Player Matchup

Zeus
Zeus
BlobFishLord
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,461 Elo+
Party 2
Bellona
Bellona
Xcelele
Bellona
Level 41
God Stats
1W - 1L
1,315 SR
Queue Stats
10W - 4L
1,461 Elo+
Party 2
Chernobog
Chernobog
Yellowjellomello
Chernobog
Level 35
God Stats
26W - 13L
1,735 SR
Queue Stats
145W - 116L
1,595 Elo+
Party 3
Gilgamesh
Gilgamesh
butolong
Gilgamesh
Level 80
God Stats
10W - 4L
1,689 SR
Queue Stats
346W - 285L
1,572 Elo+
Party 3
Terra
Terra
ulery
Terra
Level 29
God Stats
24W - 14L
1,594 SR
Queue Stats
77W - 66L
1,601 Elo+
Party 3
Team Averages
Level 40
1,567 SR
1,538 Elo+

VS

Team Averages
Level 116
1,484 SR
1,489 Elo+
Fenrir
Fenrir
BornTheBroth
Fenrir
Level 146
God Stats
4W - 4L
1,535 SR
Queue Stats
424W - 424L
1,551 Elo+
Party 1
Ymir
Ymir
FireworksBlowUp
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,512 Elo+
Party 1
Agni
Agni
Massive B0ngo
Agni
Level 125
God Stats
2W - 3L
1,556 SR
Queue Stats
150W - 164L
1,477 Elo+
Party 1
Ishtar
Ishtar
Saint SITM
Ishtar
Level 160
God Stats
3W - 5L
1,352 SR
Queue Stats
77W - 96L
1,436 Elo+
Party 1
Hun Batz
Hun Batz
xXMrMcAwesome34
Hun Batz
Level 123
God Stats
6W - 9L
1,477 SR
Queue Stats
192W - 209L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,796
618
4,558
7,169
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
Xcelele
Bellona
11
1 / 0 / 1
6,315
574
5,700
7,937
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
12
3 / 0 / 3
6,635
603
8,369
4,985
1,834
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
butolong
Gilgamesh
11
4 / 2 / 0
6,544
595
5,030
7,999
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Terra
ulery
Terra
10
3 / 0 / 4
6,610
601
4,963
8,505
4,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
0 / 2 / 0
5,730
521
3,322
10,474
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 4 / 0
4,523
411
1,026
10,435
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
2 / 1 / 0
5,791
526
4,618
4,668
1,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Saint SITM
Ishtar
8
0 / 3 / 0
4,763
433
3,485
6,669
1,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hun Batz
10
1 / 3 / 2
5,811
528
4,588
10,744
4,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
13
Kills
3
3
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Fenrir
0
2
0
0
L
0
4
0
0
L
2
1
0
2
L
Ishtar
Saint SITM
Ishtar
0
3
0
0
W
Bellona
Xcelele
Bellona
1
0
1
1.5
W
Chernobog
3
0
3
4.5
W
Gilgamesh
butolong
Gilgamesh
4
2
0
2
W
Terra
ulery
Terra
3
0
4
5
L
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,620
Damage
17,039
36,595
Taken
42,990
18,649
Mitigated
18,970
10,832
Healing
12,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,558
1,635
0
990
7,169
2,171
77
1,982
4,705
44,453
0
L
Fenrir
3,322
1,331
0
5,208
10,474
5,688
0
0
10,474
0
38,768
L
1,026
198
295
1,603
10,435
5,610
0
3,151
7,284
7,235
0
L
4,618
313
0
670
4,668
1,689
0
1,783
2,885
32,729
0
L
Ishtar
Saint SITM
Ishtar
3,485
2,102
0
372
6,669
1,869
168
1,616
5,053
0
29,889
W
Bellona
Xcelele
Bellona
5,700
2,270
0
3,108
7,937
7,071
0
0
7,937
0
38,288
W
Chernobog
8,369
5,885
0
1,691
4,985
1,834
598
337
4,648
0
56,875
W
Gilgamesh
butolong
Gilgamesh
5,030
2,090
0
1,154
7,999
3,421
0
1,481
6,282
44
43,249
W
Terra
ulery
Terra
4,963
904
1,934
1,955
8,505
4,152
81
1,050
6,687
12,629
5,544
L
Hun Batz
4,588
1,378
0
4,066
10,744
4,114
0
2,078
8,666
0
41,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,900
Gold Earned
26,618
362
Minions Killed
265
0
Camps Cleared
0
1,059,630
Distance Traveled
1,042,265
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,796
618
88
8
0
195,330
2
L
Fenrir
5,730
521
66
6
0
235,393
4
L
Ymir
4,523
411
6
1
0
186,863
1
L
Agni
5,791
526
72
7
0
193,654
1
L
Ishtar
4,763
433
52
5
0
181,373
2
W
Bellona
6,315
574
81
7
0
212,405
2
W
Chernobog
6,635
603
88
8
0
193,981
3
W
Gilgamesh
6,544
595
74
7
0
239,574
4
W
Terra
6,610
601
31
3
0
218,340
1
L
Hun Batz
5,811
528
69
6
0
244,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role