Player Matchup

Sol
Sol
BeansAndCorn
Sol
Level 37
God Stats
1W - 5L
1,261 SR
Queue Stats
80W - 102L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
MachoNachoMan
Gilgamesh
Level 121
God Stats
3W - 4L
1,650 SR
Queue Stats
234W - 243L
1,503 Elo+
Solo
Anhur
Anhur
Vanni78
Anhur
Level 11
God Stats
0W - 2L
1,280 SR
Queue Stats
4W - 18L
1,126 Elo+
Solo
Zeus
Zeus
miguelrcjm
Zeus
Level 122
God Stats
0W - 1L
1,812 SR
Queue Stats
0W - 2L
1,288 Elo+
Party 1
Mercury
Mercury
sebasd1986
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,367 Elo+

VS

Team Averages
Level 45
1,494 SR
1,429 Elo+
Anhur
Anhur
DemonApeFromHell
Anhur
Level 69
God Stats
3W - 4L
1,436 SR
Queue Stats
283W - 339L
1,442 Elo+
Party 2
Anubis
Anubis
EMCR
Anubis
Level 43
God Stats
2W - 2L
1,433 SR
Queue Stats
15W - 18L
1,173 Elo+
Party 2
Nu Wa
Nu Wa
GayInsideMyMouth
Nu Wa
Level 1
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Horus
Horus
Lil Dungy
Horus
Level 67
God Stats
13W - 11L
1,496 SR
Queue Stats
240W - 279L
1,452 Elo+
Party 2
Camazotz
Camazotz
SOME1UWANANO
Camazotz
Level 47
God Stats
9W - 21L
1,604 SR
Queue Stats
53W - 52L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
7,565
688
7,951
13,928
3,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
MachoNachoMan
Gilgamesh
15
2 / 5 / 3
7,985
726
7,100
14,541
10,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Vanni78
Anhur
11
0 / 6 / 0
6,600
600
392
8,136
2,525
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
3 / 3 / 2
8,003
728
11,858
8,701
2,698
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
sebasd1986
Mercury
13
0 / 3 / 0
7,083
644
3,359
10,165
3,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 7
8,899
809
7,705
9,481
4,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
EMCR
Anubis
15
2 / 1 / 15
8,762
797
8,092
9,564
5,313
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

17
8 / 0 / 8
9,817
892
14,925
4,569
2,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
Lil Dungy
Horus
16
6 / 0 / 12
9,295
845
6,431
7,205
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Camazotz
SOME1UWANANO
Camazotz
16
3 / 3 / 8
8,796
800
8,286
13,719
6,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
74
6
Kills
24
24
Deaths
6
7
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
5
2
7
4.25
W
Anubis
EMCR
Anubis
2
1
15
9.5
W
8
0
8
12
W
Horus
Lil Dungy
Horus
6
0
12
12
L
Gilgamesh
MachoNachoMan
Gilgamesh
2
5
3
0.7
W
Camazotz
SOME1UWANANO
Camazotz
3
3
8
2.33
L
Anhur
Vanni78
Anhur
0
6
0
0
L
3
3
2
1.33
L
Mercury
sebasd1986
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,660
Damage
45,439
55,471
Taken
44,538
23,002
Mitigated
25,818
7,095
Healing
16,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,951
1,396
0
3,068
13,928
3,911
0
4,721
8,741
23,924
0
W
7,705
3,265
0
1,098
9,481
4,313
590
3,579
5,902
0
25,391
W
Anubis
EMCR
Anubis
8,092
1,633
312
2,702
9,564
5,313
1,883
4,305
5,259
26,974
0
W
14,925
5,704
0
337
4,569
2,066
345
1,901
2,668
45,738
0
W
Horus
Lil Dungy
Horus
6,431
2,288
2,669
3,246
7,205
7,179
571
3,429
3,776
0
17,675
L
Gilgamesh
MachoNachoMan
Gilgamesh
7,100
810
0
1,395
14,541
10,697
0
4,825
9,340
0
29,125
W
Camazotz
SOME1UWANANO
Camazotz
8,286
2,180
0
5,654
13,719
6,947
450
6,595
7,124
0
34,864
L
Anhur
Vanni78
Anhur
392
187
74
140
8,136
2,525
0
3,658
4,246
0
4,176
L
11,858
1,320
0
820
8,701
2,698
0
3,075
5,372
36,900
0
L
Mercury
sebasd1986
Mercury
3,359
1,198
0
1,598
10,165
3,171
0
5,784
4,125
0
23,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,236
Gold Earned
45,569
160
Minions Killed
240
0
Camps Cleared
0
911,159
Distance Traveled
1,171,403
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,565
688
31
3
0
175,866
0
W
Anhur
8,899
809
37
3
0
228,681
0
W
Anubis
8,762
797
49
4
0
206,183
0
W
Nu Wa
9,817
892
79
7
0
224,099
0
W
Horus
9,295
845
18
2
0
254,661
0
L
Gilgamesh
7,985
726
44
4
0
221,911
0
W
Camazotz
8,796
800
57
5
0
257,779
3
L
Anhur
6,600
600
3
0
0
78,995
0
L
Zeus
8,003
728
44
4
0
188,246
1
L
Mercury
7,083
644
38
3
0
246,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role