Player Matchup

Xing Tian
Xing Tian
DarKComplexx
Xing Tian
Level 126
God Stats
2W - 1L
1,670 SR
Queue Stats
104W - 113L
1,437 Elo+
Party 2
Tiamat
Tiamat
Orbyts
Tiamat
Level 156
God Stats
2W - 0L
1,502 SR
Queue Stats
80W - 71L
1,531 Elo+
Party 2
Guan Yu
Guan Yu
RoyalWeaver
Guan Yu
Level 29
God Stats
2W - 4L
1,420 SR
Queue Stats
74W - 76L
1,434 Elo+
Party 2
Team Averages
Level 104
1,531 SR
1,468 Elo+

VS

Team Averages
Level 112
1,526 SR
1,650 Elo+
Kumbhakarna
Kumbhakarna
APOLLOTX
Kumbhakarna
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,650 Elo+
Party 1
Odin
Odin
K1loScope
Odin
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,650 Elo+
Party 1
Izanami
Izanami
Lovelydaytoslay
Izanami
Level 24
God Stats
1W - 3L
1,578 SR
Queue Stats
1W - 3L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarKComplexx
Xing Tian
17
7 / 1 / 15
13,947
775
13,191
24,502
33,807
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tiamat
Orbyts
Tiamat
18
9 / 3 / 9
13,348
742
29,077
13,633
12,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Guan Yu
RoyalWeaver
Guan Yu
17
6 / 2 / 12
12,911
717
13,985
19,941
23,944
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
APOLLOTX
Kumbhakarna
15
1 / 6 / 4
11,136
619
10,096
24,765
28,119
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
16
4 / 9 / 2
12,461
692
18,236
22,245
21,731
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 7 / 3
11,214
623
14,034
16,678
6,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
22
Kills
6
6
Deaths
22
36
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
APOLLOTX
Kumbhakarna
1
6
4
0.5
W
Xing Tian
DarKComplexx
Xing Tian
7
1
15
14.5
L
Odin
4
9
2
0.56
L
1
7
3
0.36
W
Tiamat
Orbyts
Tiamat
9
3
9
4.5
W
Guan Yu
RoyalWeaver
Guan Yu
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,253
Damage
42,366
58,076
Taken
63,688
70,199
Mitigated
56,739
17,271
Healing
6,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
APOLLOTX
Kumbhakarna
10,096
2,347
0
2,908
24,765
28,119
0
15,841
8,400
26,747
0
W
Xing Tian
DarKComplexx
Xing Tian
13,191
3,063
0
5,809
24,502
33,807
512
5,015
18,795
34,188
0
L
Odin
18,236
4,955
0
1,835
22,245
21,731
0
13,914
7,665
0
29,210
L
14,034
11,253
0
1,815
16,678
6,889
0
11,325
5,102
0
43,129
W
Tiamat
Orbyts
Tiamat
29,077
2,820
0
2,539
13,633
12,448
1,371
2,742
10,424
73,455
0
W
Guan Yu
RoyalWeaver
Guan Yu
13,985
3,175
2,825
6,098
19,941
23,944
963
3,097
16,297
68
36,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,206
Gold Earned
34,811
191
Minions Killed
127
12
Camps Cleared
1
995,098
Distance Traveled
808,034
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,136
619
19
1
0
271,184
2
W
Xing Tian
13,947
775
30
2
2
348,212
2
L
Odin
12,461
692
23
1
0
280,982
5
L
Izanami
11,214
623
85
5
1
255,868
0
W
Tiamat
13,348
742
95
5
8
298,495
2
W
Guan Yu
12,911
717
66
4
2
348,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role