Player Matchup

Shiva
Shiva
 
Shiva
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Leo Beira
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
MR-0_0-3MAR
Jormungandr
Level 76
God Stats
35W - 26L
1,533 SR
Queue Stats
394W - 443L
1,370 Elo+
Solo
Susano
Susano
NB DANI1025
Susano
Level 47
God Stats
2W - 3L
1,652 SR
Queue Stats
115W - 142L
1,445 Elo+
Solo
Anubis
Anubis
TotteryShrimp1
Anubis
Level 18
God Stats
0W - 3L
1,277 SR
Queue Stats
4W - 10L
1,256 Elo+
Party 3
Team Averages
Level 50
1,492 SR
1,414 Elo+

VS

Team Averages
Level 128
1,618 SR
1,471 Elo+
Shiva
Shiva
 
Shiva
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CaterpillarLIPS
Baron Samedi
Level 153
God Stats
51W - 28L
1,543 SR
Queue Stats
131W - 135L
1,381 Elo+
Solo
Anhur
Anhur
Goro MKL
Anhur
Level 24
God Stats
2W - 0L
1,626 SR
Queue Stats
33W - 25L
1,397 Elo+
Party 1
Artemis
Artemis
Libbraa
Artemis
Level 159
God Stats
3W - 3L
1,722 SR
Queue Stats
622W - 534L
1,578 Elo+
Party 2
Thor
Thor
Raiden MKL
Thor
Level 160
God Stats
22W - 8L
1,697 SR
Queue Stats
328W - 266L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 3 / 0
4,236
424
1,781
5,295
1,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Leo Beira
Izanami
6
0 / 5 / 1
4,240
424
1,531
8,079
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
MR-0_0-3MAR
Jormungandr
8
1 / 3 / 0
4,984
498
3,782
9,139
6,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Susano
8
0 / 2 / 1
4,951
495
776
7,730
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 1 / 0
4,612
461
1,922
4,957
2,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 1 / 2
5,547
555
1,839
6,101
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
CaterpillarLIPS
Baron Samedi
10
2 / 0 / 0
6,051
605
3,902
3,260
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Goro MKL
Anhur
10
3 / 0 / 1
6,639
664
3,360
4,376
1,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Artemis
Libbraa
Artemis
11
5 / 0 / 3
6,855
686
7,672
5,985
2,216
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
3 / 1 / 3
6,214
621
5,762
8,867
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
14
14
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
0
0
W
Shiva
 
Shiva
1
1
2
2
W
Baron Samedi
CaterpillarLIPS
Baron Samedi
2
0
0
2
W
Anhur
Goro MKL
Anhur
3
0
1
3.5
L
Izanami
Leo Beira
Izanami
0
5
1
0.1
W
Artemis
Libbraa
Artemis
5
0
3
6.5
L
Jormungandr
MR-0_0-3MAR
Jormungandr
1
3
0
0.33
L
Susano
0
2
1
0.25
W
3
1
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,792
Damage
22,535
35,200
Taken
28,589
14,957
Mitigated
12,868
11,163
Healing
14,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,781
592
0
763
5,295
1,657
0
0
5,295
0
11,479
W
Shiva
 
Shiva
1,839
719
0
2,839
6,101
2,120
0
587
5,514
0
26,375
W
Baron Samedi
CaterpillarLIPS
Baron Samedi
3,902
863
344
2,226
3,260
1,451
1,257
1,490
1,770
32,108
0
W
Anhur
Goro MKL
Anhur
3,360
1,644
0
3,287
4,376
1,291
546
0
4,376
0
37,711
L
Izanami
Leo Beira
Izanami
1,531
1,123
133
1,413
8,079
1,766
0
0
8,079
0
13,460
W
Artemis
Libbraa
Artemis
7,672
4,093
0
2,686
5,985
2,216
0
1,334
4,651
0
47,113
L
Jormungandr
MR-0_0-3MAR
Jormungandr
3,782
1,321
0
2,522
9,139
6,459
0
743
8,396
32,247
0
L
Susano
776
41
0
4,401
7,730
2,683
0
607
7,123
0
26,112
W
5,762
1,807
96
3,012
8,867
5,790
0
2,707
6,160
0
23,206
L
1,922
286
0
1,931
4,957
2,392
0
2,552
2,405
24,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,023
Gold Earned
31,306
199
Minions Killed
289
0
Camps Cleared
0
871,042
Distance Traveled
852,124
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
4,236
424
15
2
0
165,249
0
W
Shiva
5,547
555
60
6
0
181,196
0
W
Baron Samedi
6,051
605
61
6
0
163,303
1
W
Anhur
6,639
664
61
6
0
167,427
0
L
Izanami
4,240
424
18
2
0
166,079
0
W
Artemis
6,855
686
73
7
0
166,938
6
L
Jormungandr
4,984
498
46
5
0
190,693
4
L
Susano
4,951
495
69
7
0
223,191
0
W
Thor
6,214
621
34
3
0
173,260
3
L
Anubis
4,612
461
51
5
0
125,830
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role