Player Matchup

Cthulhu
Cthulhu
Algebrah
Cthulhu
Level 17
God Stats
1W - 1L
1,342 SR
Queue Stats
9W - 3L
1,701 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
CthulhuWakes
Ah Muzen Cab
Level 142
God Stats
13W - 4L
1,857 SR
Queue Stats
53W - 36L
1,665 Elo+
Party 1
Geb
Geb
FlufyBunny
Geb
Level 104
God Stats
5W - 1L
1,855 SR
Queue Stats
41W - 30L
1,620 Elo+
Party 1
Team Averages
Level 88
1,685 SR
1,662 Elo+

VS

Team Averages
Level 46
1,397 SR
1,539 Elo+
Yu Huang
Yu Huang
BrandedFury
Yu Huang
Level 30
God Stats
1W - 1L
1,271 SR
Queue Stats
12W - 16L
1,719 Elo+
Party 2
Ishtar
Ishtar
Trentjh
Ishtar
Level 78
God Stats
1W - 3L
1,334 SR
Queue Stats
70W - 93L
1,398 Elo+
Solo
Mulan
Mulan
WhenWillitEnd
Mulan
Level 29
God Stats
4W - 3L
1,584 SR
Queue Stats
15W - 15L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Algebrah
Cthulhu
15
4 / 1 / 11
11,927
795
9,110
23,166
33,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
CthulhuWakes
Ah Muzen Cab
18
13 / 1 / 6
12,954
864
31,245
18,662
10,100
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
2 / 3 / 12
11,835
789
10,484
20,373
23,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BrandedFury
Yu Huang
15
1 / 2 / 4
9,797
653
18,880
13,701
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ishtar
Trentjh
Ishtar
13
3 / 8 / 1
9,709
647
13,166
16,425
7,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 9 / 4
8,867
591
13,794
27,084
33,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
14
19
Kills
5
5
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Algebrah
Cthulhu
4
1
11
9.5
L
Yu Huang
BrandedFury
Yu Huang
1
2
4
1.5
W
Ah Muzen Cab
CthulhuWakes
Ah Muzen Cab
13
1
6
16
W
2
3
12
2.67
L
Ishtar
Trentjh
Ishtar
3
8
1
0.44
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,839
Damage
45,840
62,201
Taken
57,210
67,169
Mitigated
46,685
15,625
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Algebrah
Cthulhu
9,110
716
965
3,797
23,166
33,831
150
6,492
15,741
18,552
0
L
Yu Huang
BrandedFury
Yu Huang
18,880
1,976
0
500
13,701
6,284
0
5,345
8,356
39,649
0
W
Ah Muzen Cab
CthulhuWakes
Ah Muzen Cab
31,245
14,599
0
7,050
18,662
10,100
2,303
5,877
12,034
0
96,944
W
10,484
852
0
3,813
20,373
23,238
332
6,417
13,150
33,076
0
L
Ishtar
Trentjh
Ishtar
13,166
7,240
0
2,798
16,425
7,050
0
4,684
11,741
0
38,859
L
13,794
2,925
0
2,398
27,084
33,351
0
9,565
17,519
0
22,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,716
Gold Earned
28,373
195
Minions Killed
151
10
Camps Cleared
1
912,367
Distance Traveled
737,312
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,927
795
23
2
0
312,394
4
L
Yu Huang
9,797
653
72
5
0
277,310
3
W
Ah Muzen Cab
12,954
864
126
8
8
309,952
1
W
Geb
11,835
789
46
3
2
290,021
3
L
Ishtar
9,709
647
57
4
0
208,512
4
L
Mulan
8,867
591
22
1
1
251,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role