Player Matchup

Anhur
Anhur
ShiddingTiddies
Anhur
Level 29
God Stats
4W - 1L
1,656 SR
Queue Stats
182W - 110L
1,701 Elo+
Party 1
Sylvanus
Sylvanus
Thodrin
Sylvanus
Level 103
God Stats
7W - 2L
1,849 SR
Queue Stats
253W - 169L
1,713 Elo+
Party 1
Discordia
Discordia
deepsdoGG
Discordia
Level 144
God Stats
3W - 0L
1,500 SR
Queue Stats
324W - 224L
1,698 Elo+
Party 1
Cernunnos
Cernunnos
jrnmo
Cernunnos
Level 67
God Stats
6W - 1L
1,687 SR
Queue Stats
167W - 85L
1,703 Elo+
Party 1
Tsukuyomi
Tsukuyomi
notZipi
Tsukuyomi
Level 79
God Stats
1W - 1L
1,288 SR
Queue Stats
62W - 39L
1,597 Elo+
Party 1
Team Averages
Level 84
1,596 SR
1,683 Elo+

VS

Team Averages
Level 37
1,419 SR
1,588 Elo+
Poseidon
Poseidon
 
Poseidon
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Acid_JHendrix
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,691 Elo+
Solo
Ganesha
Ganesha
DreDUnstopable
Ganesha
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,616 Elo+
Solo
Neith
Neith
Joyul--
Neith
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
17W - 24L
1,515 Elo+
Solo
Chang'e
Chang'e
uwubaybee
Chang'e
Level 29
God Stats
3W - 7L
1,303 SR
Queue Stats
111W - 107L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 9
8,568
857
10,736
11,322
5,813
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
Thodrin
Sylvanus
15
2 / 1 / 16
9,173
917
7,593
13,959
14,984
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
deepsdoGG
Discordia
17
7 / 1 / 12
9,612
961
17,763
5,588
2,979
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
jrnmo
Cernunnos
15
3 / 4 / 10
8,661
866
14,200
10,224
5,545
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tsukuyomi
notZipi
Tsukuyomi
15
4 / 3 / 12
8,726
873
11,485
9,522
5,369
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
2 / 4 / 6
7,851
785
13,099
9,766
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 8 / 4
6,484
648
3,138
10,260
4,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 9
8,123
812
5,354
18,375
19,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Joyul--
Neith
15
3 / 3 / 7
7,948
795
15,868
12,958
7,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
uwubaybee
Chang'e
16
6 / 2 / 3
8,437
844
4,872
14,633
11,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
21
Kills
11
12
Deaths
21
59
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
4
6
1.25
L
0
8
4
0.25
L
0
4
9
1.13
L
Neith
Joyul--
Neith
3
3
7
2.17
W
5
3
9
3.17
W
Sylvanus
Thodrin
Sylvanus
2
1
16
10
W
Discordia
deepsdoGG
Discordia
7
1
12
13
W
Cernunnos
jrnmo
Cernunnos
3
4
10
2
W
Tsukuyomi
notZipi
Tsukuyomi
4
3
12
3.33
L
Chang'e
uwubaybee
Chang'e
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,777
Damage
42,331
50,615
Taken
65,992
34,690
Mitigated
47,786
22,779
Healing
22,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
13,099
1,899
686
428
9,766
5,094
0
4,259
5,507
26,594
0
L
3,138
495
62
283
10,260
4,311
19
2,670
7,590
7,726
0
L
5,354
376
827
3,355
18,375
19,875
0
4,979
13,396
14,958
0
L
Neith
Joyul--
Neith
15,868
5,322
142
2,765
12,958
7,488
0
5,574
7,384
0
24,482
W
10,736
5,312
923
2,310
11,322
5,813
208
6,948
4,374
0
17,486
W
Sylvanus
Thodrin
Sylvanus
7,593
1,606
7,708
6,934
13,959
14,984
210
6,937
7,022
9,466
0
W
Discordia
deepsdoGG
Discordia
17,763
1,867
476
909
5,588
2,979
0
3,283
2,305
31,848
0
W
Cernunnos
jrnmo
Cernunnos
14,200
6,656
0
932
10,224
5,545
0
5,119
5,105
0
33,656
W
Tsukuyomi
notZipi
Tsukuyomi
11,485
2,331
783
1,804
9,522
5,369
1,149
4,176
5,346
0
20,284
L
Chang'e
uwubaybee
Chang'e
4,872
221
7,383
6,112
14,633
11,018
0
7,874
6,759
10,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,740
Gold Earned
38,843
99
Minions Killed
109
0
Camps Cleared
0
1,008,660
Distance Traveled
852,939
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,851
785
35
4
0
153,933
0
L
Raijin
6,484
648
11
1
0
110,905
0
L
Ganesha
8,123
812
7
1
0
178,254
0
L
Neith
7,948
795
30
3
0
193,475
0
W
Anhur
8,568
857
12
1
0
184,590
0
W
Sylvanus
9,173
917
4
0
0
195,587
1
W
Discordia
9,612
961
22
2
0
232,937
1
W
Cernunnos
8,661
866
49
5
0
161,814
0
W
Tsukuyomi
8,726
873
12
1
0
233,732
0
L
Chang'e
8,437
844
26
3
0
216,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role