Player Matchup

Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
RudeBullyBoy
Xing Tian
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,380 Elo+
Solo
Nox
Nox
SAYTAN666x
Nox
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
97W - 90L
1,430 Elo+
Solo
Thor
Thor
SilenceBlue
Thor
Level 150
God Stats
1W - 5L
1,538 SR
Queue Stats
255W - 249L
1,480 Elo+
Solo
Team Averages
Level 109
1,508 SR
1,458 Elo+

VS

Team Averages
Level 67
1,503 SR
1,535 Elo+
Medusa
Medusa
 
Medusa
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
MaryGreen
Eset
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,573 Elo+
Solo
Hera
Hera
Moraths
Hera
Level 15
God Stats
8W - 3L
1,500 SR
Queue Stats
294W - 216L
1,608 Elo+
Party 1
Hun Batz
Hun Batz
Pladur
Hun Batz
Level 122
God Stats
17W - 15L
1,516 SR
Queue Stats
716W - 614L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
17
2 / 2 / 6
10,096
777
10,025
23,115
17,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
 
Hou Yi
15
1 / 4 / 7
8,601
662
8,124
10,536
4,997
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
RudeBullyBoy
Xing Tian
14
1 / 5 / 5
8,713
670
3,155
14,043
16,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 4
8,550
658
7,373
11,824
6,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
4 / 4 / 4
8,854
681
13,104
11,274
5,178
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 2 / 16
10,127
779
16,092
10,082
5,732
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
 
Sobek
14
1 / 4 / 12
9,371
721
7,064
18,971
24,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
20
8 / 0 / 11
11,277
867
11,370
5,895
3,469
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hera
Moraths
Hera
18
3 / 1 / 13
10,409
801
16,715
8,147
4,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Pladur
Hun Batz
16
5 / 2 / 8
9,718
748
14,117
10,395
6,261
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
79
9
Kills
19
20
Deaths
9
26
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
2
6
2.5
L
Hou Yi
 
Hou Yi
1
4
7
1.13
W
Medusa
 
Medusa
2
2
16
5
W
Sobek
 
Sobek
1
4
12
1.75
W
Eset
8
0
11
13.5
W
Hera
Moraths
Hera
3
1
13
9.5
W
Hun Batz
Pladur
Hun Batz
5
2
8
4.5
L
Xing Tian
RudeBullyBoy
Xing Tian
1
5
5
0.7
L
1
5
4
0.6
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,781
Damage
65,358
70,792
Taken
53,490
50,960
Mitigated
44,668
22,086
Healing
19,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
10,025
4,210
1,004
10,125
23,115
17,774
0
9,495
13,620
28,260
0
L
Hou Yi
 
Hou Yi
8,124
4,046
0
1,054
10,536
4,997
0
6,690
3,846
0
25,401
W
Medusa
 
Medusa
16,092
6,006
2,184
2,227
10,082
5,732
2,076
4,950
5,104
0
36,224
W
Sobek
 
Sobek
7,064
328
1,095
5,236
18,971
24,605
0
5,131
13,818
9,609
0
W
Eset
11,370
213
2,724
1,568
5,895
3,469
483
3,058
2,787
22,012
0
W
Hera
Moraths
Hera
16,715
4,768
1,052
1,899
8,147
4,601
1,587
3,531
4,588
37,636
0
W
Hun Batz
Pladur
Hun Batz
14,117
1,932
626
653
10,395
6,261
0
3,657
6,640
0
25,509
L
Xing Tian
RudeBullyBoy
Xing Tian
3,155
315
1,292
1,857
14,043
16,830
0
6,504
7,539
8,945
0
L
7,373
232
2,832
2,952
11,824
6,181
84
6,895
4,929
24,178
0
L
13,104
725
369
601
11,274
5,178
0
5,565
5,709
0
22,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,814
Gold Earned
50,902
146
Minions Killed
150
0
Camps Cleared
0
1,250,459
Distance Traveled
1,367,025
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,096
777
20
2
0
254,338
1
L
Hou Yi
8,601
662
33
3
0
247,851
2
W
Medusa
10,127
779
39
3
0
247,427
7
W
Sobek
9,371
721
9
1
0
251,667
3
W
Eset
11,277
867
39
3
0
303,431
7
W
Hera
10,409
801
38
3
0
272,268
1
W
Hun Batz
9,718
748
25
2
0
292,232
3
L
Xing Tian
8,713
670
14
1
0
255,486
2
L
Nox
8,550
658
61
5
0
245,238
2
L
Thor
8,854
681
18
1
0
247,546
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role