Player Matchup

Odin
Odin
 
Odin
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Calamardin507
Fenrir
Level 136
God Stats
6W - 3L
1,783 SR
Queue Stats
134W - 109L
1,628 Elo+
Party 1
Sol
Sol
ItzSebs
Sol
Level 142
God Stats
6W - 1L
1,853 SR
Queue Stats
203W - 186L
1,554 Elo+
Party 1
Ao Kuang
Ao Kuang
xXReapingAngelXx
Ao Kuang
Level 54
God Stats
8W - 6L
1,131 SR
Queue Stats
134W - 137L
1,399 Elo+
Party 2
Team Averages
Level 111
1,554 SR
1,516 Elo+

VS

Team Averages
Level 131
1,534 SR
1,482 Elo+
Skadi
Skadi
HamSolo8
Skadi
Level 122
God Stats
6W - 10L
1,604 SR
Queue Stats
96W - 94L
1,423 Elo+
Solo
Atlas
Atlas
Khaositcc
Atlas
Level 155
God Stats
1W - 4L
1,316 SR
Queue Stats
89W - 80L
1,529 Elo+
Solo
Medusa
Medusa
Worst5upportNA
Medusa
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
230W - 244L
1,438 Elo+
Solo
Poseidon
Poseidon
new-36832393
Poseidon
Level 107
God Stats
15W - 9L
1,663 SR
Queue Stats
344W - 340L
1,506 Elo+
Solo
Ares
Ares
xLetschillx
Ares
Level 114
God Stats
3W - 4L
1,588 SR
Queue Stats
332W - 370L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
1 / 0 / 0
6,518
593
5,972
7,103
5,211
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
 
Anhur
10
3 / 2 / 5
6,279
571
4,083
7,394
2,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
4 / 0 / 5
6,381
580
4,875
9,356
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
11
0 / 0 / 5
6,417
583
4,244
5,985
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
3 / 1 / 4
6,128
557
4,032
8,556
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
HamSolo8
Skadi
9
1 / 3 / 1
5,180
471
3,924
5,807
1,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Khaositcc
Atlas
11
1 / 1 / 0
6,121
556
3,223
8,629
5,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 2 / 0
5,645
513
3,246
5,935
2,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
new-36832393
Poseidon
11
0 / 1 / 1
5,864
533
3,218
6,744
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 4 / 0
4,807
437
2,500
7,815
2,002
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
11
Kills
3
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
0
0
1
W
Anhur
 
Anhur
3
2
5
2.75
W
4
0
5
6.5
L
Skadi
HamSolo8
Skadi
1
3
1
0.5
W
Sol
0
0
5
2.5
L
Atlas
Khaositcc
Atlas
1
1
0
1
L
0
2
0
0
L
Poseidon
new-36832393
Poseidon
0
1
1
0.5
L
1
4
0
0.25
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
16,111
38,394
Taken
34,930
19,201
Mitigated
13,196
13,799
Healing
6,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,972
1,033
0
1,250
7,103
5,211
0
2,550
4,185
0
41,998
W
Anhur
 
Anhur
4,083
2,493
0
2,509
7,394
2,508
1,146
1,650
5,744
0
33,662
W
4,875
1,684
0
3,575
9,356
6,900
0
2,889
6,467
0
18,329
L
Skadi
HamSolo8
Skadi
3,924
1,721
0
131
5,807
1,545
26
833
4,974
0
26,235
W
Sol
4,244
1,409
0
3,753
5,985
1,686
72
96
5,874
58,917
0
L
Atlas
Khaositcc
Atlas
3,223
1,155
0
2,275
8,629
5,306
0
845
7,784
33,510
0
L
3,246
1,194
0
490
5,935
2,280
1,482
3,522
2,413
0
38,621
L
Poseidon
new-36832393
Poseidon
3,218
591
0
3,010
6,744
2,063
19
1,763
4,981
50,695
0
L
2,500
450
0
650
7,815
2,002
0
1,313
6,502
16,931
2,525
W
4,032
509
0
2,712
8,556
2,896
30
1,305
7,223
34,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,723
Gold Earned
27,617
331
Minions Killed
315
0
Camps Cleared
0
1,079,516
Distance Traveled
1,041,344
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,518
593
85
8
0
215,789
4
W
Anhur
6,279
571
60
5
0
194,872
3
W
Fenrir
6,381
580
29
3
0
226,081
3
L
Skadi
5,180
471
39
4
0
202,705
3
W
Sol
6,417
583
93
8
0
201,359
6
L
Atlas
6,121
556
75
7
0
193,922
3
L
Medusa
5,645
513
66
6
0
201,047
3
L
Poseidon
5,864
533
98
9
0
224,705
1
L
Ares
4,807
437
37
3
0
218,965
2
W
Ao Kuang
6,128
557
64
6
0
241,415
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role