Player Matchup

Ganesha
Ganesha
Falsimonia
Ganesha
Level 31
God Stats
2W - 0L
1,590 SR
Queue Stats
35W - 9L
1,758 Elo+
Party 3
Vamana
Vamana
SmokyFromo4ka
Vamana
Level 50
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 7L
1,852 Elo+
Party 3
Nu Wa
Nu Wa
SurgeOff
Nu Wa
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 11L
1,365 Elo+
Party 3
Baron Samedi
Baron Samedi
Trewcrew1
Baron Samedi
Level 40
God Stats
1W - 0L
1,715 SR
Queue Stats
23W - 38L
1,370 Elo+
Solo
Izanami
Izanami
ghostlunx
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,296 Elo+
Party 3
Team Averages
Level 42
1,561 SR
1,528 Elo+

VS

Team Averages
Level 71
1,556 SR
1,447 Elo+
Ao Kuang
Ao Kuang
DarkWasp911
Ao Kuang
Level 46
God Stats
22W - 34L
1,432 SR
Queue Stats
79W - 101L
1,482 Elo+
Party 2
Thanatos
Thanatos
KxRxOxNxOxS
Thanatos
Level 120
God Stats
22W - 28L
1,445 SR
Queue Stats
77W - 94L
1,459 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Maomirr
Ah Muzen Cab
Level 88
God Stats
7W - 5L
1,630 SR
Queue Stats
375W - 393L
1,453 Elo+
Party 1
Ares
Ares
WonkerMeistro
Ares
Level 92
God Stats
19W - 14L
1,652 SR
Queue Stats
557W - 600L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
dark335
Kukulkan
Level 8
God Stats
10W - 8L
1,622 SR
Queue Stats
27W - 30L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Falsimonia
Ganesha
17
0 / 0 / 21
11,385
1,139
10,364
15,982
16,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
11 / 1 / 9
12,752
1,275
21,133
16,985
11,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
SurgeOff
Nu Wa
17
1 / 2 / 17
10,044
1,004
10,372
10,232
3,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Trewcrew1
Baron Samedi
17
1 / 1 / 20
10,519
1,052
15,074
9,641
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ghostlunx
Izanami
18
14 / 2 / 8
13,202
1,320
32,488
12,582
4,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

272

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DarkWasp911
Ao Kuang
15
0 / 7 / 3
8,852
885
7,320
15,383
6,973
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
KxRxOxNxOxS
Thanatos
15
6 / 8 / 0
11,448
1,145
12,723
22,983
10,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Maomirr
Ah Muzen Cab
15
0 / 4 / 4
10,006
1,001
18,175
18,296
10,395
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
0 / 5 / 4
10,638
1,064
14,980
29,845
39,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
dark335
Kukulkan
15
0 / 3 / 3
9,331
933
7,287
9,347
5,797
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
20
27
Kills
6
6
Deaths
27
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DarkWasp911
Ao Kuang
0
7
3
0.21
W
Ganesha
Falsimonia
Ganesha
0
0
21
10.5
L
Thanatos
KxRxOxNxOxS
Thanatos
6
8
0
0.75
L
Ah Muzen Cab
Maomirr
Ah Muzen Cab
0
4
4
0.5
W
11
1
9
15.5
W
Nu Wa
SurgeOff
Nu Wa
1
2
17
4.75
W
Baron Samedi
Trewcrew1
Baron Samedi
1
1
20
11
L
0
5
4
0.4
L
Kukulkan
dark335
Kukulkan
0
3
3
0.5
W
Izanami
ghostlunx
Izanami
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,431
Damage
60,485
65,422
Taken
95,854
40,734
Mitigated
73,741
21,866
Healing
15,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DarkWasp911
Ao Kuang
7,320
2,775
0
1,335
15,383
6,973
0
7,051
8,332
10,547
0
W
Ganesha
Falsimonia
Ganesha
10,364
1,096
0
2,557
15,982
16,423
0
6,141
8,613
25,372
0
L
Thanatos
KxRxOxNxOxS
Thanatos
12,723
3,561
0
7,197
22,983
10,927
0
6,438
16,545
0
28,458
L
Ah Muzen Cab
Maomirr
Ah Muzen Cab
18,175
5,551
0
1,459
18,296
10,395
0
5,909
12,387
0
68,586
W
21,133
13,261
1,830
6,445
16,985
11,427
0
7,570
8,666
0
36,522
W
Nu Wa
SurgeOff
Nu Wa
10,372
2,899
0
477
10,232
3,817
0
5,005
5,227
15,257
0
W
Baron Samedi
Trewcrew1
Baron Samedi
15,074
1,433
6,094
2,962
9,641
4,365
0
4,629
5,012
29,086
0
L
14,980
527
710
3,974
29,845
39,649
0
13,588
16,257
29,521
0
L
Kukulkan
dark335
Kukulkan
7,287
1,521
0
626
9,347
5,797
0
2,824
6,523
20,672
0
W
Izanami
ghostlunx
Izanami
32,488
28,508
0
1,501
12,582
4,702
0
4,458
7,887
0
65,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
50,275
221
Minions Killed
203
6
Camps Cleared
8
1,019,316
Distance Traveled
889,791
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,852
885
8
1
0
151,982
0
W
Ganesha
11,385
1,139
2
0
0
191,544
2
L
Thanatos
11,448
1,145
30
3
5
197,836
4
L
Ah Muzen Cab
10,006
1,001
102
10
2
189,981
0
W
Vamana
12,752
1,275
55
6
1
244,444
3
W
Nu Wa
10,044
1,004
8
1
2
178,923
1
W
Baron Samedi
10,519
1,052
61
6
2
200,181
2
L
Ares
10,638
1,064
19
2
1
190,643
0
L
Kukulkan
9,331
933
44
4
0
159,349
0
W
Izanami
13,202
1,320
95
10
1
204,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role