Player Matchup

Rama
Rama
BootyMeatClapper
Rama
Level 106
God Stats
6W - 2L
1,607 SR
Queue Stats
371W - 292L
1,559 Elo+
Party 1
Awilix
Awilix
SirNian
Awilix
Level 159
God Stats
2W - 1L
1,552 SR
Queue Stats
610W - 437L
1,713 Elo+
Party 1
Cthulhu
Cthulhu
ho3say
Cthulhu
Level 132
God Stats
2W - 0L
1,825 SR
Queue Stats
167W - 142L
1,523 Elo+
Party 1
Kukulkan
Kukulkan
trycode
Kukulkan
Level 127
God Stats
20W - 12L
1,606 SR
Queue Stats
222W - 190L
1,597 Elo+
Party 1
Ravana
Ravana
xRunItDownLane
Ravana
Level 18
God Stats
1W - 1L
1,304 SR
Queue Stats
13W - 7L
1,526 Elo+
Party 1
Team Averages
Level 108
1,579 SR
1,584 Elo+

VS

Team Averages
Level 70
1,491 SR
1,483 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CapnStrat
Tyr
Level 44
God Stats
0W - 2L
1,270 SR
Queue Stats
94W - 109L
1,429 Elo+
Solo
Eset
Eset
Chrisguzva95
Eset
Level 37
God Stats
2W - 1L
1,726 SR
Queue Stats
47W - 59L
1,458 Elo+
Solo
Sol
Sol
PaiPai7u7
Sol
Level 128
God Stats
4W - 1L
1,424 SR
Queue Stats
205W - 212L
1,537 Elo+
Solo
Yu Huang
Yu Huang
tDOVAKINGt
Yu Huang
Level 105
God Stats
2W - 4L
1,534 SR
Queue Stats
346W - 378L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 4
10,474
582
11,468
15,548
6,758
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Awilix
SirNian
Awilix
16
10 / 3 / 6
10,563
587
15,521
14,534
6,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ho3say
Cthulhu
17
3 / 0 / 3
10,606
589
10,070
9,237
9,690
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
trycode
Kukulkan
16
2 / 2 / 3
9,711
540
5,376
6,677
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 2 / 9
8,797
489
8,953
12,279
12,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 5 / 4
9,373
521
5,971
18,597
9,886
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 2 / 1
8,595
478
3,585
11,722
8,719
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
2 / 5 / 1
7,484
416
3,251
15,331
14,291
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
5 / 5 / 3
8,935
496
12,919
14,824
6,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
tDOVAKINGt
Yu Huang
15
0 / 4 / 3
8,908
495
6,764
11,314
5,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
21
Kills
10
11
Deaths
21
25
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
4
1
W
3
4
4
1.25
L
0
2
1
0.25
L
2
5
1
0.5
L
5
5
3
1.3
W
Awilix
SirNian
Awilix
10
3
6
4.33
W
Cthulhu
ho3say
Cthulhu
3
0
3
4.5
L
Yu Huang
tDOVAKINGt
Yu Huang
0
4
3
0.38
W
Kukulkan
trycode
Kukulkan
2
2
3
1.75
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,388
Damage
32,490
58,275
Taken
71,788
38,696
Mitigated
44,995
11,695
Healing
17,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,971
2,695
0
5,187
18,597
9,886
0
1,878
16,719
0
75,720
W
11,468
9,113
0
8,020
15,548
6,758
2,929
8,302
7,246
0
102,281
L
3,585
660
0
1,814
11,722
8,719
0
7,180
4,542
0
59,417
L
3,251
741
650
2,067
15,331
14,291
0
2,374
12,957
30,819
0
L
12,919
5,775
0
4,276
14,824
6,689
1,422
580
14,244
47,283
8,039
W
Awilix
SirNian
Awilix
15,521
7,824
0
648
14,534
6,426
0
2,846
11,688
0
85,630
W
Cthulhu
ho3say
Cthulhu
10,070
1,390
286
1,639
9,237
9,690
202
612
8,625
75,173
0
L
Yu Huang
tDOVAKINGt
Yu Huang
6,764
1,280
151
3,280
11,314
5,410
0
3,678
7,636
73,607
0
W
Kukulkan
trycode
Kukulkan
5,376
768
0
250
6,677
3,323
1,054
2,876
3,801
80,562
0
W
8,953
2,357
0
852
12,279
12,499
0
6,521
5,758
244
33,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
43,295
579
Minions Killed
506
0
Camps Cleared
0
1,810,222
Distance Traveled
1,711,273
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,373
521
107
6
0
390,332
0
W
Rama
10,474
582
140
8
0
316,323
0
L
Tyr
8,595
478
131
7
0
370,138
6
L
Eset
7,484
416
42
2
0
315,897
2
L
Sol
8,935
496
89
5
0
311,217
3
W
Awilix
10,563
587
116
6
0
415,779
8
W
Cthulhu
10,606
589
141
8
0
362,820
2
L
Yu Huang
8,908
495
137
8
0
323,689
5
W
Kukulkan
9,711
540
134
7
0
347,457
7
W
Ravana
8,797
489
48
3
0
367,843
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role