Player Matchup

Terra
Terra
Astralyst
Terra
Level 16
God Stats
0W - 1L
1,221 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
BlackIce 242385
Fenrir
Level 137
God Stats
3W - 1L
1,762 SR
Queue Stats
227W - 192L
1,558 Elo+
Party 1
Charybdis
Charybdis
Papahfunk
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,724 Elo+
Solo
Chernobog
Chernobog
bigyoug529
Chernobog
Level 137
God Stats
1W - 1L
1,843 SR
Queue Stats
26W - 24L
1,538 Elo+
Party 1
Nox
Nox
carllmfao24
Nox
Level 124
God Stats
1W - 1L
1,743 SR
Queue Stats
45W - 53L
1,507 Elo+
Solo
Team Averages
Level 86
1,614 SR
1,565 Elo+

VS

Team Averages
Level 89
1,555 SR
1,554 Elo+
Nike
Nike
Pango101
Nike
Level 16
God Stats
2W - 0L
1,717 SR
Queue Stats
15W - 10L
1,746 Elo+
Party 2
Nu Wa
Nu Wa
SpeedixTH
Nu Wa
Level 117
God Stats
4W - 3L
1,392 SR
Queue Stats
71W - 71L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
VapingVet1982
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 59L
1,456 Elo+
Solo
Hera
Hera
anduray555
Hera
Level 129
God Stats
12W - 9L
1,667 SR
Queue Stats
374W - 384L
1,509 Elo+
Solo
Izanami
Izanami
demonman101
Izanami
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Astralyst
Terra
16
1 / 4 / 14
9,250
771
5,455
20,268
24,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 6 / 11
8,303
692
8,751
17,060
18,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charybdis
Papahfunk
Charybdis
14
2 / 9 / 9
8,480
707
7,060
15,500
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chernobog
bigyoug529
Chernobog
17
3 / 5 / 9
9,499
792
12,274
17,475
10,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
9 / 6 / 7
9,898
825
13,689
15,381
7,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
6 / 3 / 13
10,876
906
8,558
16,217
19,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
SpeedixTH
Nu Wa
19
5 / 2 / 14
10,847
904
20,013
9,872
5,726
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
VapingVet1982
Sylvanus
16
3 / 5 / 19
10,308
859
7,165
20,473
25,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

18
9 / 4 / 13
11,449
954
25,826
9,839
6,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
demonman101
Izanami
17
7 / 4 / 13
10,403
867
19,959
13,936
8,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
102
18
Kills
30
30
Deaths
18
50
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Terra
Astralyst
Terra
1
4
14
2
L
3
6
11
1.42
W
Nike
6
3
13
4.17
L
Charybdis
Papahfunk
Charybdis
2
9
9
0.72
W
Nu Wa
SpeedixTH
Nu Wa
5
2
14
6
W
Sylvanus
VapingVet1982
Sylvanus
3
5
19
2.5
W
9
4
13
3.88
L
Chernobog
bigyoug529
Chernobog
3
5
9
1.5
L
9
6
7
2.08
W
Izanami
demonman101
Izanami
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,229
Damage
81,521
85,684
Taken
70,337
67,515
Mitigated
65,828
24,184
Healing
24,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Astralyst
Terra
5,455
1,259
2,447
4,378
20,268
24,839
0
12,835
7,433
11,745
0
L
8,751
1,286
3,169
3,776
17,060
18,069
0
11,629
5,431
0
12,919
W
Nike
8,558
1,162
1,630
1,647
16,217
19,587
1,373
5,088
11,129
0
15,265
L
Charybdis
Papahfunk
Charybdis
7,060
2,142
0
832
15,500
6,778
258
7,660
7,840
0
20,946
W
Nu Wa
SpeedixTH
Nu Wa
20,013
7,010
805
2,301
9,872
5,726
3,615
1,584
8,288
39,047
0
W
Sylvanus
VapingVet1982
Sylvanus
7,165
629
9,646
6,023
20,473
25,280
510
5,689
14,784
11,089
0
W
25,826
6,694
901
334
9,839
6,354
1,183
3,756
6,083
42,476
0
L
Chernobog
bigyoug529
Chernobog
12,274
5,593
1,380
5,557
17,475
10,139
220
11,238
6,237
0
47,000
L
13,689
1,004
478
2,167
15,381
7,690
225
9,642
5,739
28,959
0
W
Izanami
demonman101
Izanami
19,959
9,210
121
1,341
13,936
8,881
3,565
3,027
10,909
0
42,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,430
Gold Earned
53,883
150
Minions Killed
143
0
Camps Cleared
0
1,046,988
Distance Traveled
1,109,522
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,250
771
10
1
0
244,373
0
L
Fenrir
8,303
692
9
1
0
224,605
0
W
Nike
10,876
906
6
1
0
232,370
0
L
Charybdis
8,480
707
27
2
0
179,212
3
W
Nu Wa
10,847
904
32
3
0
233,109
0
W
Sylvanus
10,308
859
16
1
0
215,611
4
W
Hera
11,449
954
44
4
0
234,960
4
L
Chernobog
9,499
792
67
6
0
187,673
0
L
Nox
9,898
825
37
3
0
211,125
0
W
Izanami
10,403
867
45
4
0
193,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role