Player Matchup

Mercury
Mercury
HardDeath
Mercury
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,526 Elo+
Solo
Geb
Geb
Legendaryspeedy
Geb
Level 160
God Stats
11W - 6L
1,812 SR
Queue Stats
366W - 361L
1,500 Elo+
Solo
Ares
Ares
Qwanier
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 64L
1,474 Elo+
Party 2
Odin
Odin
Themrik
Odin
Level 37
God Stats
1W - 2L
1,473 SR
Queue Stats
79W - 73L
1,495 Elo+
Party 2
Khepri
Khepri
dragoneteon
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 67
1,557 SR
1,499 Elo+

VS

Team Averages
Level 104
1,497 SR
1,548 Elo+
Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Canvered
Sun Wukong
Level 23
God Stats
2W - 0L
1,701 SR
Queue Stats
38W - 18L
1,522 Elo+
Solo
Zhong Kui
Zhong Kui
Citogz
Zhong Kui
Level 142
God Stats
1W - 2L
1,286 SR
Queue Stats
232W - 205L
1,515 Elo+
Party 1
Osiris
Osiris
Meveryik
Osiris
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,715 Elo+
Solo
Cernunnos
Cernunnos
gf97
Cernunnos
Level 139
God Stats
6W - 3L
1,496 SR
Queue Stats
231W - 186L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
HardDeath
Mercury
13
2 / 4 / 5
6,971
634
5,857
9,271
5,359
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
4 / 2 / 4
8,000
727
10,744
20,280
18,671
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ares
Qwanier
Ares
12
1 / 8 / 6
7,542
686
6,299
18,631
20,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Odin
Themrik
Odin
12
2 / 7 / 3
6,976
634
9,168
16,286
12,105
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
11
0 / 7 / 6
7,035
640
4,551
17,954
17,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
0 / 2 / 20
8,062
733
7,617
10,472
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Canvered
Sun Wukong
16
6 / 1 / 22
9,600
873
16,970
13,930
11,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Citogz
Zhong Kui
16
7 / 2 / 14
9,639
876
16,307
12,434
10,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
Meveryik
Osiris
16
5 / 2 / 15
10,051
914
11,821
12,648
11,121
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
gf97
Cernunnos
17
10 / 2 / 12
10,277
934
20,708
9,919
5,102
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
111
9
Kills
28
28
Deaths
9
24
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
0
2
20
5
W
Sun Wukong
Canvered
Sun Wukong
6
1
22
17
W
Zhong Kui
Citogz
Zhong Kui
7
2
14
7
L
Mercury
HardDeath
Mercury
2
4
5
1.13
L
4
2
4
3
W
Osiris
Meveryik
Osiris
5
2
15
6.25
L
Ares
Qwanier
Ares
1
8
6
0.5
L
Odin
Themrik
Odin
2
7
3
0.5
L
Khepri
0
7
6
0.43
W
Cernunnos
gf97
Cernunnos
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,619
Damage
73,423
82,422
Taken
59,403
74,118
Mitigated
49,338
17,742
Healing
28,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,617
981
1,254
2,708
10,472
10,362
374
3,644
6,828
0
10,797
W
Sun Wukong
Canvered
Sun Wukong
16,970
3,158
1,735
5,634
13,930
11,974
433
4,339
9,591
0
32,103
W
Zhong Kui
Citogz
Zhong Kui
16,307
3,296
1,387
5,324
12,434
10,779
2,397
4,974
7,460
28,413
0
L
Mercury
HardDeath
Mercury
5,857
2,205
2,238
1,460
9,271
5,359
246
2,063
7,083
0
14,692
L
10,744
720
810
9,115
20,280
18,671
150
4,376
15,608
21,211
0
W
Osiris
Meveryik
Osiris
11,821
4,009
4,581
3,767
12,648
11,121
691
4,800
7,848
0
19,483
L
Ares
Qwanier
Ares
6,299
915
82
769
18,631
20,499
79
3,862
14,686
12,940
0
L
Odin
Themrik
Odin
9,168
3,326
414
371
16,286
12,105
68
3,124
13,034
0
13,427
L
Khepri
4,551
1,102
768
1,715
17,954
17,484
38
2,882
14,769
9,177
0
W
Cernunnos
gf97
Cernunnos
20,708
11,372
414
2,165
9,919
5,102
2,945
3,837
6,082
0
39,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,524
Gold Earned
47,629
56
Minions Killed
108
0
Camps Cleared
0
883,207
Distance Traveled
1,010,524
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,062
733
10
1
0
202,752
0
W
Sun Wukong
9,600
873
28
3
0
216,804
2
W
Zhong Kui
9,639
876
32
3
0
184,362
1
L
Mercury
6,971
634
22
2
0
193,614
0
L
Geb
8,000
727
16
1
0
200,824
0
W
Osiris
10,051
914
10
1
0
226,863
1
L
Ares
7,542
686
7
1
0
159,612
0
L
Odin
6,976
634
7
1
0
143,389
1
L
Khepri
7,035
640
4
0
0
185,768
1
W
Cernunnos
10,277
934
28
3
0
179,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role