Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Astralyst
Da Ji
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 13L
1,624 Elo+
Party 1
Loki
Loki
IlliyaGrezin
Loki
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
LordFaIIen
Ymir
Level 125
God Stats
5W - 5L
1,744 SR
Queue Stats
267W - 268L
1,473 Elo+
Solo
Cernunnos
Cernunnos
lGrub
Cernunnos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,556 Elo+
Party 1
Team Averages
Level 92
1,549 SR
1,531 Elo+

VS

Team Averages
Level 98
1,604 SR
1,560 Elo+
Medusa
Medusa
Exodus345
Medusa
Level 117
God Stats
7W - 2L
1,589 SR
Queue Stats
19W - 13L
1,563 Elo+
Party 2
Poseidon
Poseidon
GERAS260491
Poseidon
Level 148
God Stats
2W - 1L
1,593 SR
Queue Stats
42W - 41L
1,513 Elo+
Solo
Camazotz
Camazotz
GONZALILLO001
Camazotz
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 84L
1,474 Elo+
Solo
Sylvanus
Sylvanus
Tango260
Sylvanus
Level 153
God Stats
8W - 5L
1,837 SR
Queue Stats
31W - 23L
1,653 Elo+
Party 2
Ao Kuang
Ao Kuang
Thepro090
Ao Kuang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 3 / 3
6,713
420
3,841
10,582
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Da Ji
Astralyst
Da Ji
13
1 / 1 / 0
6,322
395
2,676
9,037
3,745
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 2 / 1
6,598
412
1,619
8,945
3,370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 4 / 1
7,357
460
3,949
9,189
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
lGrub
Cernunnos
12
2 / 2 / 2
7,550
472
9,259
8,795
3,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Exodus345
Medusa
14
0 / 2 / 5
8,237
515
7,738
9,879
3,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
GERAS260491
Poseidon
16
3 / 0 / 3
10,259
641
4,702
6,257
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
GONZALILLO001
Camazotz
16
1 / 1 / 0
9,879
617
4,642
7,433
4,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sylvanus
Tango260
Sylvanus
11
0 / 2 / 4
7,081
443
4,578
12,376
8,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ao Kuang
Thepro090
Ao Kuang
15
8 / 1 / 2
10,067
629
8,201
11,702
4,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
6
Kills
12
12
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
3
0.83
L
Da Ji
Astralyst
Da Ji
1
1
0
1
W
Medusa
Exodus345
Medusa
0
2
5
1.25
W
Poseidon
GERAS260491
Poseidon
3
0
3
4.5
W
Camazotz
GONZALILLO001
Camazotz
1
1
0
1
L
0
2
1
0.25
L
2
4
1
0.63
W
Sylvanus
Tango260
Sylvanus
0
2
4
1
W
Ao Kuang
Thepro090
Ao Kuang
8
1
2
9
L
Cernunnos
lGrub
Cernunnos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,344
Damage
29,861
46,548
Taken
47,647
20,957
Mitigated
23,719
10,806
Healing
23,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,841
1,188
0
2,042
10,582
6,378
0
3,543
7,039
16,188
0
L
Da Ji
Astralyst
Da Ji
2,676
426
0
2,200
9,037
3,745
0
249
8,065
0
28,017
W
Medusa
Exodus345
Medusa
7,738
3,654
487
4,504
9,879
3,574
654
1,530
8,349
0
64,551
W
Poseidon
GERAS260491
Poseidon
4,702
823
0
2,514
6,257
2,381
840
1,888
4,181
100,401
0
W
Camazotz
GONZALILLO001
Camazotz
4,642
282
0
4,286
7,433
4,198
0
0
7,433
0
70,747
L
1,619
631
0
3,872
8,945
3,370
0
3,044
5,901
0
42,568
L
3,949
810
0
1,082
9,189
4,024
0
6,073
3,116
42,897
0
W
Sylvanus
Tango260
Sylvanus
4,578
1,247
1,062
3,976
12,376
8,859
144
4,007
8,333
26,981
9,699
W
Ao Kuang
Thepro090
Ao Kuang
8,201
2,852
0
6,317
11,702
4,707
2,940
1,376
10,216
68,667
0
L
Cernunnos
lGrub
Cernunnos
9,259
3,698
0
1,610
8,795
3,440
0
4,098
4,697
0
64,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,540
Gold Earned
45,523
398
Minions Killed
529
0
Camps Cleared
0
1,335,617
Distance Traveled
1,543,997
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,713
420
21
1
0
228,693
2
L
Da Ji
6,322
395
65
4
0
277,586
1
W
Medusa
8,237
515
97
6
0
296,764
2
W
Poseidon
10,259
641
163
10
0
346,367
7
W
Camazotz
9,879
617
127
8
0
290,932
3
L
Loki
6,598
412
81
5
0
311,857
1
L
Ymir
7,357
460
96
6
0
242,410
4
W
Sylvanus
7,081
443
55
3
0
254,448
6
W
Ao Kuang
10,067
629
87
5
0
355,486
0
L
Cernunnos
7,550
472
135
8
0
275,071
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role