Player Matchup

Tsukuyomi
Tsukuyomi
DarthSlaughtius
Tsukuyomi
Level 73
God Stats
0W - 4L
1,181 SR
Queue Stats
19W - 22L
1,463 Elo+
Party 3
Gilgamesh
Gilgamesh
Zontholu18
Gilgamesh
Level 14
God Stats
0W - 2L
1,362 SR
Queue Stats
1W - 5L
1,333 Elo+
Party 3
Sylvanus
Sylvanus
badguy274
Sylvanus
Level 109
God Stats
1W - 1L
1,427 SR
Queue Stats
44W - 42L
1,486 Elo+
Party 3
Kukulkan
Kukulkan
gothcowboy69
Kukulkan
Level 7
God Stats
0W - 3L
1,206 SR
Queue Stats
2W - 9L
1,213 Elo+
Party 3
Rama
Rama
jaqulate
Rama
Level 6
God Stats
1W - 3L
1,371 SR
Queue Stats
4W - 9L
1,213 Elo+
Party 3
Team Averages
Level 42
1,310 SR
1,342 Elo+

VS

Team Averages
Level 124
1,608 SR
1,407 Elo+
Chiron
Chiron
ANURAG123
Chiron
Level 125
God Stats
6W - 9L
1,287 SR
Queue Stats
138W - 162L
1,416 Elo+
Party 1
The Morrigan
The Morrigan
MrRexceptional
The Morrigan
Level 146
God Stats
1W - 0L
1,772 SR
Queue Stats
69W - 84L
1,453 Elo+
Party 1
He Bo
He Bo
axe3386
He Bo
Level 149
God Stats
9W - 7L
1,450 SR
Queue Stats
212W - 245L
1,439 Elo+
Party 1
Osiris
Osiris
cubitomaincra123
Osiris
Level 71
God Stats
1W - 0L
1,813 SR
Queue Stats
3W - 3L
1,314 Elo+
Party 2
Ne Zha
Ne Zha
phoenixmaincra
Ne Zha
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
75W - 80L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DarthSlaughtius
Tsukuyomi
8
1 / 2 / 0
4,807
481
2,643
7,161
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Zontholu18
Gilgamesh
9
0 / 1 / 0
5,378
538
2,631
6,852
2,873
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
badguy274
Sylvanus
7
0 / 2 / 1
4,630
463
2,039
6,829
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
gothcowboy69
Kukulkan
8
1 / 4 / 0
4,781
478
1,737
4,977
1,875
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rama
8
0 / 3 / 0
4,577
458
1,598
5,299
1,408
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ANURAG123
Chiron
11
4 / 0 / 3
6,006
601
6,399
4,299
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Morrigan
MrRexceptional
The Morrigan
10
2 / 0 / 5
5,827
583
3,376
2,435
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
axe3386
He Bo
10
2 / 2 / 1
5,673
567
2,353
5,650
1,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 0 / 0
6,361
636
2,344
4,922
3,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 0 / 4
5,184
518
4,940
6,989
4,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
12
12
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chiron
ANURAG123
Chiron
4
0
3
5.5
L
Tsukuyomi
DarthSlaughtius
Tsukuyomi
1
2
0
0.5
W
The Morrigan
MrRexceptional
The Morrigan
2
0
5
4.5
L
Gilgamesh
Zontholu18
Gilgamesh
0
1
0
0
W
He Bo
axe3386
He Bo
2
2
1
1.25
L
Sylvanus
badguy274
Sylvanus
0
2
1
0.25
W
1
0
0
1
L
Kukulkan
gothcowboy69
Kukulkan
1
4
0
0.25
L
Rama
0
3
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,648
Damage
19,412
31,118
Taken
24,295
12,157
Mitigated
11,956
7,537
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
ANURAG123
Chiron
6,399
3,421
250
2,127
4,299
1,689
61
1,363
2,930
0
42,685
L
Tsukuyomi
DarthSlaughtius
Tsukuyomi
2,643
782
0
2,312
7,161
2,637
0
2,349
4,774
0
25,536
W
The Morrigan
MrRexceptional
The Morrigan
3,376
727
0
500
2,435
856
0
458
1,977
30,415
0
L
Gilgamesh
Zontholu18
Gilgamesh
2,631
836
0
1,353
6,852
2,873
0
0
6,852
0
36,055
W
He Bo
axe3386
He Bo
2,353
317
0
2,348
5,650
1,562
45
330
5,280
32,896
0
L
Sylvanus
badguy274
Sylvanus
2,039
773
480
1,710
6,829
3,364
0
0
6,829
15,753
0
W
2,344
1,001
0
3,444
4,922
3,189
0
0
4,922
0
37,535
L
Kukulkan
gothcowboy69
Kukulkan
1,737
470
0
753
4,977
1,875
0
3,030
1,733
21,246
0
L
Rama
1,598
1,406
0
929
5,299
1,408
0
278
5,021
0
24,062
W
4,940
1,223
0
1,911
6,989
4,660
0
1,539
5,410
180
22,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,173
Gold Earned
29,051
222
Minions Killed
325
0
Camps Cleared
0
940,298
Distance Traveled
967,614
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
6,006
601
69
7
0
193,650
1
L
Tsukuyomi
4,807
481
47
5
0
231,841
2
W
The Morrigan
5,827
583
79
8
0
195,172
1
L
Gilgamesh
5,378
538
60
6
0
181,347
4
W
He Bo
5,673
567
61
6
0
180,497
3
L
Sylvanus
4,630
463
23
2
0
169,599
2
W
Osiris
6,361
636
90
9
0
186,312
4
L
Kukulkan
4,781
478
46
5
0
181,014
3
L
Rama
4,577
458
46
5
0
176,497
0
W
Ne Zha
5,184
518
26
3
0
211,983
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role