Player Matchup

Cupid
Cupid
AcidHamBurger
Cupid
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,487 Elo+
Party 1
Poseidon
Poseidon
XxSuperM4n420xX4
Poseidon
Level 123
God Stats
0W - 4L
1,527 SR
Queue Stats
26W - 50L
1,377 Elo+
Solo
Atlas
Atlas
ygcrazyafroman
Atlas
Level 138
God Stats
7W - 2L
1,695 SR
Queue Stats
159W - 174L
1,544 Elo+
Party 1
Team Averages
Level 130
1,574 SR
1,469 Elo+

VS

Team Averages
Level 107
1,782 SR
1,546 Elo+
Thanatos
Thanatos
BigNoseLoner
Thanatos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,376 Elo+
Solo
Ra
Ra
Y0URTOOCLOSEMAN
Ra
Level 128
God Stats
12W - 8L
1,796 SR
Queue Stats
240W - 208L
1,625 Elo+
Party 2
Terra
Terra
namechanged9901
Terra
Level 127
God Stats
23W - 9L
2,050 SR
Queue Stats
146W - 135L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,604
660
5,266
6,677
2,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
5,820
582
2,620
1,993
685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 2
6,495
650
8,555
14,351
11,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigNoseLoner
Thanatos
11
3 / 2 / 2
7,366
737
6,890
9,940
5,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 4
7,433
743
7,257
6,825
3,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 0 / 3
7,743
774
4,894
10,521
12,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
14
2
Kills
5
5
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Thanatos
BigNoseLoner
Thanatos
3
2
2
2
L
0
0
1
0.5
W
1
0
4
3
W
1
0
3
2.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,441
Damage
19,041
23,021
Taken
27,286
14,588
Mitigated
20,907
3,316
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,266
3,207
890
1,101
6,677
2,713
0
3,777
2,900
0
23,086
W
Thanatos
BigNoseLoner
Thanatos
6,890
2,085
0
5,866
9,940
5,466
0
3,507
6,433
0
21,371
L
2,620
246
0
270
1,993
685
0
798
1,195
10,465
0
W
7,257
1,247
1,565
3,739
6,825
3,353
589
4,171
2,654
42,985
0
W
4,894
745
795
4,459
10,521
12,088
174
4,052
6,469
14,328
0
L
8,555
3,497
0
1,055
14,351
11,190
0
7,576
6,775
18,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,919
Gold Earned
22,542
84
Minions Killed
131
1
Camps Cleared
8
437,582
Distance Traveled
599,744
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,604
660
46
5
1
178,029
1
W
Thanatos
7,366
737
25
3
0
191,970
1
L
Poseidon
5,820
582
18
2
0
85,978
1
W
Ra
7,433
743
89
9
6
200,397
2
W
Terra
7,743
774
17
2
2
207,377
1
L
Atlas
6,495
650
20
2
0
173,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role