Player Matchup

Cthulhu
Cthulhu
Doksukka
Cthulhu
Level 119
God Stats
5W - 1L
1,796 SR
Queue Stats
162W - 119L
1,654 Elo+
Party 1
Mercury
Mercury
Elrossi
Mercury
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Khepri
Khepri
PervoMorso
Khepri
Level 158
God Stats
1W - 0L
2,184 SR
Queue Stats
73W - 55L
1,620 Elo+
Party 1
Kukulkan
Kukulkan
pippelimies
Kukulkan
Level 151
God Stats
3W - 1L
1,500 SR
Queue Stats
58W - 48L
1,580 Elo+
Party 1
Ah Puch
Ah Puch
theSomay
Ah Puch
Level 153
God Stats
8W - 5L
1,393 SR
Queue Stats
204W - 202L
1,532 Elo+
Solo
Team Averages
Level 148
1,674 SR
1,577 Elo+

VS

Team Averages
Level 151
1,467 SR
1,537 Elo+
Vamana
Vamana
 
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Bulletz44
Ravana
Level 129
God Stats
0W - 4L
1,148 SR
Queue Stats
64W - 46L
1,614 Elo+
Party 2
Sun Wukong
Sun Wukong
Opportun1ty
Sun Wukong
Level 160
God Stats
7W - 10L
1,688 SR
Queue Stats
320W - 348L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Doksukka
Cthulhu
18
4 / 2 / 10
11,682
730
17,569
17,285
32,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Elrossi
Mercury
18
6 / 1 / 9
10,686
668
15,969
16,005
15,689
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
PervoMorso
Khepri
18
1 / 1 / 14
11,461
716
6,858
16,456
22,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
pippelimies
Kukulkan
18
1 / 1 / 12
10,749
672
14,994
10,144
7,440
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
theSomay
Ah Puch
18
4 / 1 / 11
10,898
681
27,221
9,357
6,267
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
3 / 3 / 2
10,140
634
9,817
20,052
23,366
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
 
Ne Zha
17
1 / 3 / 3
9,211
576
17,975
18,993
21,832
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
 
Sobek
16
0 / 4 / 5
8,733
546
11,276
22,373
32,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ravana
Bulletz44
Ravana
15
0 / 3 / 2
8,544
534
4,747
14,095
16,442
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
Opportun1ty
Sun Wukong
16
1 / 3 / 4
8,822
551
9,347
16,521
18,696
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
16
Kills
5
6
Deaths
16
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
3
2
1.33
L
Ne Zha
 
Ne Zha
1
3
3
0.83
L
Sobek
 
Sobek
0
4
5
0.63
L
Ravana
Bulletz44
Ravana
0
3
2
0.33
W
Cthulhu
Doksukka
Cthulhu
4
2
10
4.5
W
Mercury
Elrossi
Mercury
6
1
9
10.5
L
Sun Wukong
Opportun1ty
Sun Wukong
1
3
4
1
W
Khepri
PervoMorso
Khepri
1
1
14
8
W
Kukulkan
pippelimies
Kukulkan
1
1
12
7
W
Ah Puch
theSomay
Ah Puch
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,611
Damage
53,162
69,247
Taken
92,034
84,019
Mitigated
113,301
27,082
Healing
35,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,817
2,272
3,186
7,938
20,052
23,366
0
14,737
5,315
1,109
21,291
L
Ne Zha
 
Ne Zha
17,975
2,227
1,024
5,307
18,993
21,832
0
12,148
6,845
0
42,217
L
Sobek
 
Sobek
11,276
545
1,181
6,148
22,373
32,965
0
18,353
4,020
20,608
0
L
Ravana
Bulletz44
Ravana
4,747
465
610
3,145
14,095
16,442
0
10,993
3,102
0
16,279
W
Cthulhu
Doksukka
Cthulhu
17,569
1,056
4,601
1,332
17,285
32,402
270
2,852
14,146
34,075
0
W
Mercury
Elrossi
Mercury
15,969
5,153
3,348
1,474
16,005
15,689
1,703
2,867
13,138
0
21,333
L
Sun Wukong
Opportun1ty
Sun Wukong
9,347
1,241
3,344
3,456
16,521
18,696
51
10,411
6,110
54
17,210
W
Khepri
PervoMorso
Khepri
6,858
616
3,261
4,212
16,456
22,221
815
3,264
13,071
13,318
0
W
Kukulkan
pippelimies
Kukulkan
14,994
3,187
3,341
1,246
10,144
7,440
1,192
1,248
8,896
35,833
0
W
Ah Puch
theSomay
Ah Puch
27,221
628
2,076
2,191
9,357
6,267
492
1,707
7,650
54,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,476
Gold Earned
45,450
177
Minions Killed
181
0
Camps Cleared
0
1,620,427
Distance Traveled
1,506,153
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,140
634
43
3
0
308,809
1
L
Ne Zha
9,211
576
49
3
0
307,419
3
L
Sobek
8,733
546
37
2
0
311,385
2
L
Ravana
8,544
534
30
2
0
282,912
0
W
Cthulhu
11,682
730
30
2
0
297,652
0
W
Mercury
10,686
668
14
1
0
376,685
6
L
Sun Wukong
8,822
551
22
1
0
295,628
1
W
Khepri
11,461
716
9
1
0
324,055
4
W
Kukulkan
10,749
672
61
4
0
305,569
0
W
Ah Puch
10,898
681
63
4
0
316,466
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role