
22,499
18,877
9,513
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
H3d93h09
Ne Zha
20
4 / 7 / 14
11,689
731
12,624
20,070
11,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Madhatter99a
Morgan Le Fay
20
7 / 8 / 9
12,510
782
21,699
17,247
8,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Da Ji
18
8 / 8 / 6
11,908
744
14,610
21,466
10,566
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Susano
Torpisoul
Susano
20
5 / 7 / 10
11,947
747
15,282
20,010
8,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thoth
17
2 / 7 / 11
10,298
644
14,386
15,429
5,755
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
76
36
Kills
26
27
Deaths
37
87
Assists
50
Player
Kills
Deaths
Assists
KDA
W
9
4
14
4
W
Charybdis
Ecolan
Charybdis
6
4
17
3.63
W
Anubis
7
7
16
2.14
L
Ne Zha
H3d93h09
Ne Zha
4
7
14
1.57
L
Morgan Le Fay
Madhatter99a
Morgan Le Fay
7
8
9
1.44
W
1
5
24
2.6
W
Medusa
The_Ke55e7
Medusa
13
7
16
3
L
Da Ji
8
8
6
1.38
L
Susano
Torpisoul
Susano
5
7
10
1.43
L
Thoth
2
7
11
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,505
Damage
78,601
92,982
Taken
94,222
64,435
Mitigated
45,117
26,072
Healing
23,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,607
833
709
1,816
13,868
6,402
794
6,690
7,178
25,625
0
W
Charybdis
Ecolan
Charybdis
12,414
4,505
2,024
4,171
16,851
8,048
3,271
7,605
9,246
0
38,953
W
Anubis
22,213
1,100
1,226
7,797
21,276
12,625
296
5,223
16,053
40,457
0
L
Ne Zha
H3d93h09
Ne Zha
12,624
1,495
0
5,591
20,070
11,296
621
11,294
8,776
0
23,155
L
Morgan Le Fay
Madhatter99a
Morgan Le Fay
21,699
600
464
1,666
17,247
8,932
566
5,683
11,564
40,004
0
W
8,772
267
1,571
3,542
22,110
27,847
766
9,657
12,453
22,078
0
W
Medusa
The_Ke55e7
Medusa
22,499
8,843
745
2,471
18,877
9,513
3,605
6,910
11,967
0
43,688
L
Da Ji
14,610
3,431
2,413
5,644
21,466
10,566
576
7,457
14,009
0
19,688
L
Susano
Torpisoul
Susano
15,282
2,093
2,488
3,256
20,010
8,568
406
10,823
9,187
0
34,993
L
Thoth
14,386
984
661
1,339
15,429
5,755
100
8,335
7,094
29,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,447
Gold Earned
58,352
208
Minions Killed
152
0
Camps Cleared
0
1,330,574
Distance Traveled
1,382,277
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,465
779
33
2
0
269,678
4
W
Charybdis
12,558
785
49
3
0
243,040
0
W
Anubis
12,518
782
43
3
0
252,581
0
L
Ne Zha
11,689
731
15
1
0
311,420
3
L
Morgan Le Fay
12,510
782
57
4
0
256,838
3
W
Cerberus
11,381
711
45
3
0
292,009
2
W
Medusa
13,525
845
38
2
0
273,266
7
L
Da Ji
11,908
744
8
1
0
281,743
2
L
Susano
11,947
747
38
2
0
292,537
5
L
Thoth
10,298
644
34
2
0
239,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role