Player Matchup

Mulan
Mulan
KRYPT0NITE KING
Mulan
Level 106
God Stats
7W - 9L
1,747 SR
Queue Stats
489W - 589L
1,363 Elo+
Party 1
Skadi
Skadi
blaumonster
Skadi
Level 49
God Stats
1W - 3L
1,302 SR
Queue Stats
1W - 7L
1,105 Elo+
Solo
Kuzenbo
Kuzenbo
doctorwho90098
Kuzenbo
Level 49
God Stats
4W - 6L
1,606 SR
Queue Stats
160W - 205L
1,365 Elo+
Party 1
Baron Samedi
Baron Samedi
slightlygrayman
Baron Samedi
Level 33
God Stats
3W - 6L
1,213 SR
Queue Stats
79W - 80L
1,376 Elo+
Solo
Hercules
Hercules
uninspirred
Hercules
Level 44
God Stats
3W - 8L
1,751 SR
Queue Stats
96W - 114L
1,371 Elo+
Solo
Team Averages
Level 56
1,524 SR
1,316 Elo+

VS

Team Averages
Level 94
1,538 SR
1,391 Elo+
Cabrakan
Cabrakan
Baronvbear
Cabrakan
Level 127
God Stats
3W - 3L
1,588 SR
Queue Stats
46W - 82L
1,250 Elo+
Party 2
Xing Tian
Xing Tian
C6NG
Xing Tian
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,602 Elo+
Solo
Freya
Freya
Dimnus_Catonweed
Freya
Level 67
God Stats
129W - 125L
1,500 SR
Queue Stats
151W - 152L
1,432 Elo+
Solo
Arachne
Arachne
Grimhippy
Arachne
Level 129
God Stats
21W - 14L
1,646 SR
Queue Stats
104W - 124L
1,284 Elo+
Party 2
Neith
Neith
HeldStarfish134
Neith
Level 109
God Stats
269W - 264L
1,458 SR
Queue Stats
433W - 475L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,859
528
3,275
11,145
5,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
4 / 1 / 2
5,971
459
6,116
6,057
2,016
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
2 / 2 / 4
6,323
486
3,663
10,778
8,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baron Samedi
slightlygrayman
Baron Samedi
12
0 / 2 / 0
6,604
508
9,164
9,373
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
uninspirred
Hercules
1
0 / 0 / 0
2,409
185
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Baronvbear
Cabrakan
9
0 / 4 / 2
5,469
421
3,910
7,386
4,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
C6NG
Xing Tian
13
1 / 0 / 0
7,638
588
4,959
7,331
6,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 0 / 0
7,057
543
5,806
11,602
5,073
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Grimhippy
Arachne
11
1 / 1 / 2
6,353
489
3,107
10,444
3,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 1 / 1
6,796
523
7,015
7,532
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
11
6
Kills
6
6
Deaths
6
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
Baronvbear
Cabrakan
0
4
2
0.25
W
Xing Tian
C6NG
Xing Tian
1
0
0
1
W
2
0
0
2
W
Arachne
Grimhippy
Arachne
1
1
2
2
W
2
1
1
2.5
L
0
1
0
0
L
4
1
2
5
L
2
2
4
2
L
Baron Samedi
slightlygrayman
Baron Samedi
0
2
0
0
L
Hercules
uninspirred
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,218
Damage
24,797
37,353
Taken
44,295
20,904
Mitigated
23,176
12,380
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
Baronvbear
Cabrakan
3,910
453
325
649
7,386
4,488
348
1,716
5,670
17,679
0
W
Xing Tian
C6NG
Xing Tian
4,959
774
0
2,024
7,331
6,195
270
0
7,331
55,308
0
W
5,806
2,044
160
8,113
11,602
5,073
0
6,783
4,819
55,300
0
W
Arachne
Grimhippy
Arachne
3,107
2,069
0
1,061
10,444
3,916
0
2,513
7,931
0
33,668
W
7,015
2,412
0
3,586
7,532
3,504
1,086
1,815
5,717
0
53,550
L
3,275
500
0
5,033
11,145
5,328
0
4,305
6,186
0
56,275
L
6,116
2,853
455
862
6,057
2,016
0
929
5,128
0
35,731
L
3,663
1,114
213
2,493
10,778
8,554
0
3,489
7,289
23,573
0
L
Baron Samedi
slightlygrayman
Baron Samedi
9,164
1,110
0
3,324
9,373
5,006
0
5,298
4,075
50,571
0
L
Hercules
uninspirred
Hercules
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,166
Gold Earned
33,313
318
Minions Killed
349
0
Camps Cleared
0
867,427
Distance Traveled
1,169,163
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,469
421
29
2
0
257,340
0
W
Xing Tian
7,638
588
94
7
0
217,880
2
W
Freya
7,057
543
90
7
0
216,874
0
W
Arachne
6,353
489
50
4
0
276,485
0
W
Neith
6,796
523
86
7
0
200,584
3
L
Mulan
6,859
528
126
10
0
228,617
0
L
Skadi
5,971
459
67
5
0
184,568
0
L
Kuzenbo
6,323
486
32
2
0
232,775
0
L
Baron Samedi
6,604
508
93
7
0
221,467
4
L
Hercules
2,409
185
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role