Player Matchup

Cerberus
Cerberus
Burrito_Badger
Cerberus
Level 88
God Stats
18W - 12L
1,619 SR
Queue Stats
347W - 337L
1,465 Elo+
Solo
Anubis
Anubis
H-NBV
Anubis
Level 87
God Stats
0W - 2L
1,290 SR
Queue Stats
29W - 26L
1,454 Elo+
Party 2
Shiva
Shiva
MrAwaay
Shiva
Level 117
God Stats
1W - 4L
1,316 SR
Queue Stats
63W - 58L
1,472 Elo+
Party 2
Danzaburou
Danzaburou
Rweesdz
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,485 Elo+
Party 2
Thanatos
Thanatos
abdullae197
Thanatos
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
44W - 39L
1,456 Elo+
Party 2
Team Averages
Level 104
1,445 SR
1,466 Elo+

VS

Team Averages
Level 101
1,460 SR
1,478 Elo+
Aphrodite
Aphrodite
AmOkBuFu1266
Aphrodite
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
659W - 696L
1,392 Elo+
Solo
Yu Huang
Yu Huang
BigBootyScylla
Yu Huang
Level 144
God Stats
8W - 7L
1,439 SR
Queue Stats
301W - 304L
1,496 Elo+
Party 1
Arachne
Arachne
NRVP_Admist
Arachne
Level 52
God Stats
7W - 3L
1,530 SR
Queue Stats
13W - 14L
1,531 Elo+
Solo
Jormungandr
Jormungandr
XxDeadKillerxx7
Jormungandr
Level 69
God Stats
18W - 16L
1,500 SR
Queue Stats
240W - 236L
1,499 Elo+
Party 1
Neith
Neith
Yanderemanda
Neith
Level 102
God Stats
5W - 8L
1,331 SR
Queue Stats
134W - 139L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
4 / 3 / 8
10,653
444
15,313
25,108
28,003
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
H-NBV
Anubis
16
4 / 6 / 2
10,493
437
12,914
20,698
9,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
MrAwaay
Shiva
17
0 / 4 / 1
10,458
436
15,387
28,362
28,527
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Rweesdz
Danzaburou
17
7 / 8 / 5
11,632
485
16,729
24,134
8,639
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thanatos
abdullae197
Thanatos
17
5 / 5 / 5
11,184
466
10,242
23,969
11,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AmOkBuFu1266
Aphrodite
14
0 / 7 / 4
9,892
412
3,430
24,205
20,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
20
13 / 3 / 9
14,510
605
41,224
21,357
10,954
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Arachne
NRVP_Admist
Arachne
18
0 / 6 / 8
11,312
471
10,847
24,761
12,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
XxDeadKillerxx7
Jormungandr
20
11 / 0 / 6
15,087
629
31,905
27,427
31,199
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 6 / 8
11,451
477
6,407
14,519
6,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
61
20
Kills
26
26
Deaths
22
21
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AmOkBuFu1266
Aphrodite
0
7
4
0.29
W
Yu Huang
13
3
9
5.83
L
Cerberus
4
3
8
2.67
L
Anubis
H-NBV
Anubis
4
6
2
0.83
L
Shiva
MrAwaay
Shiva
0
4
1
0.13
W
Arachne
NRVP_Admist
Arachne
0
6
8
0.67
L
Danzaburou
Rweesdz
Danzaburou
7
8
5
1.19
W
Jormungandr
XxDeadKillerxx7
Jormungandr
11
0
6
14
W
2
6
8
1
L
Thanatos
abdullae197
Thanatos
5
5
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,585
Damage
93,813
122,271
Taken
112,269
86,458
Mitigated
82,290
42,122
Healing
44,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AmOkBuFu1266
Aphrodite
3,430
425
1,014
7,901
24,205
20,862
263
7,384
16,821
34,627
0
W
Yu Huang
41,224
3,659
986
9,332
21,357
10,954
686
9,406
11,951
140,247
0
L
Cerberus
15,313
596
337
8,521
25,108
28,003
0
15,442
9,666
52,000
0
L
Anubis
H-NBV
Anubis
12,914
180
208
7,902
20,698
9,328
956
14,121
6,577
80,278
0
L
Shiva
MrAwaay
Shiva
15,387
817
476
6,132
28,362
28,527
0
20,338
8,024
0
88,331
W
Arachne
NRVP_Admist
Arachne
10,847
8,016
138
11,932
24,761
12,303
210
5,466
19,295
0
102,406
L
Danzaburou
Rweesdz
Danzaburou
16,729
5,783
0
4,598
24,134
8,639
50
16,878
7,256
0
99,825
W
Jormungandr
XxDeadKillerxx7
Jormungandr
31,905
12,411
0
9,608
27,427
31,199
581
5,787
21,640
139,064
0
W
6,407
688
0
3,755
14,519
6,972
466
4,823
9,696
0
71,679
L
Thanatos
abdullae197
Thanatos
10,242
1,120
0
13,948
23,969
11,961
0
9,917
14,052
0
90,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,420
Gold Earned
62,252
651
Minions Killed
670
0
Camps Cleared
0
2,276,786
Distance Traveled
2,181,516
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,892
412
44
2
0
359,460
4
W
Yu Huang
14,510
605
163
7
0
449,185
5
L
Cerberus
10,653
444
106
4
0
486,420
4
L
Anubis
10,493
437
126
5
0
406,170
4
L
Shiva
10,458
436
155
6
0
469,904
5
W
Arachne
11,312
471
124
5
0
526,659
3
L
Danzaburou
11,632
485
136
6
0
399,054
3
W
Jormungandr
15,087
629
222
9
0
448,200
1
W
Neith
11,451
477
117
5
0
398,012
6
L
Thanatos
11,184
466
128
5
0
515,238
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role