Player Matchup

Camazotz
Camazotz
Lidor1221
Camazotz
Level 112
God Stats
2W - 1L
1,460 SR
Queue Stats
96W - 99L
1,449 Elo+
Solo
Jing Wei
Jing Wei
bubblegum390
Jing Wei
Level 103
God Stats
3W - 2L
1,546 SR
Queue Stats
217W - 222L
1,425 Elo+
Party 1
Da Ji
Da Ji
denfkh
Da Ji
Level 156
God Stats
3W - 3L
1,445 SR
Queue Stats
78W - 84L
1,427 Elo+
Party 1
Kumbhakarna
Kumbhakarna
elhombremagico
Kumbhakarna
Level 62
God Stats
2W - 3L
1,479 SR
Queue Stats
14W - 22L
1,368 Elo+
Solo
Tiamat
Tiamat
xPyromanic
Tiamat
Level 147
God Stats
2W - 2L
1,637 SR
Queue Stats
375W - 378L
1,512 Elo+
Solo
Team Averages
Level 116
1,513 SR
1,436 Elo+

VS

Team Averages
Level 93
1,459 SR
1,462 Elo+
Arachne
Arachne
Explin
Arachne
Level 66
God Stats
14W - 6L
1,652 SR
Queue Stats
174W - 183L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Havocwave
Sylvanus
Level 147
God Stats
1W - 4L
1,225 SR
Queue Stats
289W - 292L
1,452 Elo+
Solo
Hou Yi
Hou Yi
RIISUSMIES
Hou Yi
Level 101
God Stats
14W - 7L
1,605 SR
Queue Stats
256W - 248L
1,496 Elo+
Solo
Sun Wukong
Sun Wukong
Ubo97
Sun Wukong
Level 69
God Stats
3W - 5L
1,231 SR
Queue Stats
101W - 113L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
Virgal93
Baron Samedi
Level 82
God Stats
8W - 8L
1,580 SR
Queue Stats
219W - 221L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Lidor1221
Camazotz
19
1 / 5 / 4
12,710
424
16,444
36,620
37,077
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
bubblegum390
Jing Wei
20
0 / 6 / 6
12,648
422
12,724
24,631
12,486
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
denfkh
Da Ji
20
5 / 9 / 0
13,905
464
18,488
35,852
22,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
elhombremagico
Kumbhakarna
17
0 / 7 / 7
11,971
399
10,376
38,875
53,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
xPyromanic
Tiamat
17
5 / 5 / 5
12,462
415
23,484
26,897
21,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Explin
Arachne
20
10 / 2 / 6
17,940
598
24,604
35,437
24,689
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sylvanus
Havocwave
Sylvanus
20
8 / 3 / 15
16,035
535
18,871
30,251
46,760
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hou Yi
RIISUSMIES
Hou Yi
20
2 / 4 / 11
16,524
551
12,782
29,235
15,893
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Ubo97
Sun Wukong
20
7 / 1 / 10
16,763
559
35,246
39,801
59,325
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Baron Samedi
Virgal93
Baron Samedi
20
5 / 1 / 13
14,803
493
35,121
16,202
11,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
87
11
Kills
32
32
Deaths
11
22
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Arachne
Explin
Arachne
10
2
6
6.5
W
Sylvanus
Havocwave
Sylvanus
8
3
15
5.17
L
Camazotz
Lidor1221
Camazotz
1
5
4
0.6
W
Hou Yi
RIISUSMIES
Hou Yi
2
4
11
1.88
W
Sun Wukong
Ubo97
Sun Wukong
7
1
10
12
W
Baron Samedi
Virgal93
Baron Samedi
5
1
13
11.5
L
Jing Wei
bubblegum390
Jing Wei
0
6
6
0.5
L
Da Ji
denfkh
Da Ji
5
9
0
0.56
L
Kumbhakarna
elhombremagico
Kumbhakarna
0
7
7
0.5
L
Tiamat
xPyromanic
Tiamat
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,516
Damage
126,624
162,875
Taken
150,926
147,378
Mitigated
158,428
49,654
Healing
66,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Explin
Arachne
24,604
15,140
0
15,304
35,437
24,689
751
8,608
26,829
0
179,907
W
Sylvanus
Havocwave
Sylvanus
18,871
4,378
9,369
12,490
30,251
46,760
481
9,184
20,571
70,153
7,004
L
Camazotz
Lidor1221
Camazotz
16,444
3,761
0
16,393
36,620
37,077
708
6,467
30,153
147
109,506
W
Hou Yi
RIISUSMIES
Hou Yi
12,782
5,666
0
7,718
29,235
15,893
7,106
5,800
23,435
0
204,877
W
Sun Wukong
Ubo97
Sun Wukong
35,246
9,773
0
8,341
39,801
59,325
1,557
8,399
31,402
0
139,739
W
Baron Samedi
Virgal93
Baron Samedi
35,121
1,804
8,984
4,463
16,202
11,761
2,376
5,703
10,499
129,610
0
L
Jing Wei
bubblegum390
Jing Wei
12,724
8,368
0
10,399
24,631
12,486
1,122
7,397
17,234
25
117,798
L
Da Ji
denfkh
Da Ji
18,488
6,428
0
10,106
35,852
22,071
0
6,478
29,374
0
125,349
L
Kumbhakarna
elhombremagico
Kumbhakarna
10,376
970
1,312
7,211
38,875
53,907
0
20,774
18,101
43,665
0
L
Tiamat
xPyromanic
Tiamat
23,484
1,372
180
4,053
26,897
21,837
884
11,614
15,283
98,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,696
Gold Earned
82,065
716
Minions Killed
868
0
Camps Cleared
0
2,621,950
Distance Traveled
2,773,016
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
17,940
598
226
8
0
661,507
5
W
Sylvanus
16,035
535
82
3
0
500,392
5
L
Camazotz
12,710
424
157
5
0
541,649
8
W
Hou Yi
16,524
551
216
7
0
515,900
4
W
Sun Wukong
16,763
559
200
7
0
544,748
0
W
Baron Samedi
14,803
493
144
5
0
550,469
11
L
Jing Wei
12,648
422
190
6
0
502,326
14
L
Da Ji
13,905
464
157
5
0
522,024
4
L
Kumbhakarna
11,971
399
39
1
0
523,882
2
L
Tiamat
12,462
415
173
6
0
532,069
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role