Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Asthulya
Ah Puch
Level 32
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 5L
1,296 Elo+
Solo
Ishtar
Ishtar
XxFabull_brxX
Ishtar
Level 160
God Stats
17W - 20L
1,519 SR
Queue Stats
545W - 643L
1,450 Elo+
Solo
Aphrodite
Aphrodite
civildemise
Aphrodite
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 37L
1,624 Elo+
Party 2
Freya
Freya
sinistermedal
Freya
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 91L
1,590 Elo+
Party 2
Team Averages
Level 78
1,546 SR
1,492 Elo+

VS

Team Averages
Level 77
1,425 SR
1,475 Elo+
Jing Wei
Jing Wei
DrinkOrangejuice
Jing Wei
Level 32
God Stats
2W - 2L
1,286 SR
Queue Stats
51W - 61L
1,364 Elo+
Solo
Erlang Shen
Erlang Shen
RubyTheHuntress
Erlang Shen
Level 154
God Stats
2W - 0L
1,522 SR
Queue Stats
57W - 42L
1,581 Elo+
Party 1
Nu Wa
Nu Wa
TheseBongHits
Nu Wa
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 28L
1,136 Elo+
Solo
Ares
Ares
VersaceTrapLord
Ares
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 2L
1,848 Elo+
Party 1
Camazotz
Camazotz
knavishman50
Camazotz
Level 142
God Stats
1W - 1L
1,315 SR
Queue Stats
265W - 275L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
3 / 2 / 1
7,507
536
12,552
13,988
15,271
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Asthulya
Ah Puch
13
0 / 2 / 2
7,256
518
6,836
10,740
4,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 3
7,288
521
4,730
8,991
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
civildemise
Aphrodite
6
2 / 2 / 2
5,655
404
1,927
5,875
2,372
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
2 / 2 / 2
5,387
385
5,306
5,955
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
8,036
574
7,979
9,138
3,477
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
RubyTheHuntress
Erlang Shen
13
1 / 1 / 2
7,868
562
6,789
13,635
10,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 3 / 2
6,699
479
5,172
6,625
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 2 / 7
7,042
503
7,306
11,312
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Camazotz
knavishman50
Camazotz
12
5 / 1 / 0
7,962
569
5,595
15,705
5,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
9
Kills
9
9
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
1
1.75
L
Ah Puch
Asthulya
Ah Puch
0
2
2
0.5
W
3
2
2
2
W
Erlang Shen
RubyTheHuntress
Erlang Shen
1
1
2
2
W
0
3
2
0.33
W
0
2
7
1.75
L
2
1
3
3.5
L
Aphrodite
civildemise
Aphrodite
2
2
2
1.5
W
Camazotz
knavishman50
Camazotz
5
1
0
5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
32,841
45,549
Taken
56,415
27,659
Mitigated
29,883
15,553
Healing
19,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
12,552
1,336
0
2,500
13,988
15,271
0
2,596
11,392
326
52,637
L
Ah Puch
Asthulya
Ah Puch
6,836
252
0
5,359
10,740
4,714
696
5,311
5,429
65,253
0
W
7,979
5,926
478
2,665
9,138
3,477
1,910
2,058
6,846
0
67,014
W
Erlang Shen
RubyTheHuntress
Erlang Shen
6,789
3,601
0
6,213
13,635
10,170
0
1,023
12,612
0
56,195
W
5,172
1,435
0
350
6,625
2,622
674
2,427
4,198
31,005
0
W
7,306
366
0
2,428
11,312
7,701
29
6,229
4,705
20,216
0
L
4,730
2,241
0
3,076
8,991
3,431
0
1,375
7,616
0
41,563
L
Aphrodite
civildemise
Aphrodite
1,927
1,103
1,459
1,570
5,875
2,372
0
1,512
4,363
7,590
0
W
Camazotz
knavishman50
Camazotz
5,595
2,610
0
7,571
15,705
5,913
0
2,362
13,309
0
52,083
L
5,306
1,489
0
1,589
5,955
1,871
0
1,684
4,271
20,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,093
Gold Earned
37,607
311
Minions Killed
359
0
Camps Cleared
0
1,068,059
Distance Traveled
1,348,092
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,507
536
75
5
0
287,508
4
L
Ah Puch
7,256
518
116
8
0
254,521
1
W
Jing Wei
8,036
574
95
7
0
244,249
0
W
Erlang Shen
7,868
562
106
8
0
295,432
4
W
Nu Wa
6,699
479
64
5
0
236,560
0
W
Ares
7,042
503
22
2
0
281,413
2
L
Ishtar
7,288
521
82
6
0
252,444
2
L
Aphrodite
5,655
404
9
1
0
141,033
1
W
Camazotz
7,962
569
72
5
0
290,438
0
L
Freya
5,387
385
29
2
0
132,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role