Player Matchup

Cabrakan
Cabrakan
Gold V
Brennan7352
Cabrakan
Gold V
Level 124
God Stats
1W - 2L
1,351 SR
Queue Stats
57W - 49L
1,367 MMR
Party 1
Neith
Neith
Gold V
Dale1401
Neith
Gold V
Level 88
God Stats
12W - 14L
1,542 SR
Queue Stats
57W - 49L
1,367 MMR
Party 1
King Arthur
King Arthur
Silver I
WilsonJ1003
King Arthur
Silver I
Level 65
God Stats
10W - 9L
1,560 SR
Queue Stats
45W - 45L
1,156 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,485 SR
1,297 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 106
1,634 SR
1,308 MMR
Medusa
Medusa
Silver III
Dx3_King_Lion23
Medusa
Silver III
Level 109
God Stats
9W - 5L
1,546 SR
Queue Stats
103W - 149L
1,279 MMR
Solo
Yu Huang
Yu Huang
Gold V
WharmedHades
Yu Huang
Gold V
Level 68
God Stats
1W - 1L
1,816 SR
Queue Stats
50W - 69L
1,302 MMR
Solo
Sobek
Sobek
Silver III
v koontang
Sobek
Silver III
Level 141
God Stats
27W - 23L
1,540 SR
Queue Stats
61W - 68L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Brennan7352
Cabrakan
14
1 / 6 / 4
10,286
643
9,247
24,031
38,326
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Dale1401
Neith
15
3 / 7 / 2
11,026
689
11,536
18,511
9,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
WilsonJ1003
King Arthur
14
3 / 5 / 3
10,749
672
12,642
19,486
21,561
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
CupidGilgameshPoseidonBastetHercules

VS

Bans
AchillesCu ChulainnNoxChaacHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 6 / 4
13,075
817
23,749
17,523
9,452
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
WharmedHades
Yu Huang
15
1 / 1 / 12
10,735
671
18,509
10,574
5,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
17
4 / 0 / 14
12,937
809
11,029
20,609
32,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
7
Kills
18
18
Deaths
7
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Brennan7352
Cabrakan
1
6
4
0.5
L
Neith
Dale1401
Neith
3
7
2
0.57
W
13
6
4
2.5
W
Yu Huang
WharmedHades
Yu Huang
1
1
12
7
L
King Arthur
WilsonJ1003
King Arthur
3
5
3
0.9
W
Sobek
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,425
Damage
53,287
62,028
Taken
48,706
69,152
Mitigated
46,975
10,009
Healing
9,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Brennan7352
Cabrakan
9,247
1,308
1,277
4,260
24,031
38,326
0
10,864
13,167
27,715
0
L
Neith
Dale1401
Neith
11,536
5,490
0
3,161
18,511
9,265
510
9,637
8,874
0
53,416
W
23,749
12,579
0
2,943
17,523
9,452
2,683
5,783
11,740
0
60,750
W
Yu Huang
WharmedHades
Yu Huang
18,509
1,035
0
1,533
10,574
5,485
622
2,087
8,487
54,501
0
L
King Arthur
WilsonJ1003
King Arthur
12,642
1,312
297
1,014
19,486
21,561
0
9,275
10,211
0
28,336
W
Sobek
11,029
451
0
4,937
20,609
32,038
140
2,263
18,346
21,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,061
Gold Earned
36,747
144
Minions Killed
161
2
Camps Cleared
10
815,875
Distance Traveled
856,160
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,286
643
27
2
0
270,510
5
L
Neith
11,026
689
88
6
1
261,037
2
W
Medusa
13,075
817
77
5
5
241,725
3
W
Yu Huang
10,735
671
73
5
5
313,500
3
L
King Arthur
10,749
672
29
2
1
284,328
1
W
Sobek
12,937
809
11
1
0
300,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role